Stitches said
...You mean the part where they are trying to keep their existence a secret from the muggles, which were a majority of the world's population?
I think magic would've been more liberal in Hogwarts if they didn't have the rule of 'no magic in the corridors', but there's plenty of spellcasting in the common rooms.
betelgeuse said
And the reason they didn't perform impressive magic all the time, like making objects float indefinitely is because each spell needed concentration. Floating a baseball with Wingardium Leviosa would be the same as holding it with your own arm for hours. For a while it's no problem but after that it becomes exhausting.
EDIT: Also that's not to say wizards and witches couldn't perform crazy feats of magic. Fiendfyre (used in the Horcrux Cave and the Room of Requirement) is more likely than not able to kill its caster. Strong or dark magic is very hard to master.
Serinaty said
@IInflex Alot of your complaints would be addressed by reading the books. *chuckles* alot of your questions are answered there too. Also we dont want a bunch of high powered wizards running around with giant fire cones blazeing up the world. thats just all the OP and more suited to a strict fantasy world.
Don't get me wrong, I understand your points. However, not being allowed to use spells around muggles or in the corridors isnt an excuse when they are doing things that jeopardize their life. And btw, running into a pillar in the middle of a transtation and, instead of crashing, disappearing into nothing is a pretty good way to NOT get caught by muggles.
It just seemed to me that they just up and forget some of their most useful spells. For example, Professor Moody can cast a charm that makes people invisible. This is a ridiculously useful spell! Whyyy not use it more? Furthermore, casting this charm on an object can create somewhat of an invisibility cloak? Why not give the main characters a set of these?? There are plenty more spells where I was just wondering why they didnt use them at certain times.
Anyways, Im not saying that theyre bad, just, I think more could have been done with them! Buuut, I think we've all agreed to keep the spells the same, which, as Ive said already, Im fine with. :)
Stitches said
I think we should keep to 4 houses, and therefore four mascots, but I agree that the names can be fixed up a bit.
Keep foxglove, perhaps a herbal theme on the names?
Here's a few
-iris characterizes pure heart; courage; faith; inspiration - Griffyndor?
wisteria indicates steadfastness - Hufflepuff?
Here is the full list: http://www.growingandusingherbs.com/meaning-of-herbs-herbs-and-flowers-have-meaning/
betelgeuse said
I don't think any of the mascots should be dragons or phoenixes while the others are flowers or salamanders, they just don't seem similar.
Griffindor has a Griffon while Hufflepuff has a badger... I was trying to think of some cool animals that people would be excited to have. What did you think of the multi-tailed fox?
Also, keeping four houses is fine with me. I was just spitballing. :P
I kinda like Wisteria,,, maybe because it reminds me of Westeros, lol. Isis could use some work but I like the direction its going in! Keep the ideas coming guys!
betelgeuse said
I don't know if it was mentioned, but I was thinking all the students could be in their seventh/final year, that way they're more skilled. Part of why the series might have seemed less magical could be that they were 11-15 through most of the books and movies and not very good at magic overall.
Serinaty said
@betelgeuse i see what you mean about being in 7th year...but then all the characters would have to know each other already, and you loose something magical about starting an rp fresh. we'd have to establish their relationships that they'd developed over 7 years together. I'd prefer if the main cast as it were start from first year.
I think I'd prefer to leave it up to the player as to what year s/he wants to be in. Would you guys be against this?