• Last Seen: 2 mos ago
  • Old Guild Username: Holmishire
  • Joined: 11 yrs ago
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  • Username history
    1. Holmishire 11 yrs ago

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Bio

A writer, artist, animator, worldbuilder. In short, jack of all trades, master of some.

For the most part, I've retired from roleplaying. For quite a long time, what kept me tied to RPG was the Spam community—but even that I have distanced myself from. Now, my focus is on the writing contests.

I consistently try to write reviews for RPGC, and I consistently enter the Twelve Labours.

First labour; world of Archipelago, Jack.
Challenge: an unwelcome death.
For next entry: characterization.

Second labour; world of Uberpowered, Émile.
Challenge: an unfortunate fortune.
For next entry: pacing.

Third labour; world of Cinderlore, Caerys.
Challenge: an unforgiving ambition.
For next entry: proofreading.

Fourth labour; world of Supers, Joshua.
Challenge: an uncompromising betrayal.
For next entry: development.

Fifth labour; world of Mutamorphis, Olrich.
Challenge: an unrepressed motive.
For next entry: development, dammit.

Sixth labour; world of Mythos, Melas.
Challenge: an untenable alliance.
For next entry: dénouement.

Seventh labour; world of Hatemongers, Talahn.
Challenge: an unbearable sacrifice.
For next entry: cast utilization.

Eigth labour; world of Mythica, Céline.
Challenge: an unwinnable challenge.
For next entry: plot cohesion.

Ninth labour; world of Nardja, Albiorn.
Challenge: an unknowing accomplice.
For next entry: narrative set-up.

Tenth labour; world of Magestones, Ariana.
Challenge: an unwilling inspiration.
For next entry: narrative set-up, dammit.

Most Recent Posts

I'm in spirit.

And whatever else I need to roleplay, I guess. So like, brain, fingers, and nervous system.
It is very impolite to ask a creator to update their adventure. Life gets in the way, and sometimes they just don't have the time. Certainly, the creator has not forgotten their adventure, and should they wish to do so, they will at the time they find convenient. If you are, however, in need of some quick entertainment, I would suggest visiting the Cradle, where many new adventures can be picked up. There are always more to be found.

Until then, I suggest letting the thread die until the creator decides to update it.


what have I become
Halo said
I think you'll find the technical term is "dot dot dot", plebeians.


I usually say "tridot".
We have a thread? Awesome.
I too enjoy ellipses, but my favourite by far is—you bet—the em-dash.
Kill Bones said
Y'know, speaking of Dark Souls, this is pretty much the way I play DkS2 PVP. In a game where you constantly run into Havel armored, hex spamming fuckers using the optimal equipment for their min/maxed fucking builds, it's rare to find someone actually challenging themselves. Nothing pisses me off more than seeing someone else's character wearing a weird mix of armor pieces that make them look retarded, because you know that guy is only wearing that shit for the stats.I prefer to make my characters look good, and use the armor and weapons that complement their look, and then play with actual fucking skill instead of focusing on what the most powerful and easily abused horseshit of the week is.


Games are more fun when the character you're playing as looks good. :D

There were times in DkS PvP that I would just fight barechested, because I knew my enemies' equipment was always going to get through my armour if they hit me anyways. And it was fun when people got weirded out, or even better, intimidated by it.
natsumehack said
Clearly casual gamers only play casual games, not hard games, i now dismiss your claims, and you shall be sent to the internet prison of lies known only as Wikipedia.


From Wikipedia itself: "A casual gamer is a player whose time or interest in playing games is limited. Casual gamers may play games designed for ease of gameplay, or play more involved games in small groupings of time, at a slower pace than hardcore gamers."

It took me something like two years to finish Demon's Souls due to a long break, and Dark Souls was looking to be more of a year-long simply because I couldn't be bothered to actually progress my character past a certain level.

;]
It isn't a casual game, but the way I play it, I'm a casual gamer.
I don't play a lot of video games, but the ones I do. I devote myself to. Demon's and Dark Souls, Dragon Age: Origins, Shadow of the Colossus... When I play a game, it becomes an important part of my history.

One such game is Star Warfare: Alien Invasion.

This a game I had on my iPod touch, until the game broke, and now I booted it up onto my new iPad Mini. I play it for fun every once in a while on the go, nowadays. But there was a time when this game was a daily activity. Why?

This game is basically a "Pay to Win" game. You pay money, you get better guns, upgrades, and armour. Way better. However, all of this stuff is technically available for free. Because every five days you play online, you get five crystals, which get all the awesome equipment. Equipment that costs from hundreds to thousands. So, for a year, I played this game every single day so that I could build up enough crystals to buy a backpack that meant I no longer needed to pay for ammo. (I had been using a sword for basically everything, don't like wasting even the in-game money)

And because I was so invested in this game, and always playing online, and yet not paying any money, I quickly became something of a badass.

There are basically four types of player in this game.
[list=1]
  • Newbies: weak equipment, no skill. They just like to play to shoot things.

  • Rich'n'lazy: overpowered equipment, little to no skill. These guys can kill you in two hits—with a gun.

  • Typicals: powerful equipment, a good amount of skill.

  • Me: Weak equipment, all skill.


  • I have to run around with my three wimpy weapons, trying to kill players that can kill me in a couple hits as I dart around them dodging and running across the map. The few upgrades I could afford from in-game currency I put into speed, because skill is the only thing that allows me to beat the Rich'n'lazy. I wield a pistol with a high fire rate and decent damage; they have laser guns that shoot through walls and take you out in a couple hits. I wield a heavy duty weapon that I can use to mow down the idiots that charge me from afar; they have laser [i]sniper[/i[ rifles that kill even quicker, and shoot through the entire map, including the ground. I have my trusty little sword for melee attacks, my only saviour; they have energy blades that create shockwaves of damage with every swing.

    Why do I love this game? Because it is pay to win, and yet I win. Not because of money, but because I had to learn how to use the cheapest tools available and save up over years of time. I love it because I take out entire enemy teams single-handedly from time to time, because I actually learn how to fight. I love it because it poses the kind of challenge I adore.

    I am a casual gamer who loves to be the underdog badass.
    It looks so much bigger here than in Skype. Did you amp it up?
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