@rush99999I'm sorry to say this, but after reviewing your NS again and considering it compared to other nations, I've realized that M.O.N.A.R.C.H. is way overpowered, and I'm going to have to ask you to tone it down about a thousand degrees before you're accepted. This is the most OP nation currently in this RP.
But far be it from me to just tell you there's a problem without pointing out exactly what it is in a list format.
While most of the tabarium mined by the Dominion is sent back to Andromeda, M.O.N.A.R.C.H. is allowed a tithe of the refined product for his own purposes. While most of it is funnelled into general technology, a good 10% goes to weapons manufacturing. With the right chemicals and a dash of plasma, refined tabarium can become a highly explosive compound, capable of reducing Xim Crushers (in virtual simulations at least) to goo in smaller doses and turning planets into asteroid fields in larger doses. Along with tabarium, M.O.N.A.R.C.H. favours the use of EMPs to bring down enemy shields followed by an anti-matter barrage in space combat. But when the fight is taken planet side, laser, plasma, and Tesla weaponry are all also on the menu, with the tougher planets getting a hit of cobalt thorium G, a doomsday shroud capable of completely wiping all life from the planet's surface.
1. Many of these weapons sound way, way too powerful. Specifically, the explosive compound made from the apparently all-powerful tabarium. Destroying things quickly is all well and good, but I must wonder... how much of this compound exists? Is it something that MONARCH has a large supply of? Because unless there is an EXTREME limit on this (as in, only a small handful of MONARCH ships actually have this and it cannot easily be replaced once used), then I can't allow it. It would be unfair to everyone else.
I also can't allow anything that can completely destroy a planet like that, which means larger doses of the compound, and the entire concept of "cobalt thorium G", are banned. It's O.P. to the extreme. I won't allow any player to have something that can just *poof* away a planet like that, especially when there is no obvious defense, and no drawbacks you have to deal with. It sounds fun only for you.
While general technology receives the lion's share of the Dominion's tabarium tithe, M.O.N.A.R.C.H. keeps its usage in the background so the other empires don't find out about the incredibly valuable material hiding right under their noses.
2. If you are making and using weapons out of it, then I can guarantee that there is not a single empire in the game which would not analyze the hell out of those weapons the moment you used them in battle, and would find out about tabarium then and there. They would also discover tabarium once they saw all the drones mining it. Unless your entire intergalactic mining program is somehow completely hidden (which would be O.P. in and of itself), then I suspect that everyone will know about tabarium by post 50. Possibly sooner. It would not be unrealistic if someone discovered tabarium next post because of all these big and obvious operations you have going on, plus the fact that so many drones use it. If someone destroyed some of your more powerful drones, they would find the tabarium in its cloaking device or weapons.
In fact, I might do that.
Population and Demographics:
With M.O.N.A.R.C.H. more concerned about mining tabarium than establishing permanent colonies, The Starfire Dominion only has 50 systems under its belt with many more temporary mining outposts in the surrounding area.
3. If your nation is not concerned with establishing colonies, it should be much smaller. Look at the other nations. The Federation is always trying to add members, and has been doing so for like 150 years, and yet is only 25 systems. You can't be this big with the type of nation you're using. I suggest cutting that number in half.
With the right chemicals and a dash of plasma, refined tabarium can become a highly explosive compound
But even so, tabarium provides many advantages in the fields of technology. With the right chemicals and a little oil, refined tabarium becomes a fuel/power source with an incredibly long lifespan.
On top of that, refining tabarium in a neon rich environment gives it light-bending properties that are activated by running an electrical current through the refined product. This has given rise to some of the best cloaking technology in the quadrant. Combined with a radar jammer, you'd never see a Starfire Dominion ship unless it wanted you to.
4. And this is the main problem.
I'm really not a fan of this "magical substance that can do anything I say it can do" idea you seem to have, especially coupled with somehow nobody else knowing about it despite all the mining and weaponizing you're doing, and the assertion that it is rare and super-valuable and yet M.O.N.A.R.C.H. uses it regularly and for all of its main technological advantages. Based off of your NS, one would assume that tabarium is basically just magic. It seems to do anything that you want it to. I'm sorry, but that's unrealistic, and I need you to limit it a little, or define some perimeters rather than just leaving its capabilities so open-ended.
I'm sorry.
I read your N.S. three times in a row just to be sure I wasn't overlooking any downfall or drawback or fairness.
It's not your nation, you, or your idea that I have a problem with. In fact, I think your idea is REALLY cool. The problem I have is that you seem to somehow have it all. You want Starfire to have the best weapons (including doomsday weapons), the best cloaking devices, the best technology, a strong economy, a decent sized empire, a perfect government (because there's no chance of rebellions or discontent in a hive mind xD), and this magic substance that can do anything.
Where is the weakness? Where is the fairness? Where is the downside? Where is the evenness?
Because I can't find it.