Writing a sheet for a spiritual medium/necromancer. Don't worry, she doesn't really spec using ghosts as familiars so we still have our cast speciation. Think something along the lines of Fiore or Kairi.
Which is good, because Red Team will need every advantage they can get in this RP, including Mordred >:D
quick everyone wank the shit out of your characters
speaking of characters, for the sake of organization and roll-call we should probably all say what we are 100% working on so we can figure out what we need to fill and who's willing to fill them
@vFear Nope, that was me. Which is why i'm qualified to say that.
I decided against snagging Rider because I figured a lot of people were around and I'd be cool with just a Master. Taking one for the team, so to speak.
rescinding the Rider kind-of-not-really reserve for the sake of letting whoever wants it have it. i'll just take whatever's left, assuming there's anything left since we have, what, nine, ten people wanting a piece of the pie?
Turbo heavily implied that I should formally post my interest here. So I did. I'll run whoever, since I can think of a thematically appropriate hero for this RP. Revenge and the ramifications thereof tend to be a common thing in legend. EDIT: y'know I'll just go ahead and say Rider as a strong maybe, but if someone really wants it, it's fair game.
Post character sheets in the OOC tab for review first; if they have been approved, they can be moved to the Char tab.
A few things of note:
If you're wondering how to fill out a field, consult the guide. Otherwise, contact me and I'll see how I can help.
Make sure you get rid of the periods in the hr code, because for some reason they still activate even under the "code" tag.
The sub-templates under the Origin and the final few fields are there for the sake of uniformity; you can change the layout of those if you want. Same with the coloration: it can be altered as desired assuming it doesn't make anyone's eyes burn.
[sub][b]NAME[/b][/sub][.hr][indent] Text [/indent] [sub][b]AGE[/b][/sub][.hr][indent] 00 [/indent] [sub][b]GENDER[/b][/sub][.hr][indent] Text [/indent] [sub][b]APPEARANCE[/b][/sub][.hr][indent] Text [/indent] [sub][b]ORIGIN[/b][/sub][.hr][indent] [b]Name[/b] Text [/indent] [sub][b]PSYCHOLOGY[/b][/sub][.hr][indent] Text [/indent] [sub][b]HISTORY[/b][/sub][.hr][indent] Text [/indent] [sub][b]FLAME[/b][/sub][.hr][indent] Text [/indent] [sub][b]ASPECTS[/b][/sub][.hr][indent] [b]Name:[/b] Text. Copy paste as needed.
[b]Name:[/b] Text. Copy paste as needed. [/indent] [sub][b]SPECIALIZATION[/b][/sub][.hr][indent] [b]Name:[/b] Text. Copy paste as needed.
[b]Name:[/b] Text. Copy paste as needed. [/indent] [sub][b]EQUIPMENT[/b][/sub][.hr][indent] [b]Name:[/b] Text. Copy paste as needed.
[b]Name:[/b] Text. Copy paste as needed. [/indent] [sub][b]RELATIONSHIPS[/b][/sub][.hr][indent] [b]Name | Relationship[/b] Text. Copy as needed.
[b]Name | Relationship[/b] Text. Copy as needed. [/indent]
CHARACTER NAME
"Quote"
NAME
Names should be written western-style: first name, then last name.
AGE
It should be noted you are playing a rising star well before their prime, so characters should be within the age range of 16 to 19. Exceptions can be made on a case-by-case basis, but those will probably be for characters who are younger rather than older.
GENDER
Male or Female
APPEARANCE
Describe your character's appearance, emphasis on aspects not covered by the faceclaim. It doesn't have to be super elaborate, but you need to have something here, especially if you don't have a faceclaim to work from.
If you've got extra pictures for whatever reason, you can throw them in a hider here or beneath your character pic above.
ORIGIN
Your character's origin is the organization or family that they come from before they joined the Hurricane Squad. It can be original or it can be canon - either way you need to describe what they're like, emphasis on the things that make them unique and how they interact with the rest of the mafia. It can be as detailed or as rough as you like.
If your character's been operating solo until now, putting down "Independent" is sufficient; the same goes if your character is from the Vongola Famiglia, the Giglio Nero Famiglia or the Bovino Famiglia since they all have sufficient pre-established lore.
PSYCHOLOGY
It's a personality section, so here's where you talk about what your character's like. "How do they act?", "What makes them tick?", "What do they aspire to and what are their doubts?" and so on. It's not a hard rule, but this should probably be the longest section that's not a list.
HISTORY
Your character's lifestyle and significant experiences up until about three months prior to the start of the RP. Write as much as you feel appropriate, but make sure you include why the Vongola would be paying attention to your character enough to draft them and keep in mind that they're not supposed to be renowned mafiosi. The reason can be simple or it can be elaborate, as long as it would make sense.
FLAME
Designate your character's main/only flame as Sky, Storm, Rain, Lightning, Sun or Cloud. This is dependent on availability.
ASPECTS
Your character's Aspects are the attributes that make them unique and give them their edge (no not that kind): traits, talents, affinities, special abilities and so on. Generally speaking, what would go here are the kinds of things that are inherent to the individual and cannot be taught. You should only have one or two things here, and as a rule, they shouldn't have a function that would make an existing flame redundant. I also don't want any overlap between multiple people here. So if you want something that's the same as someone else, sort it out between yourselves.
Some examples from canon would include Six Paths of Reincarnation, Vongola Hyper Intuition, Electro Cuoio, multiple flames, and mechanical genius.
SPECIALIZATION
This is where you describe the skills that your character specializes in, as well as why they would have it. No need to go overboard on the description, though. Bonus points if they have a special named fighting style and you list off the techniques. There shouldn't be too many of these since they're only the skills that are core to your character, not those that they occasionally dabble in. Try not to make these too similar to another character or characters.
Some examples from canon would include Shigure Soen Style, gunslinging, mosquito handling, robotics, and cooking.
EQUIPMENT
The things your character owns and what they do: their assets, weapons, objects of sentimental value, technology and so on. Only the important stuff though; exclude the overly mundane stuff like wallets, phones and grilled cheese sandwiches. When it comes to those kinds of things, we'll play it by ear since inventory management isn't my thing.
By the way, the Vongola has issued you one Box Animal, one (or more) Storage Boxes for your weapon(s) of choice, and a C Rank Ring (which can be assumed or listed, your call) for your dominant flame.
RELATIONSHIPS
Describe how your character thinks of and interacts with the members of their immediate family, their significant friends and enemies, and the other PCs. It can be described in character and/or out of character as long as it's described, and usually each relationship shouldn't be more than a paragraph at most.
As far as the PC relationships go, they don't have to be super deep, but they have to be there since you've been around these people for three (or more if you create a shared backstory) months.