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    1. Jeddaven 11 yrs ago
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2 yrs ago
Current Dragons and such
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she/her pronouns. I'm interested in a wide variety of roleplays, but I tend toward prefering High Fantasy and High Sci Fi settings (think Elder Scrolls or Warhammer 40k). Whether it's a Nation Roleplay (I love digging into fictional politics) something on a smaller, individual scale, or something in between, there's a good chance I might be interested! I especially enjoy fantasy setting with weird, esoteric fluff - up to and including the nonsense that happens in Elder Scrolls, or, occasionally, Age of Sigmar.

Fave settings /period/ are Warcraft, and Golarion. WH40k and AoS are close.

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No, not -just- heretics. They hate the shit out of gods.
((NOTE- HIGHLY PRELIMARY APP)
-Realm name: The Republic of Free Peoples

-Flag/Banner:
WIP
NATIONAL
-Capital: Jedrik

-Government Type: Deliberative Democracy/Republic

The RFP is ruled by a senate which consists of four elected representatives from each individual territory under their control. Each representative has the right to propose laws and bills, which are then voted upon by the entire senate. The bill, if it passes through the senate, will be voted upon by the general populace as applicable. At a minimum of every five years, the people vote to choose one person to represent the nation as a whole. If a majority of the senate votes to reevaluate any senator or senatorial representative, voting re-occurs.

-Currency: Zlotim

-Population:

-Realm Size: (See Guide For Info)
-Unique Trait #1: Dedicated Cognition-Zelseki humans are abnormally skilled with technology, particularly that which is radical, to the extent that their technology is decades ahead of most other nations.
-Unique Trait #2: (Created by me, mostly to reduce min-maxing)
-Unique Flaw #1: Defiant Pariah- The Zelseki humans, thanks to their misotheistic belief, are granted no gifts by gods, and often are the recipients of hostile actions by religious peoples. Worse, this fact leaves them with generally isolationist behaviour.
-Unique Flaw #2 (Created by me, mostly to reduce min-maxing)

GEOGRAPHICAL
-World-Realm Map: (Fill in desired blocks on world map)
-Internal-Realm Map: (A zoomed in map of your controlled blocks and major cities/castles/locations within it)
-Major Cities:
-Major Castles:
-Buildings of Interest:
-Geographic Features of Interest:

RACIAL
-Majority Race: Humans
-Majority Race Appearance: The RFP humans refer to themselves as “Zelseki” humans.
-Majority Race Characteristics: Zelseki humans are known for a skin-tone that is midway between pale and extremely dark, neither fair nor indicative of desert life. It is also not uncommon for them to have lights tans. Generally, also, height is slightly above the average for humans, though not to the point of lankiness.

In terms of personality, Zelseki humans are typically extremely defiant towards invaders, due to the constant hostility their experience. Zelseki soldiers are known to become extremely desperate and aggressive in defense of their nation, due to its already desperate situation, so much so that it is not unheard of for soldiers nearing defeat to engage in suicidal assaults, though not any more so than any other loyal soldier.
-Minority Races: Dwarves
-Minority Race Appearance(s): Generally typical for dwarves - short and stout, though with a very moderate skin tone.
-Minority Race Characteristics: RFP dwarves don’t have any biological traits terribly different than their cousins, aside from altered skin tone. In fact, they’re relatively normal, although the children of first-generation immigrants and Zelseki humans can become Luminant.

-Minority Races:Gnomes
-Minority Race Appearance(s): Generally typical for gnomes, although slightly shorter.
-Minority Race Characteristics: RFP gnomes, like dwarves, have the same biological differences from their cousins.

RELIGION & MAGIC
-State Religion: N/A (Misotheism encouraged)

-Religious Information: In general, the RFP encourages defiance of the gods. No religions within the empire are officially recognized, and, as such, are not taken into account during census - although not explicitly illegal, they are certainly disapproved of by the general public.

-Religion Demographics:
-Holy Relics In Possession: N/A

-Holy Sites Under Control: N/A

-Magical Schools and Curriculum: The RFP, in almost all cases, is only able to utilize a unique breed of magic that is known simply as technomancy - the original source is a heavily processed substance derived from a minerals named luminite. Despite its ready availability, processed luminite still only activates the ability in a very small number of people. Typically, those who are able to utilize the ability are already quite intelligent and/or creative, and are offered prestigious schooling by the government to join the honoured ranks of the single breed of RFP magi - The Order of the Enlightened Mind, its members known as Luminants.

MILITARY
-Total Military Size:

-Military Details (Unit Types and distribution of numbers)

NATIONAL DRAMATIS PERSONAE
-Head of State/Monarch: Prime Representative Tymon Wsoki

-Ruling Dynasty (If applicable): N/A
-Constable Of The Army (If applicable): None. The military is controlled by a committee similar to the senate
-Religious Head (If Applicable): None
-Persons of interest:

HEROIC DRAMATIS PERSONAE
None

CULTURAL
-History
-List of Historical Grievances: The RFP historically holds issue with most religious nations, although they generally only take military action when a threat to their nation is perceived - military force is not often used aggressively. Despite this defensive attitude, their military is especially well-armed and equipped, due to the open hostility they often face from a large nations.
-Relations: Relations are generally cold or hostile with most nations, aside from the Revolutionary Republic
-Cultural Notes:
That island in the very south, with the body of water in the center - is there anything especially unique about it aside from its shape?

Edit-Apologies for the triple-post. I only clicked the button once.
(Double Post)
(Triple post)
I have a question in regards to technology. I had an idea for a nation that is generally highly defiant, scientifically advanced, and has a disposition towards freedom and independence - worship of gods is extremely rare and generally discouraged, although not outlawed. It's not that they reject the existence, of gods, but they believe themselves capable of independent survival. My questions;

1. Would they be unable to use magic?

2. How advanced could their tech be? I was thinking something along the WoW gnomes, if that makes sense

3. Could I even make a nation like that, or would some vengeful god have likely eradicated them?
We really need some FTL rules. otherwise people are going to jump out of battles whenever they are about to lose. Like, require a charging time.
Bicirrigan Capital Spaceport

A line of finely dressed statesmen and stateswomen marched up the ramp to a finely decorated transport craft, their fifteen metallic faces betraying no emotion, no expression. The Bicirrigans were not often ones to pay such attention to aesthetic detail, even on diplomatic missions, but they learned that to impress on first contact was crucial. The thrusters fired, lifting the craft into space, and to the craft that would transport it on its mission. Bias drives fired, and the escort fleet was off, to arrive at the Luna System within two days.

Luna System, Outer Edges

"Our fleet has arrived at your system. The diplomats will depart in a single transport, escorted by two frigates and a full squadron of fighters, to ensure their safety. The transport will wait in orbit for your permission to land."
I will also respond to you, rex. The Bicirrigans monitor very closely for people trying to achieve first contact.
Sector Delta, Monitoring Station 92

"Sir, we're recieving a first contact signal! It's coming from system FI-27365-586!"

Alarms began to blare across the monitoring station, personnel frantically scrambling to their stations. The station commander's voice came over the station PA system.

"All personnel, this is not a drill. We have a first contact situation. I repeat, this is not a drill. We have a first contact situation. All appropriate personnel to your stations. Send the standard response message to system FI-27365-586 after translation is possible.

Minutes later, a response message was sent. There were two voices - one low, and masculine(1). The other was feminine, and seductive(2).

(1)"We are the Bicirrigan species. We are a people who believe in science and intellect, above all else."
(2)"We are very glad to meet another species that wishes to know about the universe. We hope our peoples will become very good friends and allies."
(1)"Send your response as soon as possible. We will be waiting."
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