Avatar of Iluvatar
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    1. Iluvatar 11 yrs ago

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8 yrs ago
Current I'm a little bit Eurosceptic, I'm afraid.
2 likes
9 yrs ago
Gibraltar is OURS. Go away, Spain.

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Yes all nation sheets go into the characters tab. My apologies, I got a bit side tracked.

The League, The Dwarves, Fungi nation, Irodians, and Naga are accepted. @Vahir, feel free to PM me about the Military of your nation when you are free.


Yay :)

I'll copy it into the Characters tab now.
So, so far, we've got:

* Stupid Elves
* Boring Humans
* Insect Menace
* Fungus?
* Bearded, hard-drinking, battle-loving, mine-dwelling Dwarves
* Fetish Fuel Snakes
* Variations of humans, I Guess


Boring humans? We need some kind of normality to make everything else look cool :)

And am I supposed to put my app into the 'Characters' page?
Here's a statistic for population comparison: The Roman Empire, generally regarded as placing a great deal of importance of on the military, had, at its height, at most 0.5% of its population serving in the military. You guys are talking about military in the double digits, for mechant states.

Just sayin'.


Oh. I...um... should probably go change that then. Yeah...
Did someone say map? I can make one, with geography customized to your wishes :P

Will post sheet in few hours


Now that is a cool map :)
Full Name of Nation: League of Free Maritime Cities
Common Name: The League
Important cities:


Government Type: Loose confederacy of city-states, united with each other by a common ethnicity and a central government
- Central government: Elective monarchy (de facto), oligarchic republic (de jure)
- City governments: Varied, no absolute monarchies, but many constitutional monarchies, oligarchies, republics and even one or two proto-democracies.
Technological Level: Sophisticated iron-age civilisation - science and philosophy are practised often and encouraged. Education is deemed to be of great importance.
Demonym: Usually people of the League are referred to by their city's demonym, but phrases such as 'a fleet of League ships' or 'a flock of League sheep' are used, making the unofficial demonym of the entire League simply 'League'.
Dominant Species: Human, mostly tall, with European-white skin and varying eye and hair colours.
Cultural Traits:
- Clothing: White robes and togas are commonplace, and blue mantles and cloaks are a popular accessory.
- Architecture: Marble, a material highly prised by most League cities, is a common building material. Buildings mostly resemble ancient Greek or Roman structures.
- Society: As all constituent cities of the league are coastal, the ocean is very important in League society. Fishing is a major industry, and the dye of the sapphire mussel is one of the League's main exports.
Language: Asimian
Population: Approximately 450'000
History:


Military Type: The League relies heavily on its navy to protect its trade, and it therefore unable to sustain a long land-based campaign. To maintain its land territories, bowmen are patrolled around most cities as scouts or guards. If trouble is noticed, the guard reports back to the city and summons aid, although this aid is often too weak or few in number to repel the invasion. If such an event occurs, the navy delivers supplies and more aid to the besieged city while attempting to cut off any naval supply lines to the attackers. Land-based supply routes are also targets for interception, although attempts to disrupt such routes are far less successful.
Population in Military (%): Varies from city to city, but overall around 0.05%.

By the way, I didn't just write out all that history, it was from another rp that fell through :)
I'm still interested - I've been wanting to try out the League of Cities idea for a while.
@Iluvatar, do 'Save Image As...' onto your desktop. Then open it in whatever .png preview app you might have, and zoom.


Thanks, I opened it in Paint :)
Its a good idea. Don't abandon it - if it's your first time GMing, there will be a learning curve. Persevere :)

Yes.

Download to zoom.


Okay, how?

Am I a n00b :(
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