Avatar of GreivousKhan
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  • Old Guild Username: greviouskhan
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    1. GreivousKhan 11 yrs ago

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Password @GreivousKhan


Well..

Password is goat.


:P

Well, allot of people do seem to be asking for it. I can set up a chatroom here for the pre-planning phase. Since PM hoping is annoying.

Password is goat.

Got room for the raiders


By this do you mean a Northern tribal faction? Atm I want to fill out the Houses a bit more, and by that, I mean Nation sheets on the table. Unless you mean a House in the first place.

<.<

>.>

<Snipped quote by Goldeagle1221>

I went with both :)

Is this okay for a small trading confederation?



The island is spoken for I fear. That still leaves a good deal of territory free though I'll find the most recent map and place it on the OP. That said we have quite a bit of interest atm so I think we can upgrade to the OOC by tomorrow. Hopefully, the map will populate up when we hit OOC stage.

<Snipped quote by GreivousKhan>

Just to keep stuff interesting, and fueled by the trade between Growi, GreviousKhan and Abefroeman, my guys could do some trading in the northern lands. Probably mostly very small shops in major Nothern Cities.


Yup, in fact, I see a possibility of trying to exploit said resources by other parties if Lord Zee is up to that idea.

Also, a sneak peak into the fluff so far to keep everyone up to date.



Remember if you want to add to the setting feel free to PM me and I can give you the link to the Pad.

Edit: Also as a side note, stay away from names with 'states' plural in it since technically you are a provincial state as it is within a larger nation. It would be like calling Florida the United States of Florida while it is in the Untied States of America.

<Snipped quote by Pepperm1nts>

Nah, you're fine man. Like I said, I do like the criticism and what you've said I won't take for granted. I get the whole, smaller army thing, but would they not be better fighters then most do to the close proximity of the Northern Tribes? Would the entire border nations be more suited for dealing with the North tribes, regardless of the Garrisons? I am curious on that.

Now, you are also right with the coin issue. My nation would not be very wealthy as I originally assumed and that's alright, there are other ways to gain wealth but crafting weapons and armor will still be my main export.


To add on this martial skill would reasonably be an important skill given their warlike neighbors. In fact, the proximity of warlike pagans would even attract the faithful of other lands (See Knights/Kuman) so you're not wrong on the better fighters thing. (Hell chapter houses for Knight orders springing up would not be out of place, similar to the tectonic knights origins)

Anyway, the Border states would be most experienced in dealing with the northern tribes yes.

I'm alright with weapons and armor be exports, though given you proximity to the tribes one might think you'd still want those as imports. (Unless you plan on mostly trading those to your neighbours on either side.)

If no other player get's around to it, I'll be making an NPC Merchant guild that would be happy to set up shop in your nation to secure the ore trade there. Anyway, I'm getting ahead of myself.

















Key Notes/Rules:

  • As stated Kammeth is the major god worshiped within the Empire, along with his Pantheon of Sky deities most of which are his children. Consider it similar to the prevailing Judeo-Christian god primarily worshiped in Medieval Europe.
  • Use common sense approach, no meta-gaming, uber-hex magic etc,
  • Play to create an engaging story, there is no ‘win’ condition as this is not a competitive Rp game.
  • On that note this is set as an advance RP though you don’t have to write five paragraphs a post, Collabs are advised and expected as they help flesh out a post.
  • There is zero toleration for belittling or arguments. You are assumed to be adult enough to work out any disagreements in a productive manner, if anything gets to crazy I or Goldeagle (Co-GM) will handle it.
  • Open to constructive criticism and if you have idea’s to expand the setting/lore Pm me right away! You will feel more engaged in the setting if you have a hand in its making.
  • Players are encouraged to play typically one-on-one scenarios, large battle scenarios, cloak-and-dagger scenarios, small plots and large plots. To be creative, and to be interactive with their fellow players on their own to plot. Take initiative when you can this is a free forum NRP after all. That said there will be a number of events players can respond to if they currently are empty on idea’s so there is never a dull moment!
  • Tech levels range from stone to steel, there is no Gunpowder in this setting. Full plate is still expensive though it does exist.
  • You might have noticed the Northern Tribes, these are one of the few NPC factions I might open up to players if we get enough interest, they will play very different from the Imperial province states and will be limited to three players max. (Though being tribal in structure allows for some unique options, if you ever played a tribal nation in Crusader Kings 2 you get what I mean.)
<Snipped quote by GreivousKhan>

I'd say literal coin minting. Obviously, they don't constantly make coins just to have a lot because that would cause inflation and stuff. But still, sometimes fresh coins (in honor of a new king..?) should be made. However, i'm seeing that I might have quite a central position between several players. So I'd say that the trade wouldn't be bad either.

Also, the main goal of the house would be pretty much to install either a king that likes to spend A LOT. Or install a puppet as master of coin so he can slowly but surely generate debt.


Well, that works for me. In that case, it will be listed as one of the places there resides a royal mint when I get around to currency.

@ethanjory@gorgenmast@Lord Zee Also you chaps probably already know this, but bordering the (Yet unnamed) Forest will result in having to deal with the raiding tribes who will generally do all they can to make your life a living hell. At the very least you will never get bored.

On the bright side, however, border nations get the option of having imperial garrisons stationed in their province. Now how big these garrisons are will largely depend on your houses standing with coming Emperor. Just throwing that out there for plot fodder.

This is me eyeballing it, but this is the claims so far, yes?



This looks much better than my attempt at paint. XD

I will need to increase the size of the Heartlands some so they reach those mountains.

I'll have to look into that paint program. In the meantime, Pepperm1nts idea is quite good. Atm, Gold Eagle is handling the Royal House more than me but we are going for something of a Greco-roman mixed with a bit gothic thrown in. I'm focusing a bit on the lore atm but me and Gold will get a summary going when he's on but I doubt there will be much overlap as the Crown will be something along the lines of masters of none. (maybe a heavy infantry focus on a military side.)

Question, I'd make a relative small house which more or less governs a single city. It would be on the island between GreviousKhan and Abefroeman's domain. But would anyone mind if they were the literal money makers (aka the minters) of the empire? Controlling vast amount of funds themselves. Money is alwasy required for whatever you do so they are still very powerful. And the previous emperor, with his love for boats, heavily loaned from my family (putting the crown into somewhat of a debt with my guys, a debt they want to see repaid).


So you're planning on going for a City state in charge of coin minting? Or maybe you mean something less literal in terms of money making (like having a strong arm on the trade in the area). Anyway, I can work with the crown being in debt to further plunge things into a more dire state. We can work out the details as things pan out, but I very much like the idea.

Plus this could work well for a character I have planned.


Alright the NS, so people can start brewing ideas for when the OOC comes out- which will be after a few more interest gets shown and enough time passes to make sure word gets around. Also, a thing to note, you don't necessarily need to fill out the entire NS. Just getting the basic outlines down and members of the family will be enough though I expect full effort for the IC. I know from experience, however that a decked out NS does not always equate to IC post.


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