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@rush99999Yes, people expressed interest. I'd love for this to continue.
But if no one else makes a sheet, to meet his minimum requirement of three?

@Wadesauce@Cu Chulainn

Tagging you guys to see if you are still interested.
@rush99999I think he means that no one else submitted a sheet.
Name: Ira Hawkins

Gender: Male

Appearance: Ira stands a squat 5'6", but so broad in shoulder, and deep of chest, that he almost appears to be cubic. His arms are heavily built, with wrists thicker than the average woman's shin. From his lack of definition between his waist and hips, he obviously did not skip leg day. Typically wearing loose, baggy cargo pants in tan, olive, or other earthy tones, and a black/grey hooded jacket, with a cavernous hood. His feet are shod in rugged work boots, and he always seems to be wearing mechanix work gloves. His clothes are often stained, and spell of burnt metal, oils and grease from his work.

However, what sets Ira apart is his skin; a thick mass of bony nodules, scutes and chitin, frequently layered with enamel, linked together with a deep reddish brown mass of flexible keratin. Almost like a hybrid of gator skin, armadillos, or ancient nodosaurs (think Anklyosaurus). Perhaps think of "The Thing" of The Fantastic Four fame, but biological, not stone. From small pebble like granules in the most flexible regions, to thick, hardened slabs of armour on his forearms. He is exceptionally ugly, though well protected. Due to his deformity, he also lacks any, and all hair.

Age: 21

Alias: Hyde, Jekyll, Armoured Thing (The media haven't quite settled on a name yet)

Alignment: Hero

Identity: Public (Hard to hide...)

History: Has a father, and a younger brother and sister. Father and mother were involved in severe car crash when he was 15, his mother passed away, while Ira's father suffers from paraplegia. In the aftermath of the accident, Ira grew up quickly, taking on a lot of the load of caring for his family. For the next two years, Ira dropped out of school to make sure his brother and sister could get to their schools, and take care of his father, Raymond. It took two years for Raymond, with his children's help, to overcome his depression, and start recovering. He and Ira began working out together, pushing each other their next goals. Josh and Kerttu (Named after their maternal grandmother), also began helping around the home as they got older, and were able.

The revelation of his abilities....or well, his physical transformation occurred when he was 19. Not only was it agonizing, as his skin hardened into a thick callous, it cracked and repeatedly tore itself until it finally began to sort out flexibility. For six months, he hid in his bedroom, trying to avoid causing more pain. One of the few friends who stayed by his side, Matt Shumacher, eventually convinced Ira, that he may be able to do some good, with this horrific mutation.

Ira has since moved out of his family home, gone through a tradeschool, and is working as a journeyman welder, now 21 years old. He lives with his best friend, renting a home from Matt's parents, who have a few rental properties scattered around the city.

Personality: Strong willed, but self conscious, Ira continues to work hard, and to to right by others. He is sick of the persecution and the prejudice he faces, being a "face" for the metahumans as a whole to those who encounter him.

He disparages other "heroes" who seem to enjoy causing excessive collateral damage, and views them as hardly any better than the villains the fight.

In the words of his best friend, Ira is Noble, Honorable, Trustworthy, and Idealistic, to the point where he can be naive, and somewhat immature in his views.

Skills: Self taught rifleman, took up hunting when he was 17. Is proficient, but in no way a marksman. Has limited experience with handguns. Is a skilled mechanic, welder, and weight lifter.

Abilities:
- Biological Armour: Exactly what it says on the tin. He is certainly well protected from physical harm by his skin, though far from invulnerable. Able to resist most handgun calibers from all aspects, except his most vulnerable (inside of joints, groin, eyes, mouth, etc), and most rifle calibers up to 7.62x51mm ball (or .308 Winchester, Non AP) over his most hardened areas (Chest, skull, forearms, front of his thighs, and shins, this is equivalent to NIJ Level III body armour). He is effectively stab proof from any normal human, except for the strongest specimens.

- Regeneration and Adaptive Reconstruction: Perhaps rather frustratingly, even when Ira does get hurt, he heals from it quite rapidly. Mending minor cuts in seconds, bullet wounds in minutes. Not only this, but when he does regenerate, that location becomes more resilient, tougher, denser, harder. Not drastically so, but it is incremental, and permanent. Most all of his bones have, already, become drastically denser, and harder than common human bones, making them rather hard to break. His connective tissues are more robust, and he has developed small spurs on his joints that work to prevent hyper extension, or dislocation. This has, effectively, rendered Ira into a walking tank, able to enormous amounts of punishment, only to dust himself off, and come back for more.

- Strength: Ira is considered to be stronger than a non-metahuman can achieve, but is far from being an engine of destruction on his own. He can dead lift around four tons, but is definitely not about to be throwing cars around.

Equipment: Typically only carries steel reinforced zipties for makeshift handcuffs, a quality flashlight (approcimately 700 lumen,with a rather agonizing strobe function), and his cell phone. He doesn't bother with weapons, as he is not trained with them. Armour would be impractical to find for him, and...well, he is armour.
Name: Ira Hawkins

Gender: Male

Appearance: Ira stands a squat 5'6", but so broad in shoulder, and deep of chest, that he almost appears to be cubic. His arms are heavily built, with wrists thicker than the average woman's shin. From his lack of definition between his waist and hips, he obviously did not skip leg day. Typically wearing loose, baggy cargo pants in tan, olive, or other earthy tones, and a black/grey hooded jacket, with a cavernous hood. His feet are shod in rugged work boots, and he always seems to be wearing mechanix work gloves. His clothes are often stained, and spell of burnt metal, oils and grease from his work.

However, what sets Ira apart is his skin; a thick mass of bony nodules, scutes and chitin, frequently layered with enamel, linked together with a deep reddish brown mass of flexible keratin. Almost like a hybrid of gator skin, armadillos, or ancient nodosaurs (think Anklyosaurus). Perhaps think of "The Thing" of The Fantastic Four fame, but biological, not stone. From small pebble like granules in the most flexible regions, to thick, hardened slabs of armour on his forearms. He is exceptionally ugly, though well protected. Due to his deformity, he also lacks any, and all hair.

Age: 21

Alias: Hyde, Jekyll, Armoured Thing (The media haven't quite settled on a name yet)

Alignment: Hero

Identity: Public (Hard to hide...)

History: Has a father, and a younger brother and sister. Father and mother were involved in severe car crash when he was 15, his mother passed away, while Ira's father suffers from paraplegia. In the aftermath of the accident, Ira grew up quickly, taking on a lot of the load of caring for his family. For the next two years, Ira dropped out of school to make sure his brother and sister could get to their schools, and take care of his father, Raymond. It took two years for Raymond, with his children's help, to overcome his depression, and start recovering. He and Ira began working out together, pushing each other their next goals. Josh and Kerttu (Named after their maternal grandmother), also began helping around the home as they got older, and were able.

The revelation of his abilities....or well, his physical transformation occurred when he was 19. Not only was it agonizing, as his skin hardened into a thick callous, it cracked and repeatedly tore itself until it finally began to sort out flexibility. For six months, he hid in his bedroom, trying to avoid causing more pain. One of the few friends who stayed by his side, Matt Shumacher, eventually convinced Ira, that he may be able to do some good, with this horrific mutation.

Ira has since moved out of his family home, gone through a tradeschool, and is working as a journeyman welder, now 21 years old. He lives with his best friend, renting a home from Matt's parents, who have a few rental properties scattered around the city.

Personality: Strong willed, but self conscious, Ira continues to work hard, and to to right by others. He is sick of the persecution and the prejudice he faces, being a "face" for the metahumans as a whole to those who encounter him.

He disparages other "heroes" who seem to enjoy causing excessive collateral damage, and views them as hardly any better than the villains the fight.

In the words of his best friend, Ira is Noble, Honorable, Trustworthy, and Idealistic, to the point where he can be naive, and somewhat immature in his views.

Skills: Self taught rifleman, took up hunting when he was 17. Is proficient, but in no way a marksman. Has limited experience with handguns. Is a skilled mechanic, welder, and weight lifter.

Abilities:
- Biological Armour: Exactly what it says on the tin. He is certainly well protected from physical harm by his skin, though far from invulnerable. Able to resist most handgun calibers from all aspects, except his most vulnerable (inside of joints, groin, eyes, mouth, etc), and most rifle calibers up to 7.62x51mm ball (or .308 Winchester, Non AP) over his most hardened areas (Chest, skull, forearms, front of his thighs, and shins, this is equivalent to NIJ Level III body armour). He is effectively stab proof from any normal human, except for the strongest specimens.

- Regeneration and Adaptive Reconstruction: Perhaps rather frustratingly, even when Ira does get hurt, he heals from it quite rapidly. Mending minor cuts in seconds, bullet wounds in minutes. Not only this, but when he does regenerate, that location becomes more resilient, tougher, denser, harder. Not drastically so, but it is incremental, and permanent. Most all of his bones have, already, become drastically denser, and harder than common human bones, making them rather hard to break. His connective tissues are more robust, and he has developed small spurs on his joints that work to prevent hyper extension, or dislocation. This has, effectively, rendered Ira into a walking tank, able to enormous amounts of punishment, only to dust himself off, and come back for more.

- Strength: Ira is considered to be stronger than a non-metahuman can achieve, but is far from being an engine of destruction on his own. He can dead lift around four tons, but is definitely not about to be throwing cars around.

Equipment: Typically only carries steel reinforced zipties for makeshift handcuffs, a quality flashlight (approcimately 700 lumen,with a rather agonizing strobe function), and his cell phone. He doesn't bother with weapons, as he is not trained with them. Armour would be impractical to find for him, and...well, he is armour.

Will flesh out history and personality tomorrow night. Need sleep.
Bump
Intrigued.

Never played M&M before, but have extensive experience in D20 games in general (D&D 3.0, 3.5, PF, and 5e.)

Name: Ira Hawkins
Powers: Biological based armour, and extreme durability. Mild strength.
Quirks: Physically deformed by his armour, he cannot appear human. As such, he has no alternate identity. Due to his appearance, he often suffers from prejudice, but is extremely honorable.

Background: Has a father, and a younger brother and sister. Father and mother were involved in severe car crash when he was 15, his mother passed away, while Ira's father suffers from paraplegia. In the aftermath of the accident, Ira grew up quickly, taking on a lot of the load of caring for his family. For the next two years, Ira dropped out of school to make sure his brother and sister could get to their schools, and take care of his father, Raymond. It took two years for Raymond, with his children's help, to overcome his depression, and start recovering. He and Ira began working out together, pushing each other their next goals. Josh and Kerttu (Named after their maternal grandmother), also began helping around the home as they got older, and were able.

Ira has since moved out of his family home, gone through a tradeschool, and is working as a journeyman welder, now 21 years old. He lives with his best friend, Matt Schumacher, renting a home from Matt's parents, who have a few rental properties scattered around Discord.

On July 5th, Matt and Ira were with a group of friends, heading to a concert when they came face to face with a member of The Wayside, and the attack began. Three of Ira's friends were found dead, Matt is still missing, and Ira became the mutated man with bone and chitin skin.

Interests: Ira likes to get outdoors, go camping, hunting, hiking, fishing, etc. He's a self-taught mechanic, and when at home, can often be found underneath his truck. He also cares greatly about fitness, and makes a point to work out with his father three times a week. Also known to pluck at the strings of a guitar every not and then.

Personality: A bit reserved, and stoic, Ira has a hard time truly expressing his emotions, and never really learned how to be sociable, or outgoing. This has been compounded somewhat due to the mutations that have befallen him. He is perhaps a bit mature for his age, and isn't really interested in most of the things a young adult of his age typically is. Lately, he has become a bit cynical, due to how people tend to react towards him and his appearance now, but he is not just hopeful for people to understand him, he strives to prove that he is more than what he appears to be.
Down for this.
I....I....I think I just wet myself. This looks amazing.
You guys make me feel special!



Stop it.
In Purity Test 10 yrs ago Forum: Spam Forum
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