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    1. Jig 10 yrs ago
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Section #1: Jig Being Right


It has come to my attention, that I am primarily right and drunk.

Jig is completely right.


Jig is right.


[11.01.50] Gowi:

Jig is right. Feel free to send that along.


[Jig is] 100% correct.


Jig was right 8 months ago, and is still right.


I love you, Jig. It's because you're Always Right™.


Once again, Jig is absolutely right about this.


Where is Jig when I need to vent about politics?
Drunk.


The mighty Jig is of course right.


Section #2: Jig's RP's


I'm not post-dating RP's I've been in that died out of nowhere and I've basically forgotten about, so here are my present ones.

Current:

Previous:

Wolf Manor (GM)

Wink Murder (GM)

Project Rehab (Player)

The Kidnapping (Player)

Wink murder: Who Killed Mr. Jig? (GM)

Finite Incantatem (Co-GM)

New Dawn Rising (Player)

Most Recent Posts

This is a common issue so excuse me for using you as a device but I say it now.
The setting is more like 1950s retro sci-fi. You aren't hard limited by equipment from the 50s. You can have spider legged walker tanks and other weird vehicles all you want.


Excellent point; though, aesthetics and maybe history aside, my question is broadly the same - what is considered excessively powerful? While I'm not a warfare buff and don't know names of things, it's very much inspired by the monstrosity that Germany was trying to build that was considered technically stupid and impractical in the sense that nobody really knows how useful it would actually be. What I'm kinda hoping for is something that could legitimately scare off a ship that got too close - provided it works. But, as I ask - is that OP?

Zeppelins, if I choose that line, would be contemporary inventions. Only the tank (which for all intents and purposes is one big-ass stationary cannon) would be pre-Cataclysmic.
Also @Jig, added you in the map. Is it good?


Is beautiful. Heads-up on my plans: the Scandiwegian territories are cold and bleak and there's a hell of a lot of not-terribly-much there to do or see, unless you like unfriendly locals and snow. The jewel in the crown of the Empire is the colony off the coast of North America, which basically prostrates itself for tourists and business and sees people from all over the world - so it's seedy, but has nice weather and reflects very well on the Empire it now belongs to.

For Pre-Cataclysm tech, how unreasonable is one big huge shiny fuckoff tank? I get that OP is OP, but you're the judge of OP, so here's what I have in mind:
  • It's enormous.
  • It has literally never been used.
  • Nobody knows if it's actually any good (practical) or not.
  • Was literally shipped from the Eastern territories to the island off the coast of North America as a tourist attraction and a threat to anybody looking at the island.
  • Since it's on an island, its functions are purely defensive - if it even works.


Alternatively, I was thinking about maybe looking at Zeppelins (not both: either Zeppelins or Tank). Do we have any guidelines on how viable and advanced Zeppelins can be even as non-military modes of transport?
So, I'm new to NRPs and might have stupid newb-questions along the way. But, hey, if I'm welcome then this'd seem like a blast, so here's what would be my claim:

Yep, that's the question. I trust you all to behave yourselves so Mods don't feel obliged to lock this. If you can't behave, please get out at this stage. Cheers.

So, the big question is Is there such a thing as a good RP?
By which I mean, can an RP be measured in such a way that one is 'better' than another? I've spent a lot of time being frustrated by this collective medium of storytelling (which is explicitly how I view RPs) and wondering what the difference is between an RP and a play. Both have a cast of characters typically controlled by one actor/player each under the stewardship of a director/GM who creatively guides the content and may or may not participate in the show/IC thread themselves. We wouldn't find it outlandish for a critic in a newspaper to assess the merits and weaknesses of a given production of a given play - so is RPing different? And if so, why? And if not, how does that translate to this hobby that I gather most of us on here do?

Bonus food-for-thought questions:
  • Is RPing 'art'?
  • If so, is it less 'art' than traditional media - say, The Great Gatsby?
  • If one instinctively looks at one game and considers it 'better' than another, what does that mean, and what is that based on?
  • At what point, if any, can a game be judged? When it's being born, while it's still being played, while it's dead, or never?
  • Do the 'Free', 'Casual', and 'Advanced' Tags factor in here? Even if not the sections themselves, which are unregulated, but the principles behind them?


Please for the love of god no specific examples before this thread gets more locked than Trump's cold, dead heart.
Mine's a fountain pen. With a purple inkwell.

And lots of lovely purple stains on my passports and grumpy looks in airports and almost not being allowed into to countries to go with it.
Worth it.
I also just lost my favorite orange pen that I scribble with and SHE-HULK IS REAL MAD ABOUT IT.


Orange pen sounds good. I always write in purple. An English teacher once told me off (Blue or Black please, Young Jig) so I wrote a really blinding essay in neon pink. He didn't bat an eyelid.
I'm not in the US, but the amount of times I've upgraded my traffic status in the UK to 'road-using pedestrian'/'honorary cyclist' because the UK branches of the dawdle-squad and the standing-in-the-way-brigade are just dithering in the middle of the pavement because apparently they, unlike me, have nowhere to be more urgently than requires a constant speed of 0.000001 mph. The elderly, pushchair-operators, the disabled and the people with big heavy shit to carry get a pass because it's ultimately probably not their fault they're in that situation. Just stopping, however, because ooh ding I got a text is not an acceptable reason to slow down the whole street, which absolutely is the consequence in my rickety-ass part of the world; the pavements are basically only wide enough to accommodate two people abreast -provided they don't mind sharing personal space, neither has belongings, and neither has a BMI that might raise their dietician's eyebrow. Alternatively, try it in my metropolitan-ass other parts of the world (London and Amsterdam) where everybody is trying to get everywhere all the time and frankly the pavements aren't much wider.

I have no idea how that law is possibly enforceable, but if they're going to give it a go, I have a few other seemingly-unlikely laws that could really help, which I'd like to propose.

  • People take tests to see whether they are efficient pedestrians. This does not disqualify people that pass the test from using pavements, but those who do pass get issued cattleprods.
  • Everybody is on roller-skates. Pushing is acceptable.
  • Cars regulations are inverted so that they pump out as many toxic chemicals as possible, giving pedestrians a bit of extra encouragement to get to their destination more quickly.
  • Moron-bumps are installed so that people who aren't looking where they're going trip and learn a valuable lesson. Ideally, these should be slow but increasingly-steep inclines so that pedestrians are encouraged to take a bit of a run-up, thereby increasing the speed of everybody's day.
  • Jig-lanes, complete with red carpet, are installed onto every stretch of pavement globally, for my personal use. In this circumstance, I'd still actually like a cattleprod in order to discourage people from disobeying the system.


Note that many of these proposals would actually inconvenience me more than if dithery-ass mouth-breathers stopped being dithery-ass mouth-breathers and walked to where they were going at an acceptable pace without randomly swerving, failing to indicate, or abruptly stopping for no good reason, yet, out of charity, I'm willing to compromise.
all of eternity


It seems we've made some good inroads into the projected deadline. :P

How're things progressing?
I think you'd have more success in the 1x1 section than in the Advanced. Most of the games here are group-based, so that's what people are probably looking for on this board. It's not a forum-rule that you shouldn't be here, but I think you'd have more luck over there.
I don't agree that every prospective game is worth sharing (god knows I've pitched some drivel) and some ideas are so (ahem) un-nuanced that they do come across as actually funny, but I really appreciate the thread. I'll be the first to wax lyrical about the faults of RPing as a format for storytelling, but it definitely has its upsides, among which are meeting the other lovely weirdos who're interested in the same shit as me. I maintain that some games are perhaps less subtle than others and are laughable to players who prefer something perhaps a little more maybe 'proper', but a lot of that laughter comes from a sense of recognising oneself; I remember when I thought the grimdark pointlessly antagonistic loner archetype was absolutely the dog's bollocks. When I see one of those archetypes and raise a smile, it's not laughing at the player that wants to play that - it's recognising a piece of myself that once wanted exactly what that player's gunning for, although I'm now looking for something else. It doesn't mean I don't want a particular thing in games I run and even participate in (I do, and there are things I don't want, too), but I don't begrudge people that want something that I don't, or want that and will probably move onto something that I consider, yes, more akin to traditional fiction as we read it in books. For me, that's the goal - writing fiction that is readable and makes sense, while maintaining the 'everybody is a main character and everybody is telling a story' aspect that is unique to us. For others that want something else - more power to their elbow, even if we probably aren't compatible writing-partners.

It depends on attitude: I want a game to sink my teeth into, develop a character, work out what I want to explore from the game and what perspective my character can bring to the overall story, and benefit from other players doing the same. That's why I join the games I do with the players I do, and, yes, broadly stick in the section that I do. Other people want something freer, less constrained, and faster - which is fine, if not my thing. Still more are looking for a compromise between the two which is sacrilege, which is obviously more than fine. This is why I particularly like how the forum divides its sections, even if I don't like how 'advanced' sounds somehow 'better' than 'free'. For me, advanced is definitely better than free, but I take it, judging by the healthy boards in free, that the players there see something in it for them, which is great.

I'm pretty glad to have found a place, and it's worth saying, that most of the actual discussion of games and players here has been fairly positive, or at the very least constructive. The only exception I can think of that I ever saw got blocked - and I knew them as a certifiable asshat from another forum I was on years ago (same username, same awful, arrogant attitude), so the staff did the right thing in my mind and blocked the every-living fuck out of them. Even when people submit Interest-Checks that clearly aren't going to float in a given section, either because the idea doesn't tend to lend itself toward what this forum does or because somebody is pitching something in the advanced section (where I hang out) that's riddled with SPaG issues or is clearly under-developed for the audience, when people pitch in to criticise, it tends to be constructive criticism geared towards helping people have a better shot at creating the game they want and not sadistic attempts to tear people down. Again, the only exception I've seen has been in the Spam section (meh) or in response to the aforementioned certifiable asshat who was then deemed themselves to be in the wrong and subsequently blocked anyway. I don't think I've ever seen public unpleasantness in the sections of this forum that directly relate to RPing, which means either I've been lucky, or we don't take the piss with regards to the staff's liberal attitudes.

Thanks Mr and Ms Staff-family for trusting us, and thanks everybody else for pretty much not fucking that trust up. <3
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