Avatar of Jorick
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    1. Jorick 11 yrs ago
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Roleplaying in an MMO is most certainly a different beast than roleplaying on a forum or via an instant messenger program, so not liking the one while enjoying the others is totally understandable.

I've done a fair amount of in-game roleplaying, mostly in World of Warcraft back when I played it, and honestly I can't stand the usual RP fare you find in such a game. The people just hanging out at bars and chatting is just tedious. I would probably be in your same situation of disliking in-game RP if not for the fact that early on I found a couple others who felt the same way, and those people introduced me to others, so I found my way into a group of roleplayers that disdained the normal in-game stuff.

We roleplayed like we were on an instant messenger program, with full descriptive stuff despite it all being technically done for us by the game. Most of us got a mod for the game that allowed us to ignore the character limit for posts in the chat system, so we were able to go long with it whenever we wanted without any issues. Sometimes we'd RP over IM programs and it was basically the same experience minus the need of having to find a good outfit or a nice place in the game to RP.

Anyway, I'd suggest you try one of two things. First, maybe try to find your own group of people who shirk the norm for MMO roleplaying. There are bound to be other people out there who like roleplaying but aren't keen on the quick and short responses game, so all you have to do is find them. Or, if that doesn't seem like a viable route to you, go ahead with what you already said and find others who share your preferences. Trying to force yourself to roleplay in a format you're not comfortable with will just be a pain in the ass and a lot of time spent feeling awkward instead of having fun, and there's nothing to be gained from that.
I'll go countdown style, because reasons. Also I won't include multiple entries from one series because that's lame. I'll just throw my favorite from a given series in the slot where it belongs, and any others I feel like talking about will go in the honorable mentions area.

10. Bastion - The game play is pretty solid, but Bastion's atmosphere is what really drew me in. The narrator and the soundtrack took it from being just a good action RPG to an amazing experience. The story is also pretty good, and though there are only a few named characters at all it managed to pull me in enough to feel attached to them all, and that's something I can't say about the majority of even the games on this very list.

9. Warcraft 3 - This was a mainstay of my childhood, and it's still a great game today. The single player campaigns (particularly with the Frozen Throne expansion, loved the whole founding of the Horde campaign thing) were great both in game play and in the story, and that's where I spent most of my time playing this game. I delved into some of the online stuff, but I was a shitter and sucked at competitive play (the slow build turtling I learned against the campaign AI on normal difficulty did not work against anyone who knew what they were doing). Still had tons of fun in the online play anyway, and I wish I still had my original account to be able to check how many hours I played. Pretty sure it had to be over 200, including my multiple plays through the singleplayer campaign.

8. Super Metroid - This was actually the first video game I ever played, though that's not why it's on my list. The combat is simple but solid, the platforming is pretty damned precise, and the exploration aspect is fun rather than infuriating (at least for me, as I know plenty of people who hate this game for how hidden some required equipment upgrades are). I never sunk as many hours into this as with some of the others on my list, but that's only because I got to the point where I could blitz through it in a few hours whenever I felt like replaying it again, and the number of times I've played it through while still enjoying it is probably the main reason it's in my top 10.

7. Illusion of Gaia (called Illusion of Time in Europe and Australia) - A SNES game that most people seem not to have heard of. It's a fun action RPG game with a solid story and cast of characters. Nostalgia is a large reason why I count this game in my top 10, but the game itself still holds up today. It also has the distinction of being the first and almost only video game to ever make me cry, because young Jorick couldn't quite handle some of the shit that went down in the story.

6. Dragon Age: Origins - This was a hard one to place. Played the shit out of it, loved it, but hard to compare to some of the other games on the list. It combined two of my favorite things in games: RPG elements and tactical fighting. It also helped that the story was pretty good shit and the characters were generally well fleshed out. The world itself was kind of the star though, with all the great lore popping up all over the place. It was one of the few games that made the extra reading in books and journal entries and such feel like a worthwhile experience instead of a tedious thing to ignore, and that alone earns some points in my book.

5. Dark Souls 1 & 2 - Already breaking my rule about one entry per series, but fuck it. Both games are pretty equal to me, in that they're both great. I love games that don't hold my hand the whole damned way through and present real challenges for me to overcome, and those two things are Dark Souls in a nutshell. I've spent over 100 hours in each of them separately, and they're still fun to me. That says a lot, considering how I get bored of most games after a couple hours and never bother with them again.

4. Yoshi's Island - It was hard to pick between this one and Super Mario World, but in the end I had to decide that the higher quality game had to win out over the one I had more nostalgia for. Yoshi's Island is the best platformer game I've ever played, bar none, and I rather enjoy platformers so I've played quite a few of them. It'd deserve a top 10 spot just based on how great the game feels to play on a basic level, with jumping that has just the perfect amount of slipping and sliding around to make you feel like you're in control of something with actual weight and momentum behind it, but the other mechanics of shooting eggs and having your life based on keeping baby Mario safe are great additions to the typical "jump over this gap and the next one and so on until the end of the level" formula of platformers. The art style is pretty great too, probably one of the best looking SNES games ever, so bonus points for that.

3. Fallout 1 & 2 - Since I already broke the single entry rule, fuck it, this is another one where it was hard to pick one over the other. Remember that thing I said in the Dragon Age: Origins explanation about loving RPG stuff and tactical fighting? Fallout 1 & 2 had a large hand in getting me to love those things to begin with. Remember that thing I said in the Dark Souls explanation about loving it when games don't hold your hand and instead give you a real challenge? Fallout 1 & 2 were some of the first games that made me work through frustration and difficulty to get to that sweet feeling of victory on the other side. The modern revivals of the series can get right the fuck out of my face with their mindless fighting and how they baby you along to the right path, these two games are what Fallout is all about.

2. The Elder Scrolls III: Morrowind - I've mentioned playing some games on this list for over 200 hours; Morrowind makes those look like jokes. I've played it frequently over the lifespans of two original Xbox systems, two Xbox 360s, and on my computer, and in total I've easily surpassed 1000 hours played in this game, probably closer to 1500. It's kind of disgusting, but it's also so damned good. This was the game that first introduced me to the rich lore of the Elder Scrolls world, and it was my first experience with a truly open world game where you can do damn near anything. It's another one of those games that throws you into the world without much to go on and then tells you to get out there and do shit. It's not so heavy on the challenge side of things, but it more than makes up for that with the freedom and lack of treating the player like a child. The graphics don't really hold up at all, and the combat wasn't all that great, but it was a fantastic experience every step of the way. It really gave that feeling of being an adventurer on an epic quest, along with that ever-present feeling of freedom to do as you please, and that combination is something I've yet to find in another game. If not for those couple flaws I listed, Morrowind would probably be my #1 game.

1. The Legend of Zelda: A Link to the Past - This shit right here was my fucking childhood. It was one of the first games I ever played, and I played it for hours and hours and hours a kid. Couldn't even get past the first part of the game and into the Dark World until I was about 10, and didn't actually beat the thing until I was 15, and that felt like the high point of my life for years man. This is one of the very few games I can actually play over again and still enjoy, and I love it every time. It's a fucking masterpiece of game design, and even at its worst points (such as the water and ice dungeons) it's still great. The combat is a perfect example of a simple concept done so well that you don't even need complexity to make it compelling. Everything from the music to the sound effects to the art direction are just fucking wonderful. I cannot think of a single negative thing to say about the game, and that's probably why it's got the top spot of my list locked down. I could go on for many paragraphs about why A Link to the Past is so damned awesome, but I think I'll just cut myself off here instead. I dunno if any other game will ever take this top spot away, because the combination of amazing game and hefty nostalgia is goddamned formidable.

There's currently no way to delete PMs, but it's one of the many items on the list of site improvements to be made whenever Mahz has the time to work on it.
Dervish said
Ninja Turtles, maaaan.Way to fail your childhood. :[ Or read my cartoon reviews.Bad Jorick is bad.


Eh, I was never really into the ninja turtle thing. Always struck me as a really stupid idea, even as a kid.

Also nope, didn't read your cartoon reviews because fuck you. :D
Dervish said
Sup Rocksteady


I have no idea what that guy is even from.
Name: Do as you please with the name.
Faction: Moths
Animal/Etc: Rhinoceros
Special: Rage empowerment. Anger = higher strength, speed, and damage resistance.
Yep, definitely a good idea, added it to the list.
Kasim - Rheinfeld

Kasim was quite disappointed to be dismissed out of hand as an annoyance, but he did not let it show. The moment he saw the woman's face he knew that he'd been right to pursue this one. He was almost certain that the Templar Order would never allow someone of demonic ancestry into their ranks, so this Moira, if that was really her name, was surely not supposed to be here. The only question that remained was what exactly was she after, and given the way she seemed to be following Davian... Kasim followed her, resting his left hand casually on the hilt of his short sword.

He sent out a telepathic message again, while catching up to the woman. This time he directed it to all of the Queen's Blades in the group, Taigyn, and Davian. "This woman has red skin, some kind of demonic blood in her, obviously not a real Templar. Says her name is Moira Drafitee, probably a fake name. She's following after Davian. I'm going to pursue and try to distract her. Don't get caught with your pants down, Davian."

Message sent, Kasim hurried his step to walk beside the woman. "Aw, don't be like that. I've been on the road without any fun for too long, and I love exotic types." He lowered his voice, so only she could hear his next words. "I saw your red skin, and I know what it means. I figure you're not supposed to be here, but I'll just keep that between us." He kept on speaking with barely a break, voice raising back to a normal volume and in the smug tone he used when boasting. "I've bedded countless women, humans and goblins and orcs and even an ogre once. Short or tall, fat or small, I've fucked them all. You seem like you'd make for a lively roll in the hay, Moira, and I guarantee you won't walk straight for a week after I'm done with you." Kasim gave her his best charming grin. "So what do you say, wanna go find some nice secluded place and have some fun?"
Zin - Rheinfeld

Though Zin was unable to get a word in edgewise, the exchange between Davian and Alida went far better than she expected. The Templar fellow seemed to possess some tact after all, and his argument for Alida staying away from the barn was a good one. He could have done without the rude comments at the end, but at least it hadn't come to blows as Zin had feared it might. She opened her mouth to speak and was about to suggest they get going to the meeting when a voice filled her head.

"This woman has red skin, some kind of demonic blood in her, obviously not a real Templar. Says her name is Moira Drafitee, probably a fake name. She's following after Davian. I'm going to pursue and try to distract her. Don't get caught with your pants down, Davian."

She recognized Kasim's voice, but she was surprised by it nonetheless. In all the time the man had spent talking to her he had never mentioned telepathy as one of his skills, and he had boasted quite a bit about his various skills on the ride to Rheinfeld. Zin wasn't sure who else had heard the message, other than Davian based on the comment at the end, so she changed gears and shared the message instead of suggesting they get moving. "Kasim, one of the Queen's Blades here with us, just contacted me telepathically. He says there's a tiefling woman disguised as a Templar here, going by the name Moira, and that she's following Davian." That struck her as odd, that someone would choose Davian as a target instead of Taigyn or Alida, which led her to an obvious conclusion. "She's probably here to disrupt the meeting by harming the leaders. I think Davian also received the message, so he should be on guard, but we need to alert the rest of the soldiers to the danger so they can help find and capture the woman. Alida, could you take care of that? The Republic soldiers are far more likely to listen to their own leader than to a woman they do not know."

Although she wanted to rush out and make sure Davian was okay, Zin instead resolved to stay with Alida and do what she could to keep the woman safe. Davian himself had said that the Republic leader was more important than him, and he was right about that. She could only hope that the other Blades were keeping Taigyn safe as well, and trust in Davian and Kasim to deal with the infiltrator until the soldiers could be made aware of the imminent danger.
After spending some time moving armor away from the door, Kalia eased it open slowly, taking care not to knock over any of the discarded metal strewn about the floor. She was able to get it open far enough that she judged that even the largest man following behind them would be able to get through without needing to open it any farther. For a moment she considered just hurrying on ahead, but the thought of someone bulling their way in and slamming the door into some of the armor she hadn't moved was enough to stop her.

Kalia stepped out from behind the door and saw that some of the other people were already nearing the door. She spoke to them with a hushed voice, hoping that it did not carry to the source of those footsteps. "I cleared some old armor away from the door to open it quietly. Don't push it open any further or you might knock some down and draw attention."

Rather than waiting for them by the door, she turned back and carefully made her way through the room. There were many ways to go, but she immediately discarded the idea of heading to the left, as that would be heading toward the footsteps that worried her so. The path to the right offered a couple options, but neither of them seemed particularly appealing. The bridge was tempting, but all the other such walkways now reduced to heaps of rubble seemed indicative of the standing bridge's strength or lack thereof. That left the spiral stair, so Kalia headed toward it. She could go up, but why bother? It seemed to her that the most easily accessed exits to this structure would be on the ground floor, so that had to be the best place to look for a way out.

Kalia once more forged onward without waiting for the others and headed down the stairs, stepping lightly and cautiously to avoid making much noise.
No, there currently is no such handy staff list as far as I know. I'll write one up for you.

Mahz - Admin and site owner.
Contra Fates - Admin
Lillian Thorne - Mod
Sherlock Holmes - Mod
HeySeuss - Mod
Kangaroo - Mod

Also, there are no section specific moderators on this forum, so all of them do mod work in all the sections as needed. If you need to get in touch with a moderator about anything I'd suggest trying Lillian, Sherlock, or HeySeuss over the other three, as they are the most active moderators. You might be waiting anywhere from days to weeks to hear back from an admin or Kangaroo, depending on how busy they happen to be at the time.

EDIT: Damn, you beat me by 10 seconds Lillian.
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