Nothing was going on in the Ukraine during the early 90s. There was a lot of crime and poverty, but it wasn't a conflict zone and didn't hire or deploy the military or PMC's. If the game revolves around a PMC group, wouldn't it make more sense to locate an actual conflict zone from that era, and base the story there?
Name: Bastian Apparent Age: Mid-40's Actual Age: ~400 Gender: Male Race/Faction: Werewolf/Silver Moon Height: 6'4" Weight: 180 lbs. Appearance:
A chain smoker, Bastian has a thick body build and typically dresses in casual suits.
Bio(Two paragraphs, minimum): Bastian got his first taste of outlaw life during the 30 years war. Though he served in the military early on, after a few years of brutality, he and a group of fellow soldiers decided to break off and become outlaws. In the midst of the chaos caused by the war, peasants were easy pickings for raids, and for a short while, they even lived well. That, however, was not to last. When the pickings were dry, the men grew bitter, miserable, and blamed their leader for their woes. Arguments grew into violence, and Bastian soon found himself stabbed and left for dead, stripped of his possessions and left to wander the forests until he died of blood loss or exposure. And then, under a pitch sky marred by a crescent, he stared ahead and smelled blood, the feral scent of a predator. Bastian awoke three days later, naked, covered in blood, and with one thought on his mind: "There's nothing quite like loyalty from the start."
Among the many horrors of the Thirty Years War, there remain accounts of wild beasts growing more violent than thought possible.
In the centuries since then, Bastian was a constant presence in the underworld; his inhuman power made it easy to keep normal men pressed under his thumb, but still he desired more than begrudging servitude, or men who'd turn tail for money. It was when he started recruiting and creating werewolves that he created a new dogma for his followers: they would serve with the undying loyalty of a wolf, and in exchange he would lay down his all to provide. This pack would operate primarily through central Europe until the 1920's, when Prohibition offered a very profitable new market in the United States, where Bastian and crew have operated since.
Personality: Bastian possesses a cool head and silver tongue; centuries of practice have taught him to be as eloquent or casual as the situation calls, and countless conflicts have honed his keen sense to know when to talk, mock, and shoot. Beyond this outward act, he possesses a sharp intuition and business sense. The werewolf knows he must provide for his pack, and to that end he carefully oversees what he sells, where, who may interlope and who'd be a good customer. New York is merely the HQ for his operations and the one he sees to personally; Bastian has business associates along most of the eastern seaboard, operating in independent cells capable of turning to each other in event of a collapse of that city's business. Many packs working together, forming what he might call a meta-pack. What Bastian really values, however, is undying loyalty. When entering the business, he lays down one simple rule: You devote yourself to the family, and the family will take care of you.
Powers: True to his origins as a soldier and then a bandit, Bastian is stronger and tougher than average, though not quite to Hector's insane degree. Perhaps because of his leadership position, his coat as a werewolf has a brighter sheen, and his scent carries a vital essence. Additionally, he has supernatural levels of insight.
Name: Bastian Apparent Age: Mid-40's Actual Age: ~400 Gender: Male Race/Faction: Werewolf/Silver Moon Height: 6'4" Weight: 180 lbs. Appearance:
A chain smoker, Bastian has a thick body build and typically dresses in casual suits.
Bio(Two paragraphs, minimum): Bastian got his first taste of outlaw life during the 30 years war. Though he served in the military early on, after a few years of brutality, he and a group of fellow soldiers decided to break off and become outlaws. In the midst of the chaos caused by the war, peasants were easy pickings for raids, and for a short while, they even lived well. That, however, was not to last. When the pickings were dry, the men grew bitter, miserable, and blamed their leader for their woes. Arguments grew into violence, and Bastian soon found himself stabbed and left for dead, stripped of his possessions and left to wander the forests until he died of blood loss or exposure. And then, under a pitch sky marred by a crescent, he stared ahead and smelled blood, the feral scent of a predator. Bastian awoke three days later, naked, covered in blood, and with one thought on his mind: "There's nothing quite like loyalty from the start."
Among the many horrors of the Thirty Years War, there remain accounts of wild beasts growing more violent than thought possible.
In the centuries since then, Bastian was a constant presence in the underworld; his inhuman power made it easy to keep normal men pressed under his thumb, but still he desired more than begrudging servitude, or men who'd turn tail for money. It was when he started recruiting and creating werewolves that he created a new dogma for his followers: they would serve with the undying loyalty of a wolf, and in exchange he would lay down his all to provide. This pack would operate primarily through central Europe until the 1920's, when Prohibition offered a very profitable new market in the United States, where Bastian and crew have operated since.
Personality: Bastian possesses a cool head and silver tongue; centuries of practice have taught him to be as eloquent or casual as the situation calls, and countless conflicts have honed his keen sense to know when to talk, mock, and shoot. Beyond this outward act, he possesses a sharp intuition and business sense. The werewolf knows he must provide for his pack, and to that end he carefully oversees what he sells, where, who may interlope and who'd be a good customer. New York is merely the HQ for his operations and the one he sees to personally; Bastian has business associates along most of the eastern seaboard, operating in independent cells capable of turning to each other in event of a collapse of that city's business. Many packs working together, forming what he might call a meta-pack. What Bastian really values, however, is undying loyalty. When entering the business, he lays down one simple rule: You devote yourself to the family, and the family will take care of you.
Powers: True to his origins as a soldier and then a bandit, Bastian is stronger and tougher than average, though not quite to Hector's insane degree. Perhaps because of his leadership position, his coat as a werewolf has a brighter sheen, and his scent carries a vital essence. Additionally, he has supernatural levels of insight.
Items of value? Surely this couldn't have been a problem for the Chosen Undead. Or so he thought, standing up from his seat on the floor. The walking, talking corpse stepped through the mysterious orange light and felt his reanimated body warp across time and space, soon depositing itself in the building, inside a dark hall. The Undead could barely see more than a scant few feet in front of him. Readying his spear in his hand, he raised his shield, and carefully proceeded onward towards mad treasure.
After all, this was just some entertainment company. A bunch of minstrels and actors.
Name: Chosen Undead Universe: Dark Souls Canon or OC: Canon, with minor personal interpretations.
Appearance:
Age:??? Personality: The Chosen Undead is a rather quiet fellow, often communicating through gestures and actions rather than lengthy dialogue or boring moral choices. Though he powers through with an end goal, he's not averse to exploration, seeing all the sights the world has to offer, talking to whatever sane (A relative term) individuals he comes across, and stocking up on items from the local merchants. Some may vouch for his bravery, others insist it's simply a tenacity combined with a well honed tolerance for pain. Constant trial and error throughout an incredibly hostile land has led to him becoming rather genre savvy, if a little world-weary.
Unfortunately, he also has to deal with the constant looming threat of Hollowing, the gradual withering of an Undead's sanity as the lose hope and forget who they once were.
Abilities: List your character's natural skills, learned spells, and other powers. The CU is capable of wielding most manner of medieval weaponry with some manner of proficiency. Though he lacks a superhuman level of combat ability, he has adaptive tactics and a sort of tenacity only the undead possess. The Chosen Undead has been branded with a Dark Sign, a black mark denoting him to be among the ranks of the undead. It does not provide regeneration, enhanced physical, mental, or spiritual abilities, nor any sort of immediately useful combat abilities. However, it does mean that, some time after death, the afflicted Undead will respawn at a specific location: a Bonfire. These curious fires were previously only found in Lordran and similar areas, but have since sprung up in other worlds, perhaps following the undead curse itself. Equipment: The Undead wears a suit of plate and mail to provide some meager protection against the things he fights. He carries a hefty set of gear: in his left hand, a blue, crested shield, and his weapons consist of a stout longsword, a hefty claymore, and a winged spear.
Faction: Sentient Milieu Background: The Undead spent much of his past wandering the chilly, dying world of Lordran. This enchanted land already consisted of interconnected worlds, and powerful sorcery enabled the Undead to temporarily cross these boundaries to aid and/or murder one another. However, the invention of the Stepper Box inherently fluxuated the already weak walls between the layered world of Lordran. This is what led the Undead into his first excessively painful foray into another world. Further exploration soon led him to join the Sentient Milieu. He believes that, with their aid, a cure for the undead plague might find its way to Lordran, or at the very least his atypical form of durability will earn relief efforts for the dying world. After all, an Undead like himself is perfect for suicide missions.
I was going to say the latter. I plan on placing them where when CU respawns, he doesn't have to go on an interstellar flight to get back to the action, but far enough where it can't be abused and he just spawns right were he died. Generally, probably just one where he enters an area, or the occasional safe zone.
Name: Chosen Undead Universe: Dark Souls Canon or OC: Canon, with minor personal interpretations.
Appearance:
Age:??? Personality: The Chosen Undead is a rather quiet fellow, often communicating through gestures and actions rather than lengthy dialogue or boring moral choices. Though he powers through with an end goal, he's not averse to exploration, seeing all the sights the world has to offer, talking to whatever sane (A relative term) individuals he comes across, and stocking up on items from the local merchants. Some may vouch for his bravery, others insist it's simply a tenacity combined with a well honed tolerance for pain. Constant trial and error throughout an incredibly hostile land has led to him becoming rather genre savvy, if a little world-weary.
Unfortunately, he also has to deal with the constant looming threat of Hollowing, the gradual withering of an Undead's sanity as the lose hope and forget who they once were.
Abilities: List your character's natural skills, learned spells, and other powers. The CU is capable of wielding most manner of medieval weaponry with some manner of proficiency. Though he lacks a superhuman level of combat ability, he has adaptive tactics and a sort of tenacity only the undead possess. The Chosen Undead has been branded with a Dark Sign, a black mark denoting him to be among the ranks of the undead. It does not provide regeneration, enhanced physical, mental, or spiritual abilities, nor any sort of immediately useful combat abilities. However, it does mean that, some time after death, the afflicted Undead will respawn at a specific location: a Bonfire. These curious fires were previously only found in Lordran and similar areas, but have since sprung up in other worlds, perhaps following the undead curse itself. Equipment: The Undead wears a suit of plate and mail to provide some meager protection against the things he fights. He carries a hefty set of gear: in his left hand, a blue, crested shield, and his weapons consist of a stout longsword, a hefty claymore, and a winged spear.
Faction: Sentient Milieu Background: The Undead spent much of his past wandering the chilly, dying world of Lordran. This enchanted land already consisted of interconnected worlds, and powerful sorcery enabled the Undead to temporarily cross these boundaries to aid and/or murder one another. However, the invention of the Stepper Box inherently fluxuated the already weak walls between the layered world of Lordran. This is what led the Undead into his first excessively painful foray into another world. Further exploration soon led him to join the Sentient Milieu. He believes that, with their aid, a cure for the undead plague might find its way to Lordran, or at the very least his atypical form of durability will earn relief efforts for the dying world. After all, an Undead like himself is perfect for suicide missions.
It sure is a good thing I'm basing my interpretation on the actual canon things you do in the game, then. Even if the way I play CU would be a little different from how another might do so, there are still constants, like an overall somber demeanor, the threat of hollowing, and a general sense of genre savvy.
First of all, Chosen Undead has plenty of personality: the one I project onto him, from my personal experience playing the game. If the fanbase can collectively piece together an entire world's worth of lore from vague item descriptions, I think I can turn out a functional personality for a player avatar.
Secondly, that was uncalled for. I think we both got a little too heated in that last game, but it is important that we learn to live and let live. This game is more of a sandbox anyways, so it's not like the problems can even repeat themselves.
*Name: Chosen Undead *Universe: Dark Souls *Appearance: *Personality: The Chosen Undead is a rather quiet fellow, often communicating through gestures and actions rather than lengthy dialogue or boring moral choices. Though he powers through with an end goal, he's not averse to exploration, seeing all the sights the world has to offer, talking to whatever sane (A relative term) individuals he comes across, and stocking up on items from the local merchants. It's unknown whether this undead is brave when he can simply try again. Unfortunately, he also has to deal with the constant looming threat of Hollowing, the gradual withering of an Undead's sanity as the lose hope and forget who they once were. *Powers: Chosen Undead has the ability to absorb souls from defeated enemies and use them as currency. He can also just augment his own abilities and gear. Additionally, the curse of the undead means that even if the Chosen Undead is killed, he won't die. He can respawn at the closest bonfire. *Skills: The Chosen Undead is a relatively adequate combatant with most arms. Though he lacks superhuman levels of skill, he has an extreme tenacity and is rather adaptive and resourceful. *Brief Bio: Truthfully, the Chosen Undead's history is unknown, possibly even to himself. All that's known is that after contracting the Undead curse, it was confined to an asylum on a remote mountaintop. With the aid of a still-sane undead, he managed to escape and spent a large amount of time exploring Lordran before being whisked away to this new city. *Equipment: Bottomless Box - This peculiar box has no bottom, and can be used to story any equipment, making it handy for the numerous weapons and armors the Undead has collected. Beyond that, the Chosen Undead has access to a wide variety of medieval weapons, from longswords, to zweihanders, to various axes and spears, as well as firebombs, throwing knives, prism stones, and other miscellaneous items. Additionally, he has an item called an Estus Flask, capable of storing a magical liquid that can restore his vitality. *Other: Praise it.