House Name:
Seval
Head of House:
Eretes II Seval
House Speciality:
Generations spent tracking the great whales of the western ocean have endowed the Seval family with an unparalleled skill in navigation on the open seas as well as an intimate knowledge of the denizens below the waves. So acclaimed has this skill become that it is said no ship run by a Seval has been lead off course in a hundred years.
House Ancestral Artifact:
A simple and functional suit of plate the sole artifact of house Seval is known as the Armour of the Drowned. While not used in generations the suit is said to permit breath to its wearer even at the deepest reaches of the sea, though unsurprisingly few have volunteered to verify this.
Important Members:
(53) King of Aeche, Eretes II Seval: The current ruler of Aeche, Eretes is considered gregarious by most and has long been a man known to engage in all the necessary social activities with eager readiness, but to entirely disregard those not specifically requiring his presence. In truth Eretes does little he is not required to, and while he engages in the affairs of court and state it has been silently noted by many an observer that often the king will simply choose the viewpoint of another and support it unwavering rather than forward any original ideas. This has lead many to dub Eretes the quintessential sycophant, a man who only speaks so that others might enjoy what he says.
Of course to those closer to the king such a label would be disingenuous. The truth being that while Eretes may not seem to be personally opinionated during his many public appearances, this is merely because he has no opinions concerning the governance of the the kingdom and the empire. Obsessed with the stars Eretes has long held a certain disdain for politics, and even against the will of his late father spent most of his youth in the study of mathematics and theology. It is in these pursuits that Eretes spends the majority of his waking hours, leaving all but the most basic of court work to his wife.
Indeed, much of what can be called the official policy of economic expansion in the Kingdom during the reign of Eretes can be traced directly to Mera Seval. Whether this is a result of an explicit arrangement or merely the kings eccentricities is anyone's guess, but few could deny it. Beyond such matters though the relationship between the king and his wife can be called nothing less than enigmatic, given the two are rarely ever seen together.
(48) Queen of Aeche, Mera Seval: The current queen of Aeche is a soft spoken and shy woman known to avoid most public appearances unless strictly necessary. As a result little is publicly know about her, though it is known that she and the king often share private discussions, leading many to wonder how many decisions in the kingdom can be traced to her rather than the king.
(26) Prince of Aeche, Neset Seval: The heir apparent of Aeche, Neset seems to most the polar opposite of his father. A man of few words with an apparent disregard for courtesy or politesse Neset is blunt and sceptical of anyone incapable of cutting to the point. Still, regardless of their apparent distance few can say there is enmity between Neset and his father, rather the two seem to share the same conviction and desire to create a more prosperous Aeche, though perhaps in different ways.
(18) Princess Helena Seval: The middle sibling of Eretes children and renown for her beauty Helena takes after her father in her sociable nature, but contrastingly holds strong (and often cynical) opinions with what many call an absurd stubbornness. This disposition while respected by most has often put her at odds with the religious authorities, nevertheless of her close family Helena is the most involved in happenings outside of the royal court. On any give day she can often be seen in the market with her personal guard or making public appearances at the courts of lesser nobles.
(16) Prince Cevest Seval: The second son of Eretes II, Cevest is the youngest of the kings children and compared to his siblings seems the very image of moderation. Not terribly headstrong but still opinionated, and friendly but hardly charismatic. In contrast to his siblings however Cevest is easily the most adventurous. Having trained with his cousin and brother Cevest is a capable navigator and sailor even at his age, and of all his family none have participated in more hunts on the open ocean. On his recent sixteenth birthday Cevest was granted a small vessel and crew by his father and now spends his time between court and touring Ethica.
(25) Duke Certes Seval: Son of the recently deceased Duke Rente Seval and the nephew of King Eretes II, Certes is nothing but ambitious. In the short three years since inheriting his fathers position Certes has led an effort to turn previously minor the port city of Ramoni into one of the largest centres of trade in the province, a venture that has managed to eliminate one of the largest smugglers guilds in Aeche and even attract merchants from across the sea. This sudden and seemingly inexplicable success has led many to question whether Certes exploits have been entirely legal, some even suggesting he orchestrated his fathers death.
(22) Kelae Seval: Daughter of Rente Seval and niece of King Eretes II Kelae was once known as an affectionate and loving individual with perhaps a worrying disregard for the lines of class. The days of her leading spontaneous efforts of charity in the slums with little or no guard however ended abruptly upon the death of her father. Exactly what she has occupied herself doing is unknown, but she has not been seen leaving the palace in years.
Nation/Realms Name:
Aeche
Flag:
House Motto:
We EndureRegion/color on map:
Lime Green
Race name:
Aecheian
Racial appearance:
Aecheian's tend to have a fair complexion and often stand between 5'6 and 5'8 regardless of gender. Black hair is almost ubiquitous, with a lighter brown being indicative of the southern regions. Eye colour is less homogenous, though green and blue tend to be the norms.
Racial traits:
The people of Aeche are known not for their affinity for the sea, though they do have one, but for their seemingly supernatural ability to increase the yield of their crops and render land fertile. Generations of innovation both magical and traditional precipitated by what was once constant scarcity have permitted the people of Aeche not only self sufficiency, but abundance.
Capital:
Vestera, the capital of Aeche is located at the base of Feste bay and on the Festen river that flows into it. The capital is built around the three great bridges spanning the river and the royal palace in turn is built upon the central and largest of this bridges. Renown for its colourful and bustling seaside markets Vestera is the most populous city in Aeche and the home of the provinces many glass blowers.
Capital Population: 16,300
Other Major Settlements:
(8,300) Caspen: The capital of the duchy of Caspe the city of Caspen is the surrounded by farms and often considered the breadbasket of the province. The city itself is said to be the oldest in Aeche, dating back to the era of unification when it was the capital of the local petty kings territory.
(3,900) Argosie: The capital of the duchy of Argoe the city of Argosie isn't particularly notable save for the fact it stands as the centre of the ever important whale hunts and houses most of the provinces hunting fleets.
(6,100) Eserote: The capital of the duchy of Esren the city of Eserote hugs the edge of the only mountain range in Aeche. Eserote is often called the ringing city, and fittingly as what little metal is produced in Aeche can all be traced here, to a city where the pounding of iron can be heard well into the night.
(3,600) Ramoni: The capital of the newly formed duchy of Ramoi the city of Ramoni was nothing but a minor port as little as three years ago. However under the guidance of Certes Seval the city has blossomed into the largest trade hub in the province.
(2,300) Velre, Castle of the Mist: Often called the greatest fortress in the west Velre was built on the lesser island of Verche with the duty of repelling any would be conquerors from the black continent. Grand in scale and built overlooking the precipitous cliffs of the island many have claimed that a direct siege of Velre would be all but impossible. Over time the castle has also become the central point of the islands settlement, and a city of its namesake has sprung up in its shadow
Internal Map:
(The smaller island is known as Verche, while the greater is Aeche proper.)
Population:
~102,100
Culture:
For generations the rulers of Aeche have been reluctant involving themselves in the affairs of the mainland, and this has bred a grand misconception among the people of Ethica that Aecheians are cold and insular. In truth the island province while not particularly outgoing prizes hospitality above all else, and many a traveller without a place to stay have found the locals more than willing to share a bed.
This courtesy is not merited only to strangers however; it is an inherent part of Aecheian culture. The common people of the province are more than inclined to share what they have if their neighbours need it, though they are not so gullible as to be tricked by dishonest scarcity. With such tight knit communities the people of Aeche have also become known for their lack of inhibition amongst each other during their yearly harvest celebration, events which many say predict the next generation with disturbing accuracy. Friendly, accommodating, and unconcerned with the needless boundaries between strangers Aecheians are perhaps the exact opposite off what many expect.
There are however, some parts of the culture that do fit the stereotype, namely the island people’s reliance upon the whale hunts and their love of the sea. Should one ever find themselves in Argosie upon the return of a successful hunt they would be witness to a spectacle of religious devotion wherein the local priest would preside over the vast beast give thanks to Kayo, and this is not without reason. Beyond the local crops there exist precious few sources of meat on the island, and while local fisherman provide for the coastal communities only the meat of such vast beasts as the whales of the western ocean lasts for it to be distributed throughout the island. This simple truth has been curiously unifying for the people of Aeche, and many say that the whale hunts are the back bone of the people’s culture.
Type of Government:
The law of succession is Aeche is that of Absolute Primogeniture, though this isn’t a constant among the lower nobility. Below the king all the various Dukes are granted the right to choose their own laws concerning inheritance, and some have deviated from the norm considerably.
Influence and relations:
(Any alliances or military pacts with another family? Perhaps born of marriage ties? Work with other players if you seek one ahead of the RP if you so desire.)
Military:
The kingdom of Aeche holds a large standing fleet, though usually these ships are at port and manned by skeleton crews of skilled sailors. In truth these sailors are the only standing forces in the kingdom of any real note and Aeche is well known for its lack of armoured knights, leading many to joke they always drown trying to get there.
The bulk of the Aecheian military is light infantry and in the case of Aeche these troops are usually equipped with light amour combined with buoyant but sturdy iron reinforced wooden coffin shields to make up for their deficiency in a sustained melee. These troops are armed with either a long spear and a short sword, or a short bow. Overall the men of Aeche have mastered war at sea and boarding actions but come up short against heavily armoured forces.
Landscape:
Both greater Aeche and lesser Verche are dominated by rolling grassy hills, though only greater Aeche peaks in a small set of mountains. The islands rise suddenly out of the ocean in most cases, but there are a number of locations where both islands level off to smooth beaches rather than precipitous drops.
Wildlife:
(Optional)
Economy:
Historically Aeche was a poorer province, but over time its people pulled themselves out of poverty and into a more moderate and comfortable position. In the last few decades the economy has improved markedly, though some are uncertain if such a disruption to peaceful life is worth its benefits.
Religion:
(As stated before Kammeth is the primary god of the Empire and will by default be what the majority of the people worship or follow *excluding special circumstances*. Worship of deities outside of the Sky pantheon is greatly discouraged IC. You can however, create a deity of your own making from within that Patheon, or if you feel ballsy, add in any minor cults that exist. Perhaps even your family secretly worships other gods not sectioned by the Empire? Be mindful that heresy is frowned upon by the Church and you might have the Inquisition breathing down your neck if they catch a whiff of heresy on you, but if you want to make a storyline in that direction go right ahead!) (Tip, don’t piss of whoever is the Arch Dawnbringer!!!)
History:
(At least the past couple generations, include conflicts, major upheavals, wars, etc. You can overlook this part and fill it in as the Roleplay progresses in order to work with other players for maximum cohesion.)
Strengths:
-The fleet of Aeche is a capable and sturdy one manned by well trained sailors, when it comes to war they will rarely back down from an engagement unless victory is utterly impossible.
-Surprisingly enough Aeche can
export foods as the innovations used to increased the fertility of the land have become so efficient near any plant can grow plentiful on the island.
Weaknesses:
-Positioned as it is Aeche takes the brunt of most disasters from the west, ether they be storms, raiders, or enemies from across the sea.
-The lack of woodlands on the island makes it forever beholden to mainland imports of lumber, a weakness that would mean disaster should the province be blockaded.
Export:
-Whale Oil.
-Smoked, Salted, and Pickled Fish.
-Seagoing Vessels.
-Glass.
Import:
-Lumber.
-Refined Metals.
-Beasts of Burden.
-Spices.