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    1. Pepperm1nts 11 yrs ago
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12 mos ago
Current Remember to disrupt any and all instances of peeing and pooing by members of the exploiter class. #resist
3 yrs ago
Do not allow the bourgeoisie to pee or poo in peace.
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Name and Title of Vassal State: Kal-Ishtulshak
Ruler: Shugil-Gandas

Race:

- Dwarves: Physically indistinct from their Lyndenstrathian cousins. Short and stocky, hardy, as one would expect.

- Gnomes: The gnomes of Kal-Ishtulshak are the last of their kind. They are frail, ugly creatures about size of a dwarf, but typically hunched, with longer, bony limbs. Most gnomes are old and wrinkled. Their kind is afflicted with a disease that affects their bones, forming calcified lumps that give them a deformed look. The severity ranges from small lumps to hideous deformations. In extreme cases, these rock-like growths spread throughout the entirety of the body. Most gnomes are sterile and almost entirely male, leading to a dangerously low population and a public absence of females.

Location: The area to the left of the other dwarves

History:

Kal-Ishtulshak was, in ancient times, one of the many dwarven kingdoms that vied for control of the mountains in the north. Where others excelled at trade and the arts, Kal-Ishtulshak distinguished itself militarily, exerting its will on weaker neighbors through force of arms and lending its steel in countless wars between the dwarven polities that existed then. When foreign incursions marched into the valleys it was Kal-Ishtulshak that led the defense, clashing against human spears. In those times, the deep roads - massive underground highways connecting cities and forts - were an important, or perhaps the most important factor in dwarven power, facilitating trade and movement throughout the region. Kal-Ishtulshak dominated the eastern roads, enriching itself in gold with tribute, tolls and passing trade from those it protected using steel.

The decline of Kal-Ishtulshak came before the arrival of the Gaülletics. In a span of a decade, what was quickly becoming a mighty dwarven empire headed by the Lyndenstrathian kings crumpled, and shriveled into a collection of struggling city-states. The flow of trade slowed and in times the deep roads fell into disrepair. The statues and carvings of kings and heroes adorning the walls of these cavernous highways weathered away as the remaining powers sealed their cities, isolating themselves from one another - disease had caved dwarven hegemony. Kal-Istulshak fought a hopeless war against the earth until it could no longer. The deep roads to Kal-Ishtulshak were deliberately collapsed. Sappers punched holes into the rocks where great aquifers were held and rivers flowed, bringing forth a great flood that swept away much of what remained. Kal-Ishtulshak sealed its doors with what little wealth it still possessed and with its fighting steel broken.

Kal-Ishtulshak held on to its surface dwellings for a time, as they had not yet been tainted and provided a boon of needed resources. When the Gaülletics arrived, Kal-Ishtulshak resisted, first alongside their Lyndenstrathian cousins, and then alone when they submitted to elven rule. The betrayal shifted the balance of power, and in the span of several years the kingdom's holdings on the surface had been lost. Lyndenstrathians guided the elves through the valleys like only dwarves could, helping them navigate the treacherous terrain with expert ease, and revealed ancient passageways hidden from outsiders since time immemorial. When the surface was lost, it fell into the possession of the Lyndenstrathians, as did some of the underground fortresses and outposts the elves found and plundered with their aid. Kal-Ishtulshak was spared only by the belief that it had been swept away under rock by the waves in a desperate act of self-annihilation. In reality, it had comepletly sealed itself off from the outside world.

With access to the deep roads and the surface prohibited by royal decree, Kal-Ishtulshak faced starvation. A once shining city blackened. The Gandashkishar - then little more than a band of cutthroats - came to prominence during this time. Crime had been dealt with harshly in times past, with known criminals subjected to all manner of grotesque punishment, and Agum-Gandas, the then king, attempted to follow in the steps of his predecessors by exacting brutal measures on criminals, but this did not last. Food shortages turned the people against their king - with the rumored backing of Gandashkishar agitators -, and with his own head at risk of separation the king turned a blind eye to the guild's activities. This passive acceptance became a mutually beneficial arrangement when the Gandashkishar grew in power. With the king's blessing and support the Gandashkishar expanded and some semblance of order was reestablished. The Gandashkishar transformed into a complex and highly organized crime ring with political leverage at the royal level. The city survived on what the Gandashkishar smuggled. In time, the Gandashkishar passed from a band of thugs hiding in back alleys to a political force with representation on the assembly - a legislative body created by the king, at their insistence, that stripped the city's monarchs of their absolute power.

At present, Kal-Ishtulshak remains partly sealed from the outside world. For a time, and after the arrival of the elves, the dwarves of Kal-Isthulshak were naught but ghostly apparitions in the valleys. The Black Ones, as they came to be called, were thought dead by many, but have recently resurfaced and established contact with the Gaülletic hegemon. Its newest king, Shugil-Gandas, is an opponent of the Gandashkishar and uncertainty has gripped the population following his decision - some say in opposition to the Gandashkishar and their representatives on the assembly - to reopen the city. It is believed to have been a decision taken in a bid to break Gandashkishar power, and to turn the people - many of whom are restless to leave the depths - to his side. As one of the newest admissions to the Gaülletic realm, it has not benefitted tremendously from imperial aid, in part also due to Shugil-Gandas' opposition to Gaülletic presence in Kal-Ishtulshak in the interest of not upsetting the balance within, as there are those who liken him to a traitor in the same vain as Belgath Brittletooth of old.

Calling tangential dibs on The Pitt.
(I’m posting this extremely unfinished post here just to force myself to write the rest sooner. I’m not bothering to space it out yet. Pretend this isn’t here)

Remgrad, City of the World Revolution

Things hadn’t aged here since the Great War. Their Aerowagon looked like something from the past and future had been fused together and hurled back in time - the product of insular thought and necessity, it had the appearance of a princely Victorian carriage, with rear, spoked wheels bigger than a man, and smaller front wheels like that of a bicycle. An aircraft engine powered a large rear-mounted propeller used for on-rail, high-speed propulsion. Louverture watched the blur of buildings pass by the windows as the Aerowagon sped over the tracks. The old dwellings became more deteriorated the closer they got to the outskirts of the city, where heavy bombardment rendered every construction an aging ruin. It felt like he had boarded a time-traveling machine to when the fires of Revolution raged most fiercely. First there had been buildings weathered by time but otherwise intact, with asymmetrical additions and repairs that clung to the old Tsarist structures like time-warped growths, rising vertically and outward one on top of the other, utilizing every bit of space available to the revolutionary inhabitants of this place lost in time. That was the present. Then came the crumbling remains of edifices long-ago destroyed by artillery barrages, slumped against one another and riddled with the markings of slaughter. This no-man’s-land was a glimpse of thirty years prior, in stasis, both destroyed and preserved by the war. Here the ruins were prowled by Communists and Queensmen shooting at one another from behind the rubble in sporadic skirmishes fought endlessly through a fog-of-war so thick it obscured everything physical and not. Louverture knew of men who fought here every day having long-forgotten why, their minds twisted and fixed only on the need to kill; the buildings were like desiccated trees too stubborn to die, and those who prowled the concrete jungle like man-hunters, lying in wait behind the ruins for men-prey to cross their rifle scopes. This was where the present and the past clashed without a future in sight.

Louverture hoped the men he led would turn out different. That the war would not sway them to their baser instincts and that they would instead carry on with grace and a good purpose. He had christened himself and them with the names of good men, of liberators, and men of moral character. He travelled with a John Brown and Shields Green; with Nat Turner and Robert Shaw; Rainsford Jayhawker, Douglass and Quaker Comet among them too. The Russians had done the same with theirs. Every man and woman here had rid themselves of their old name and taken up a new one in a ceremony awash with the color red. There were Revmiras, Ideyas, and Engelsinas here; Marlens, Barrikads, and Vilenors named that way after fallen revolutionaries, theorists, and simple concepts. As far as Louverture could tell, these were the names of people and things smashed together to create something new that was neither Christian nor Tsarist; it was a complete renouncement of the old Russian tradition. Something built on the ruins of the past, like all things in Remgrad.
I made an app for something that isn't quite a nation or a single person. It's short and simple cause fuck apps.





This is actually a really dope concept, Googerpoo.
<Snipped quote by Pepperm1nts>

Corontiz, my lub. Be some of the pirate seafolk on the islands east of Corontiz. Or some rebel in the countryside.


I can always count on you, my sweet lub.

EDIT: If Wyrm's okay with it, I'll write something up.
I was thinking of a group of people, like a band of outlaws or something. Something simple that could develop into something bigger but that at least at first would be relatively inconsequential to the greater plot. I may still need someone to be okay with having a group of outlaws running around in their territory, though.
Is there a place for something less committal, like an organization?
I'm in love with @gorgenmast.
Well shit. I didn't realize you had claimed it.
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