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    1. Iluvatar 11 yrs ago

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8 yrs ago
Current I'm a little bit Eurosceptic, I'm afraid.
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9 yrs ago
Gibraltar is OURS. Go away, Spain.

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Excellent, we have lots of peopl :D

Sorry it took a while to post, had a Geography Contolled Assessment.

Anyway, to answer Zambza's questions:

Zambza said
Sure.About nations, do we choose only ones around Mediterranean or is it just thing everyone is doing? For Barbarians, they could be just 'you need x amount more troops to conquer this land', or real NPC-nations with diplomacy, armies, traders and stuff or 'ghost-nations' from real time-line, i.e. Roman-nation on Italy area.


Any European civilisation from ancient to Renaissance times, though everyone will start at the same tech level. This could progress after a while. That idea for barbarians is probably the most simple, so I'll probably go with that. The NPC nations will be city states and small nations from history.

Now, my idea for trade routes:

We could have a resource system where some of the territories on the map have symbols on them, meaning any civilisation that owns that territory will receive that resource every IC page. Trade routes (3 for everyone, possibly 5 in the case of 'commercial' civilisations, see below) could be used to trade this resource with other peoples, including city-states that might sometimes request a certain resources in return for something else. These resources could be used for different units (e.g. wood = battering ram, iron = legionaries etc) and possible fortifications.

The number of units will probably be loosely based on a kind of points system, with different ones available if you have different resources (to keep it fairer). I know this restricts freedom somewhat, so I won't be too strict about this.

About the 'commercial' thing, I think it would be a good idea for RPers to pick 1 or two traits for their nation. These could be:
Seafaring - cheaper naval units
Militaristic - cheaper land units
Commercial - more trade routes
Diplomatic - NPC civs like you more

Any others you can think of anyone? Or do you not like the idea?
I know, but I meant you could choose any civilisation between the Bronze age and the Renaissance to RP as, but everyone will start with Broze age tech.

Also, would people like me to explain my ideas for trade routes and city-states now?
RPCWhite said
Okay, I was just hoping for like a minimum time period but that is fine. And yeah I agree. It is easier to use on that already existed rather than cover all of their history. What kind of tech level btw pre bronze age?


Tech level will be at bronze age, all civilisations will have access to bronze spears etc. Depending on how people want to do this, new technologies could be developed (eg iron working), and new units unlocked.

PhoenixWhite said
Hmm... Carthage was claimed-- seems that we'll be using a few of the superpowers, eh? This is coming together very 'Civilisation' esque xDSo we take a real world nation and culture, choosig a famous/iconic leaderPut it into an alternative history and whipe out their tech/cultureAnd play it ourselves-


Yep, pretty much :D Although of course you can make your civilisation's culture the same as in real life if you want to. In fact, it would probably be best to, though I don't mind if you make up a new religion or something.

RPCWhite said
I'd like to do a portion of the German Holy Roman Empire. Not the entire thing of course, that would be way too much. but a few territories would be awesome. possible? Maybe?


Yep, that's fine. I would suggest the area around Vienna, as that was an important city for that empire in our timeline. We'll have to all have a vote on how many territories can be claimed at the start.

Captios said
mfw finally can Regnum Sardiniae et Corsicae


Yep. That was a real thing, so that;s fine.

So Boerd said
Helmuth von Moltke in charge of Germany.


Sure. Although you may have to compete with the Holy Roman Empire for space (lebensraum) ...

Zamiel said
Its late night and now I have to go play civ. Thanks OP.Where on the 'complete-sandbox ---> number crunching/stat hell' scale are you expecting to set up camp?


Well, I'm not sure. I want people to be able to be free as possible, but I also have an idea for trade routes and civilisation traits (which I will explain soon, to see if people like it). I would say about the middle.

Zambza said
We don't remember our timeline, but do we realize we aren't back in Kansas anymore, Dorothy? Will all empty land be filled with NPC-nations or just citystates where their capitols and other big cities would locate. What about barbarian tribes?


City states would start off with just one or two territories, and would expand about one space per IC page from there. Therefore, there will be a large number of empty spaces for people to expand into. As for barbarian tribes, I hadn't really considered that, but I think they will be necessary to keep it from being too easy to expand. How do people want to do this?
It doesn't matter what kind of time frame your nation comes from, seeing as they all got thrown through time and space anyway. It would be better to choose a classical civilisation (or one that was around in Europe at that time.) as everyone starts off with low-level tech, regardless from what era their civilisation from. I guess we could just use made up civilisations, but it is easier to relate to real historical empires than RPing one from scratch.
Sure :D

You can all dibs your civilisations now, if you want, although nation sheets won't need to be done until the OOc is up. It's first come first served, btw :D
Awesome :D I'm glad so many people like it. What kind of number of civilisations would work for you guys?

Oh, and, btw, if I seem to be posting at odd times, my timezone is Greenwich Mean Time (I'm British). Sorry about that.
Yep, certainly. I want to hear peoples' opinions of trade routes and city states (if they want them or not, for example)
ActRaiserTheReturned said
Kind of confused. . . why just the Mediterranean and not say, Europe and surrounding areas?But I don't know, I might be interested.


That's kind of what I meant. Any European nation or any around the Mediterranean.
The Map

This is the map I think it would be good to use if this goes ahead. RPers would choose a few territories to start in, and expand from there.



The Mediterranean Sea, Nowhen


The Cradle of Civilization, where the first great powers of the world came to be. Over the aeons, this region has nourished the peoples and cultures that thrived on its bounty. It has seen the might of nations like Egypt, Greece, Rome and more.

But now, something has changed. From all corners of Antiquity, many of the greatest and most powerful civilisations have been thrown together into a new Mediterranean. Once again, their people and cultures must battle for dominance over this ancient sea - only the strongest will survive. Who will build an Empire to stand the test of Time?
- Essentially, the idea is that each RPer will play the part of a leader of a famous and powerful nation or civilisation from the past (pre-Renaissance).
- For some unexplained reason, many of these civilisations have been flung together into a new Mediterranean.
- Important Note: None of them remember the account of history in our timeline.
- As a nation's leader, Rpers will guide them down a path of interaction with other powers, whether this be through warfare or trade.
- There may also be city-states, if people like that idea - minor powers which I will control, and that RPers can befriend or conquer (rather like the city-states in Sid Meir's Civilisation 5)
- I have this idea for trade routes, but I'll explain that if people are interested.
- Casual or above standards, I'm not too strict. Just no one-liners please :D
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