Avatar of Karisma
  • Last Seen: 1 yr ago
  • Old Guild Username: Nenny
  • Joined: 11 yrs ago
  • Posts: 129 (0.03 / day)
  • VMs: 1
  • Username history
    1. Karisma 11 yrs ago

Status

Recent Statuses

8 yrs ago
Current @Kautalya square up m8
1 like

Bio

woah

Most Recent Posts

aww yisss zombiessssss



Name:
Cecily Maison
Age:
Eighteen
Bio:
Cecily was had always been a quiet and odd child. She found solace and peace in desolate places. Rather than going to a diner or a karaoke place with her friends after school, she would visit abandoned railroads, cabins, etc. Her parents were always supportive and wouldn't interfere; they had always known that Cecily had a different train of thought compared to kids her age.
Once the apocalypse turned the world into a chaotic mess, Cecily didn't even appear phased. For the first few weeks, she survived alongside her parents. However, that didn't last too long. They joined a larger group which eventually had a nasty fallout, taking her parent's life alongside. Now Cecily travels and scavenges on her own.
Weapons:
Axe, Slingshot & Crowbar



Cartwright said
Well well well! If MrHi doesn't object I'll be more than happy to accept.If you want I could PM you some stuff that has happened to Kain and Nixon.. But nothing too current! I can't spoil ze rp :3


yuss pls

I've heard there's been a gazillion parts and I don't even remember what was happening in the part I left off on kdjdksjsncpfnf
GUESS WHO'S BACK AHHah

"Why bother?"


HUMAN
Name:
Chieka "Chick" Keatings
Age:
19ish; She's kinda lost count over the years.
Gender:
Female
Personality:
Chick used to be a clichéd goody-two-shoes girl who would cry over the smallest things. However, due to the circumstances that she found herself in, her personality took a turn for the worst. Now she's sarcastic, rude and bitter about everything. She's completely devoid of any optimistic thoughts that she may had had before.
Relationships:
During the time that she was held by the manager, Chick spent most of her time with Rand.
Bio:
Chick was an unwanted person back in her hometown before she got taken. When she got kidnapped, she was taken to a hotel where she was being held captive by a supernatural, Kain, who eventually gave her a chance to earn her freedom. While trying to escape, she met another prisoner, Daniel, and together they tried their best to leave that wretched hotel. But obviously, things didn't go as smoothly as she had hoped. Eventually, they all got separated and each had to deal with their own problems.

Once again, Chick became the property of another supernatural, Nixon, and any hope that she had had of escaping was gradually diminishing. To her surprise, he turned out to be just fine. They met Kate and eventually, one thing led to another, and Chick found herself back in the hotel, where she got caught and imprisoned once more. However, there was no getting out of this one. She was met with a grim, dark figure in the cell she was being held who slashed at her until she felt numb, and her consciousness slowly slipped away from her. But instead of waking up surrounded by light and clouds and angels, Chick woke up to another dim room. Somehow or the other, she had survived and was now confined by the man that started it all, the manager.
Other:
Returning Character....mehbeh?
(MENTAL)

"How dare you? Standing around deciding my future. I am not a prize to be won!"


Name:
Jasmine
Age:
17
Gender:
Female
Species:
Human
Powers/Abilities:
Jasmine is a very fast and nimble girl. While on her roaming around, after fleeing the palace, Jasmine learned martial arts and ways to defend herself the hard way.
Fairytale:
Aladdin
Part in Story:
Princess of Agrabah
History:
Jasmine grew up in the palace of Agrabah, with her father, the Sultan. To many, being a princess would be a priviledge, but to Jasmine it was just a burden. Jasmine longed for a life outside the palace where she was free to do as she liked. Some place where she was able to decide for herself.

The duties of a princess tired her but she could no longer take it when her father announced that it was time for her to marry. It was a law, when a princess turns of age(16years old) she needed to marry and further the family line. Her father, who didn't understand her wishes, dismissed her opinions.

Ultimately, Jasmine had enough. She rounded up some of her things, traveling light, and left the palace with Rajah. In town, she met with Aladdin. But as soon as she caught sight of the guards, she fled, never again returning to the palace. She finally got the adventure she was wishing for.

Personality:
Jasmine has always been a free-spirited, rebellious, bold girl. However, she is a strong believer in true love. Aside from her cunning nature, Jasmine is also kindhearted, even if she doesn't show it much.
Family:
The Sultan, her dad, is her only known relative since her mother is deceased. He is still alive and kicking.
Friends:
So far? Rajah.
Crush/Relationships:
None at the moment, since she never met Aladdin after that one incident in the town..
Other:

She's living with Rajah, her pet tiger and presently her only friend.
It's a really good game, huehuehuehuehue

yeyey sanks, It'll pro'lly be up tomorrow-ish.
Ooooo~
Can I have Jasmine reserved??

ALSOALSOLAL is this from the game, 'The Wolf Among us'?

Personal Information

"Hmm.."

Name:
Kiri Morishita
Sex:
Female
Age:
20
Date of Birth:
April 25th
Family:
Mieko Morishita (Mother); Shoma Fujisawa (Father); Sachi Fujisawa(Step-Mother)
Occupation:
Works at the local animal shelter near her place.
Partner:
TBA
Personality:
Quiet; Observant; Serious; Strong sense of justice





Combat Information
Strength(s):
Kiri has always had amazing accuracy; it's rare for her to miss a shot. She's quick on her feet and specially good at hiding.
Weakness(es):
She has poor endurance and stamina. Doesn't matter if she's a fast runner, she can never keep it up for too long. She's also a weakling when it comes to strength.
Other Tool(s):
She has a small shoulder pouch with a few rocks, a slingshot, goggles and rubber bands.



"We're all mad here, anyways."


Name:
Atticus Thatcher
Age:
18
Personality:
Atticus has never liked his name. His name implied a noble, manly, gentleman and that image was far from how Atticus behaves. Atticus is a quiet, withdrawn boy that lived his school days peacefully trying to get by. Although many would describe him as a plain, average joe, Atticus does have some redeeming qualities to him. He's a one track mind kind of guy; whenever he decides on something, he's willing to pull through till he makes it happen with a surprising stubbornness. Unfortunately, this barely happens since Atticus lacks any sort of motivation.
History:
Atticus grew up in a family of males only. His mother passed away when he was young, so he never really got to know her much. He has three older brothers who seem to be better at just about everything. While his dad is a simple, straightforward guy who tries to push his youngest son to acquire some sorts of ambitions in life. However, being completely overshadowed by his older brothers' achievements, anything Atticus accomplished was never enough. This caused Atticus to withdraw and keep to mostly to himself.
Greatest Fear:
Being burned alive, buried alive....almost anything that might possibly induce physical pain to him. He's a bit of a coward, ya see.
Other:
Prefers to be called Arty.
Gonnanananaa bump this up cause it sounds like such a good RP.

"Everyone dies eventually, so what's wrong with speeding up that process for some every once in a while?"

Name
Nicasia Radke
Age
20
Gender
Female
Class

Information
Nicasia grew up in a relatively normal environment; average parents, average grade, and an overall average life. However, she had her own unique set of moral values. You'd think this would make her the ideal Samaritan, but it turns out to be quite the opposite. Never realizing that there was a blurred line between her rights and wrongs--compared to everyone else--Nicasia grew up believing everyone around her was just plain stupid. Thus, she felt an immense sense of superiority towards anyone who wasn't her. And when she couldn't handle other people's 'stupidity' she'd...to put it in the simplest terms...snap. Around the time she was just a kid it was just labeled as a tantrum, harmless outburst or a misbehavior on her part. However, as the years passed Nicasia got more elaborate with the way she expressed herself. The number of arson cases and missing children increased tenfolds.

Little by little, her parents began picking up on her odd behaviors and were becoming wary of Nicasia's odd personality. It got to the point where they would search her room or follow her whenever she left the house unannounced. One day, her mother stumbled upon Nicasia's little hideaway right in their own basement. That's where she found a number of Nicasia's trophies of the children she murdered. Or in Nicasia's words, the ones she managed to "save." Eventually, the police were called. An investigation was put forth and Nicasia, who was completely caught off guard, had to plead guilty to the murders of ten kids. At the time she was 15 and got sentenced to life. A few years later, she got scouted by some weird facility and decided to go for it. Prison life was getting a tad boring for her anyways.
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