Avatar of icicle
  • Last Seen: 6 yrs ago
  • Old Guild Username: Icicle
  • Joined: 11 yrs ago
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    1. icicle 11 yrs ago

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9 yrs ago
Current It's pretty chilly today. :3
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If you are reading this, Send me a message. I do not care what you send, just send me something. :P

Most Recent Posts

solamelike said
OH Y3H W3LL SCR3W Y0U TR0LL IM R1GHT Y0UR R0NG DJHWBFYIUAFHUYAFHBAHFBAJKFKEASBHNFBAECXNC BAKENB CKEABCKNHABECHNAB CF'NHAB. CHNAEBCHABEHFABECFHABHEBCKJABCKJA.CBAHCFBA


Funny thing, I tried reading the spam part right there, and I thought that the underlined part sounded like "bacon chicken," or "bakin' chicken" without the extra "b"s.

Also, I was going to wait until tomorrow, but I suppose all this talk about bacon chicken merits my response, so I'll post it separately.
I liked the part where he talked about bacon chicken. That was the best. ^.^
For convenience, I'll copy the sentence in question here:

The one slightly left of you is called “The Red Dwarf Inn” the building looks as if abandoned. The brickwork missing a few pieces in places. But despite the look, the lights inside and the buzz of people suggest maybe the town is just not so keen on keeping appearances too tidy.

- "Slightly left of you" is really vague. After reading the post, I assume you mean, "in front of and to the left of you, across the street." I decided not to bring this up because you clearly know the layout of the town, so you will likely clear up my uncertainty about directions in your next post.
- "looks as if abandoned" could mean a few things. Either the building looks abandoned, or it looks as if it had been abandoned.
- "despite the look...suggest maybe the town...too tidy" is the main problem I had. As it is written, the Inn could have lights inside, but still be abandoned, whereas the town could have a buzz of people, suggesting that the town is well populated, but doesn't care about the upkeep of its buildings. It could also mean what you intended it to mean, that the inn had a buzz of people and lights within it, suggesting that despite how popular the Inn was, the keeper didn't really care about how the outside looked.

You could argue that this text not contradict itself, but in many ways, it does. You have to read it, pick apart each piece, look at the grammar, and weigh each option carefully in order to be certain that the meaning of this text is, in fact, not implying that the Inn is abandoned and buzzing with activity at the same time. Had you worded it more clearly, "The Inn looked abandoned at first glance, but the lights and activity within the Inn revealed the townsfolk's indifference towards tidiness," I would have gobbled it up like popcorn and moved right along. :3

You could also argue, as you did, that there are many reasons for the guards to be wearing a sword on the right side of their hip. I understand that you are highly creative, and that this argument could go either way, but the reason none of your propositions could work is quite simple: you didn't bring it up in your post. You just threw it out there without any extra information. The guards just had their swords on their right sides, for whatever reason. If you described said reason, or implied that there was a reason that this was the case, I would not have brought it up, because then it would be quite clear why you described it in that manner.

Also, holy cow, you are actually the first person on the internet who has not rage-quitted a discussion with me as a result of my diction. *applause* It's a miracle! I'll put this in my diary

Shy, this is not a minor detail. This is the only description we have about the Inn. A minor detail would be the wind which messed with the guards' chainmail. I only waste such a major chunk of my free time writing these comments so that we can avoid such mistakes in the future.
Sola, judging from how you responded, it doesn't sound like you cared about what I implied by these comments. In the hopes that further entertaining the issue will settle future issues, I'll put it more bluntly - for the last two, at least.

- I dislike it when I am given contradictory information, at least for one particular part of the description, at most for the entire post. It limits how creative I can be with a response, and makes it far less fun to read what you are writing because I have to decrypt it. If you want to do all the writing, it's going to be a pain in the arse to read if you're not editing out simple stuff like this. Yes, I can understand that I am supposed to go to one of these areas by the end of your post, but your description should put a picture in our heads, not throw out random information and give us instructions like an assignment in sixth-grade English Composition. :P

- You insinuated that what side the guards holster their swords on is irrelevant. The only reason I wasted our time bringing it up was because it is the polar opposite of trivial.

I proposed that they were all left handed as a joke - if they were, the guards of this town would be world-renowned and would be called "leftoia" or something, because that is an incredible oddity which would likely root through the town's history back to the day of its founding. If you are unfamiliar with the advantage of being left-handed in a sword fight, the great majority of all fighters throughout history were right handed. As a result, left handed fighters would have a lot of practice against right-handed fighters, but not the other way around(R fights R usually, not R V L), and would thusly be far more proficient at taking advantage of the opponent's right-handed habits. Also, any weaponry the shop sells would definitely be left handed, if not ambidextrous. >.>

Aside from the left-handed joke, a person usually carries a sword on his right side as a sign that he isn't going to use the sword. It is a monumental task to draw a sword with your right hand from your right side in the heat of the moment - almost as difficult as drawing a sword from a back holster. This doesn't make sense for a guard, as they tend to use their swords very often. :3

So, after writing all of this out, I hope this seemingly trivial detail holds more weight in your heart, and that you will use all details with great reverence in the future.

Edit: Oh my...I just noticed that the word "online" now resides in that space to the left of my post. YAY! PROGRESS!
Also, I'm going to think through what I want Zimnis to do, because I want it to be as unpredictable as possible.
I have encountered circumstances in which people did not edit their posts for about a week after first posting. If you guys can manage to get your posts straightened out the first time through, my last point is null. Still, I feel as if the extra time can only help us make a more interesting story.

And, for you Sola, I have a few possibly annoying comments
-I don't know about the rest of us, but I find it more difficult to read a huge block of text than I do separate blocks of text. In the future, I would appreciate it if you could press enter every now and then when narrating. ;P
-When you said that the Red Dwarf Inn looks "as if abandoned" I became really confused, especially after the next two sentences. I know what it means now, but you get the picture.
-Are all the guards left-handed? You noted that their swords are on their right, but I'm not sure that's what you meant...
Actually Shy, I beg to differ. If everyone has responded to the roleplay, the earlier posters might want to edit their posts to account for actions which occur after their post ends, the likes of which later posters have added. Additionally, it helps to give everyone a chance to look over what they wrote and ensure they typed exactly what they meant.

If Sola types out his GM post, noticing that everyone has posted early, but one of the posters realizes that he/she made a mistake(E.G., he went to the "gallows" instead of the "gullies"), Sola might have to cut out half his post and re-do it as a result. I would like to save him that wasted time and personally, I would prefer to have additional time to make a more high-quality post.

Unless a particular turn is exceptionally dull(may God forbid). In such a case, I would be perfectly fine with faster turn progression.

Also, I am perfectly fine with embarking on our Adventure in Odesh!
I was thinking along the same lines as Nyan's mana storing trinket when I thought of Zimnis's staff crystal and his puppets. I was also thinking that he could make more of his candies as he finds certain herbs in his travels, herbs which are not used for mana or health potions, but are combined to make a weaker and tastier effect.
Solam, my reasoning still applies. If they're just getting off the boat, they'll have the same supplies they had before they got off. And before they got off the boat, they got on the boat, with the same supplies. Whether or not we act out our characters sitting around on a boat won't change that fact.

Also, shiny crystal ring of +20 to skill rolls. GG
Nonono, Nyan, you missed my point. On a ship, supplies are loaded on board in crates and barrels beforehand, usually by the captain. No single man could regularly carry enough supplies to last an entire boat-ride, considering how far boats tend to go, and how many stops they usually make. All you really need to take with you onto a boat is weaponry in case of an attack, maybe fishing gear, some kind of music or entertainment, and a few personal supplies, if you deem it necessary.

My point of uncertainty lay in whether or not the characters decide to keep their travelling gear in the sleeping or cargo rooms below deck. It would be more logical to sell it for a few extra gold before going on the ship ride to get more supplies, then buy new gear once they get off the boat on the other end of the journey. If you really, really love that one backpack your mother gave you, or that super awesome tent which never seems to leak, I guess it's important enough to list in your inventory.

CURSE YOU SOLAMELIKE! Lol, you posted a response before I did. Now the supply and demand of information is killing this post's value...
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