gamer5 said *Snips ignorance about lasers*
Yeah i'm not even going to both educating you on the fact that lasers lose intensity over distance in a vacuum.
Railguns are also good weapons - since they are electromagnetically accelerated projectiles there is no usual reaction to firing non-self propelled projectiles. They will also travel straight - the gravity of most worlds is just not enough to stop something traveling at Mach 6 or faster today while considering by the time we have space based railguns for long-range engagements their projectiles would probably achieve speed of few dozens of Mach more then enough escape gravity of most areas in space. In the quite realistic weapons of humanity in Halo their standard shipboard MAC cannon fire 600 t projectiles at 30 km/s (with the highest speed being 4% speed of light with 3000 t projectiles in the orbital MAC stations).
Railguns are in fact the single most viable weapon in space short of weaponising asteroids.
Missiles equipped with advanced guiding systems to evade getting hit with countermeasures, baits and limited AI would be also deadly weapons - they would be more like a really smart suicide robot then just a missile.But in all space battles there would be one crucial part - your computer systems which would calculate enemy ships positions in the future (and tell where you need to fire to hit them when your attack reaches them) as well as the maximal cone in which the enemy ship cloud maneuver (until unknowingly far inertia free engines are developed maneuvering a ship out of a barrage or railgun projectiles will take hours) and so on. In the end who has the best computer system and knows his enemy's capabilities the best wins AKA in the end it all comes to how good a brain (computer) and how much information about your enemy you have.
If your enemy has railgun point defence and adequate sensors missiles become literally useless weapons in space. Not just slightly useless but completely because their point defence can shoot down more missiles than you can launch and STILL have ammo to hole your ship with.
ASTA said I'm going to let you figure out the tactical flaws in fielding a spinal-mounted DEW in a three-dimensional environment.
If you haven't built your ship like a handicapped engineer who's idea of good design comes from popular science fiction your ship is able to rotate about all axis as fast as a turret could AND present a much larger weapon to the target. The same applies to railguns.
In short. There are no tactical flaws in fielding a spinal mount DEW or KEW unless you have SEVERELY fucked up in your starship design.
The irony is crushing.
Says the uneducated fool who thinks that a spinal weapon in space is in any way a bad thing.