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Recent Statuses

4 mos ago
Current Genshin being allergic to melanin amuses me greatly
6 mos ago
It's gonna be gas. Can't wait to see what sort nonsense you can pull of in focus mode with the funlance and hunting horn. Also, looking forward to new monsters to skin and wear as hats.
6 mos ago
The zaza got me talkin’ like Pingu
1 like
6 mos ago
Shoutouts to the degenerates that love hand-holding
3 likes
7 mos ago
Fun vibe tbh

Bio

Just some rando. I'm 20+ so no worries about rping with a kid.

Most Recent Posts

The man's advertisement was slightly stalled by the less than welcoming reception to the invitation. He could feel his words hanging in the somewhat dead air. Of course he knew that not all the time he'd be successful in pulling a crowd, but the amount of disinterest was a sign seemed like a bad sign. Like in fishing, if they aren't biting than it's time it would be time to move spots.

Still, he'd give just a few more moments of waiting before moving on. As part of the pitch he'd also start talking about their rules and boast its simplicity and speed of play. Before he began that men who had threatened him, had released his familiar who flew up to him at the mention of game and rambled. He then said, "Sorry little fairy, I don't play just for fun when doing this game. Now if you got some sponduli I'm open to you playing so long as you follow all the instructions."

He then addressed the patrons, "Now I don't how you folks call it down these parts, but where I'm from it's called four-five-six or the Triple toss game. The rules are simple enough and games are fast. We'll start off with most important rules of rolling! First, you lose if your roll falls of the table. Try and aim the dice against this cup which will act as a wall." He then titled the empty glass cup onto the table so that it would act as a net of sort for receiving the dice.

"Secondly, this game is about getting certain combos. So if your rolls are none of the ones mentioned reroll until you do. So, first off, there's four combos that'll make you win automatically or lose. To win, you roll four-five-six or get a pair with a six. To lose, you roll one-two-three or a pair with a one. . Triples are second best roll and will beat lower triples so triple fives beats triple twos, they also beat a 'point'. Now a point is when you only get a pair. The lone die's number will become your point. A point is the weakest of the rolls, and it will only beat out a weaker point. If we get a tie then nothing happens, we just start a new round with the same pot. Now of course, we're not playing just for fun here. Each new round we all agree to a number of cash to best and then we roll dice to see who's the winner."

Having finished his routine explanation of the game he'd begin waiting for players to come to him. He'd give it like four minutes of waiting. If not then he'd leave for better waters, for he knew this wasn't the only bar in town.

I'm done.

Will be working on a post
No clue but I'm maneuvering to the lighthouse
"No problem" Was all he said to the Captain.

The man put his instrument back into the case and then walked away. It was not up to him to decide what to do with the remains of the ship. Either choice worked and he had no preference. The man looked at the lighthouse at the distance for a while. He then let his gaze wonder around the surrounding location. He was mentally figuring out the general direction of how to get there. He figured that would be the best place to go next. As such, he began to walk slowly into the general direction of the of lighthouse.
Same, kinda.
Ok I'll get around to writing something
Thanks for humoring my request.
Can I nominate Val from your other game as an entry
I dunno if this is too needy, but what I would want is something to keep my guy from leaving since no one is taking his offer for a game of dice and he plans to leave to find better marks.
@Double
Well would they or would they not?
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