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    1. Joos 11 yrs ago

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Oh good. Make sure to play action music at the right times :)
Hi @catchamber. Thanks for the interest. I am not familiar with myth-weavers. Just went to that page and it looks like another forum. If it will help you create a sheet there, please go ahead. But according to the plot of this RP, your character cannot have a past history or background. All you yourself know about your character is their age, race, gender and class. Your class skills are considered instinctive, therefore your amnesia hasn't wiped them away. But you don't know your name, nor where you come from.
I had posted this earlier in the 1x1 section. Basically, I am looking for one player to star in my fantasy RP that I have ambitiously titled No one escapes Reachwater Rock. The basic plot of the RP is that you wake up in a dark, locked cell, with no memory of who you are. I know. Classic. Your aim is to escape your prison, Reachwater Rock, and learn about your past.

I am a beginner when it comes to D&D3.5 and am basically looking for someone who won't mind my mistakes too much and might even teach me along the way. I do know how to weave a good adventure, so you don't have to worry there. The RP will be set in a medieval fantasy world with the usual D&D races, classes and magic.

We can do this either in the forum, over PMs, or over Discord. Your choice.

EDIT: Oh, by the way, this RP will feature violence, gore, and some adult themes. 18+ only.
Any other interested parties, please head to the OOC.
Do mention your Ajah if you choose to be an Aes Sedai.
Keep checking the first post of the OOC for updates and additions and extra appendices.
Please do take you time, @solokolos. No hurry.
The OOC is up.
The Great Hunt has been called.




After nearly three hundred years, the Council of Nine has sent out the call. North and west the news spread, into the Fortress of Light in Amador, past the ravaged lands of Arad Doman. North and east it spread, across the great kingdom of Andor, to the Amyrlin Seat in her White Tower, to the lords of the Borderlands. The Great Hunt has been called. Hunters of the Horn unite.


The Horn of Valere is the fabled artifact from the Age of Legends. With the power to summon all the heroes of legend to fight against the forces of the Dark One. Naturally, it has been a source of constant fascination among the adventurers and dreamers of our world.

The height of this fantasy is the Hunt for the Horn. In Illian, in the Square of Tammaz, adventurers and heroes of all stripes gather to take the Hunter's Oath: to quest for the Horn of Valere with heart and soul. Many do it for fun. Some do it for adventure. Some do it for glory. A very rare few really do want to find the Horn. But no matter the reason, the event binds many threads of the pattern together. For one day, in the Square, threads are enmeshed in the larger Age Lace. The effects of such confluence cannot be overstated.

You are about to take the Oath, for your own reasons. You are currently staying in the city of Illian, the pearl of the south. With its arching bridges and winding canals, Illian is a major city of culture and history. The Square of Tammaz is a grand plaza surrounded by large marble columns in the heart of the city. The plaza lies between the King's Palace and the Hall of the Council, acting as the fulcrum in a power struggle centuries old.

Unknown to you, other threads are being skillfully manipulated to bring about this Great Hunt. And not all of them benign. A name is whispered in darkness, a name stirred from a dark memory. It remains to be seen what part you will play in the Age Lace. People speak of the Dragon being reborn. They say the Dark One is stirring. Will you stand in the way of the storm of time? Will you etch your name among the other heroes of the Horn?

Remember what the legend says about the Horn: It will only be found at the end of a fantastic adventure.

Setting


The RP is set roughly twenty years before the start of the first book. To put that in perspective, the Aiel War has just ended. King Laman Damodred has been slain and Cairhien is plunged in Civil War. The young queen Morgase rules in Andor. Rand al'Thor is just a babe, probably born just a few days before the RP begins. The soldiers of the nations of the world are returning to their homelands after the devastating Aiel War. The current Amyrlin is Tamra Ospenya, an old but powerful Aes Sedai.

Character Application template

Name:
Age:
Gender:
Nationality: (if applicable)
Race: (see appendix)
Class: (see appendix)
Appearance: (pictures must be accompanied with words)
Background: (Detailed history of your character)
Desired equipment at the start of the game:

Based on your character's history and features, I will give you attribute points for the following six abilities: strength, dexterity, constitution, intelligence, wisdom and charisma. Channelers will additionally receive weaves that they can start with. Based on your character and class, you will be given skill points. You can use these skill points to purchase skills for your character before you start out. I will shortly put down the list of skills from which you can choose. Every character is assumed to start at level 1, so I will watch your CS carefully to make sure your story is not too hero-like already.

Ideally, I would like characters to die. But considering how long it takes to get a character up and running, I have modified it such that dying means losing all the XP points and skill points you have accumulated. Absolute death is still available in certain circumstances, of course.

Male channelers are not allowed at the moment. I might consider it for your second character, but not at the moment.

The same goes for Aiel characters. The aiel are not particularly welcome in the westlands at the moment, considering the Aiel War has just ended. It will be highly unusual for an Aiel to be seen in Illian, let alone be a Hunter for the Horn. I will, however, allow an Aiel character later in the RP.


And the discord for this RP is here.
And here is a Wheel of Time Name Generator

____________________________________________________________________________________________________

Appendix 1: Races


Appendix 2: Classes


Appendix 3: Bestiary


Appendix 4: Nations of the World


Appendix 5: Channeling


Appendix 5.1 - Magic Gameplay


Appendix 6 - Skills


NOTE: Knowledge of the Wheel of Time series is necessary to be a part of this RP. However, all you really need to read is the first three books. I must warn you that there may be some accidental spoilers.
Thanks for all the interest guys. @Tom Lyon you can definitely play as a wilder, or even as Aes Sedai. I can definitely expect a Green to go traipsing with adventurers. Or even the White Tower to take an active interest in the hunting of the horn. Male channelers are... best avoided. I might consider it as a second character, or as a character development if your character is young enough. But not initially.

@POOHEAD189 Thanks for the bump. I will have a discord link for this RP up and running shortly and share the link with you guys. And I will start working on the OOC too. I have some ideas about stats and how to assign powers and skills.

@Eklispe let's hope this one goes some distance.
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