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  • Old Guild Username: Aydan Tenaebra
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    1. Jaeda Fel 11 yrs ago

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I'm sure I can manage. There are several spots I can think to add someone in if we get started before you come back :)
Here is the OOC . I'm working on my plot toy character sheet now. So feel free to ask any questions you need to and get started on your PCs. :)
Accepting- 1 slot left

The Background:

The Island was once a top secret testing facility for the UN, where genetic tests took place on humans- both willing and unwilling. The genetic mutations began to get out of hand. When subjects would procreate, new mutations or similar ones would show up in the children. Concerned with what they had done and it's unchecked continuation, the scientists and guards abandoned their posts and locked down the Island, abandoning their human lab rats to their fate. The year is 2163 and for the last eighty years, the Island has remained hidden from the world. The few who knew of it's existence have long since left and it has been forgotten, existing on no map. The former test subjects and their offspring have flourished within the surprising safety of their hideaway and built a grand and advanced society. Some even call the island New Atlantis. Now, however, many are beginning to grow restless and wish to reveal themselves to the world. An elite team of the best and brightest between the ages of 17 and 35 are now being gathered for an excursion to the outside world. Time is growing short for them to reveal themselves before they are found and present themselves as friends instead of something to be feared. The tests to select the team are beginning and the clock is counting down. Will they be found first and what will they find in the world beyond the heart of The Island?

The Situation

Congratulations! You have been accepted for screening for New Atlantis' exploratory unit. My name is Keilan Liles, the unit's leader, and I'm the one who got to decide who leaves the Island with me.. It is imperative that the best, brightest, most exemplary of our people present our existence to the outside world, so I have chosen you all!
We've kept an eye on the outside world for many years now and it's time we show ourselves, before they get a shock. Our monitoring systems tell us that they function quite differently out there than we do and are far less accepting of change. So we have to work quickly and delicately. Our defenses are rather superior, but we don't want to risk being considered a threat and have them turn their vast amounts of weaponry on us! War is not fun. Now, as you can see from just looking at myself, any outwardly obvious mutations are not going to prevent anyone who has been deemed worthy from going out, so don't be concerned and don't hold back! Remember, they aren't used to people like us who wear our mutations of every kind proudly. I don't think they've seen anything like us outside of their fictional writings, movies and lore.
Now! Time to get through some training and head out in to the great wide world! I'm ready! Are you?

Other Info

The Island and the rest of the world are going to have rather distinct differences in technological advancement. First of all, the Island is freer to work on technologies and has the advantage of overall better mental capacity. The disadvantage is that the Island has had little reason to build a true weapons arsenal, though they did have a clear focus and purpose to build defensive and stealth technologies to hide themselves, but, as a general rule, The Island's tech is more advanced than the outside world's. They have incredible medical tech and have also developed teleporters capable of moving living forms, among other things.

The outside world is basically divided in to three factions and their technologies have focused on building advanced nuclear weapons and defense systems and working on super-soldiers and the like. They have developed a few things like quantum teleport systems for weapon transfer and energy based weapons and amassed large stocks of them while working on improving them. This is one of their advantages over the Island. Their medical tech has advanced to incorporate what are, in essence, bacta tanks and nanotoch, and things like the flu and certain types of cancer have been nearly eradicated... For those who serve enough purpose to be saved.

The island itself is a democratic-style council government. Each region of this surprisingly large (total land area is close to 13,000 sq miles), technologically concealed island holds elections to select new council members every five years. The society over all is quite accepting of each other, though wary of the world that experimented on and cast out their predecessors. They keep a well trained, but somewhat small 'military' or police like force, but crime rates are almost insanely low. Education is compulsory to an extent, but anything past secondary school is up to the student. Jobs are found easily enough for all niches and education levels. This is a Utopian society.

Mutations may come in any form, from enhanced mental/sensory capabilities and outwardly invisible physical enhancements to things that may seem as crazy as functional gills, wings, or scales. Be creative, but do try not to be insanely op with it. You have to sleep. You have to eat. You have to breathe somehow. You do get tired. You are not unstoppable. You have a max of 5 abilities per mutation and a max of 2 mutations per character. Please make them coexist harmoniously together and make sense. Self healing/regen is doable. However, if you want to play team medic, you must do so through medical know how and tech. Your mutation will not allow you to heal someone else. This is not Urban Arcana, sorry folks. That may come later.

To let me know you've read this stuff, somewhere in your CS, toss in "Behold! The Handfork of Truth!" or "The meaning of life is bucket!" Extra awesome points if you incorporate it some how. They don't do anything, but an amused gm is less likely to kill the partyyyy~
Character Sheet

Name:
Age: (between 17 and 35 please)
Gender:
Mutation:
Appearance: (can be sentences or picture)
Abilities: (What can you do because of your genetic mutations?)
Non-mutational Skills: (Can you do anything else useful/nifty without your mutations?)
Personality: (minimum 3-5 sentences please)
Goals: (No minimum requirement here, but please try to be creative and somewhat specific. Why did you want to be part of the exploratory unit in the first place?)
Fears/Weaknesses: (Minimum 2 for depth)
Backstory/Extra stuff: (what it says. Give me something to use here pretty pretty pretty please. Don't make the GM beg! <3)

Plot toy
Keilan Liles

Alternates
Accepted Characters

ElectricVelvet- Latia Thrasher
Dethran- Thaddeus Fitch
Invader Len- Rhee and Lilu
Yoyo- James Knowles
Batman- Mikhail Hare
Kirra- Harper Ellington

Reserved
Ohey. One more interest. Time to put up an OOC!
Name: Sonam

Nation of Origin: Air Nation- Udara

Gender: Female

Appearance: Sonam Typical and training attire.

Age: 21

Ability (type of bending, if non-bender specific skill): Air bending

Weapon of Choice (please stay close to preferred weapon of nation unless good reason can be had): dual Dao

Biography (should be detailed, 3-5 paragraphs, at least): Sonam was an orphan, and for all she knew and cared she'd spawned from the air itself. There is no tragic loss of parents or heart break in her past. She grew up in an orphanage and working ranches as she could until she was old enough to being martial training. She accepted that fact and moved on with it. At least, that was what she accepted when she began to learn martial arts to function within King Malaka's army.

Without any ties holding her back, Sonam became a ruthlessly efficient soldier. She did not question her orders and did as she was told. It did not matter if her orders involved taking screaming children as slaves, or raiding and razing entire villages. It seemed she had no other loyalty than to the hand that fed her and trained her, almost a mindless robot. The only hint at her hidden personality was her persistent determination to always return with her unit, all of it, one way or another- with a preference to their safety as a whole. Until she found documentation that changed her mentality forever.

After being sent to research and find documentations of a certain incident in the past, she came across another set of documents that were no longer supposed to exist. It was the old teachings of the Air Temples. The ways of peace and meditation, using the martial arts she had learned as a way of maintaining health and balance, and a way of defense. Secretly securing these peculiar teachings for her own research, she completed her task as quickly and efficiently as expected. From that day on, however, she began to read and study- and occasionally look to acquire more of- these supposedly non-existent documents. During her training times she began to practice some of the altered techniques described within them and the meaning behind the writing began to absorb deeper in her mind.

Nearly a year later, she could take it no longer, pretending to be the same, cold war machine. She defected and fled, following rumors of the Jasmine Dragon. She has since sworn penance and to use her bending only in the aid of others and to keep balance within herself.

Special Information (any quirks we should know about): Quiet, thoughtful, may seem aloof at times, often found reading her 'acquired' air temple teachings, master of the physical portion of martial arts and is working on mastering the mental/emotional. Her fighting style is distinctly and directly comparable to Shaolin Kung Fu and Kempo in the real world.
Okay!
Hi. I hope this is a functional/acceptable character sheet...

Name: Keilara Eldrel

Age: 16

Gender:Female

Species:Vahla

Appearance(Text and/or Image): Tall, as typical of her species, Keilara stands just over six feet and three inches (just under 2 meters), and weighs only about 165 pounds. She is somewhat slim and rather athletic looking and maintains the general attractiveness of the Vahla. Somewhat atypical, however, is her dark red hair that often falls across amethyst colored eyes. Her skin is a warm, dusky brown color that also seems common for her kind (for comparison purposes, think healthy tan on a middle eastern kind of skin tone). I’ll probably sketch something up later.

Level: Padawan

Class(N/A to initiates): Consular

Force Abilities: Force Speed, Telekenesis(lift, push, pull etc.), Force Sense, Basic Mind Trick, Force Trance, Force Sense, Telepathy

Non-Force Related Skills: unarmed combat, rapport

Lightsaber Forms: Form III

Lightsaber(s) hilt(s) and colour(s): The hilt is a simple design, flat black and narrow with a basic grip. The color of her blade is a bright amethyst, similar to her eyes.

Other Equipment: datapad, commlink, stone bowl and ball.

History:
A series of unfortunate events lead to Keilara being sold into slavery as a young child. The details are blurred to her and vague memories of her mother singing to her in Vahla are all that remains of her life before.
For close to three years, she worked as a slave on various planets, before finally escaping her last set of captors when they docked with a relatively crowded space station. Keilara begged, stole, bartered, and borrowed for her first year survival on the station. By this time she was 6 and slowly discovering that she had what she called ‘interesting powers.’ The merchants on the station were learning that as well. It was time for her to leave. The youngling Vahla crept aboard and stowed away on a ship bound for anywhere. As destiny would have it, anywhere was Coruscant.
It did not take long for her to garner notice there. Merchants and denizens of [insert non-descript level of Coruscant here] were not fond of being pickpocketed by a telekinetic preteen. Of course, her choice in who to pickpocket may have also shortened her reign of petty theft on the planet. She attempted to steal from one of the Jedi Knights that had been sent out from the temple for some reason unknown to her. She was caught and out-matched, tired looking and too thin from her long struggle to survive her short life, but the Knight treated her kindly. He firmly ordered the return of any objects not her own, before handing her a piece of fruit just purchased from a close by stand. The guilty and apologetic look pasted over the frightened girl’s face seemed to convince him she could learn and grow properly with the right tutelage. It also helped that he could sense no real darkness in the girl- no more than is normal for anyone. He returned to the Temple with her in tow and the rest, as they say, is history. Since then she has worked and trained, striving toward becoming a telekinetic and telepathic Jedi master.
extra note: she is still getting over a fear/mistrust of other beings because of her past and her treatment as being one of the Vahla in a city that houses the Jedi temple.
Welcome! We're all kind of learning the new set up as Mahz rebuilds everything. I hope you find the guild's community as welcoming as I did when I first arrived. You'll be assimilated in with the rest of us soon enough. ;)
I also want in!
Oh hey! This is Aydan Tenaebra from the old site! Can I also pop back in?
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