Avatar of Kestrel
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    1. Kestrel 11 yrs ago

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Valeric said
Well, you did say spirits could be anything so he just assumed anything would be okay. You didn't tell him the power-levels involved (although I think it's explained in the OP).


I understand the suggestion, but there's two issues with that;

1.) Alpha mentioned it and I confirmed it, which happened before the submission of his CS.
2.) The character sheet thread.
You know the oddest thing just happened. I clicked on this thread and all of a sudden my shirt is white.

I mean hi. Welcome.
Freeshooter92 said
Well, the weight penalty means he can't move very quickly with it. But, I can see I can't have what I want (extreme fire rates), So I'll just withdraw.


Well, up to you. GL with the rest of your games.
Retribution: A terrifying weapon, Retribution is a beast the likes of which is rarely seen. Meridia refers to it as an 'autocannon' however. This monstrosity fires 30mm rounds at a terrifying rate of fire for a gun of it's size. The weapon is so huge in fact that it cannot be fired full auto without 'deploying' and bracing it, a process which takes roughly fen seconds and limits the firing arc to 180 degrees horizontally and 90 degrees vertically. The weapon consist of a large body, a meter long barrel two-part barrel with recoil compensator and muzzel brake, two large metal shields to provide cover, and a handle on the top for carrying it when it isn't set up. The weapon also consist of a large backpack that contains and feeds it's ammunition, which further restricts it's wielders movement.

Alright, this is kinda why I don't want automatic weapons. Taking for example some of the other ranged weapons in consideration, we have bows or spears or primitive guns. While I could've gone with something like a mounted crossbow with a makeshift shield, the spraying ability makes it either far too powerful, or well... No time to deploy. It's either OP or useless, depending on the situation.

Also, all weapons are summon-able at will also and effectively have infinite ammo, so the weight penalty doesn't work out.

Activated ability: Hellstorm. Triple the weapons fire-rate for a short time whilst giving the weapon incendiary effect. CD: 10

That's basically a 3x AGI multiplier. While there's no consistent rule on this, raw power-ups are on average 1.25 multipliers, or 1.5 with some hefty drawbacks.

Mercy: Meridia describes this weapon as a 'Grenade Machinegun.' This weapon consists of a large body, with a 2 foot long smooth bore tube. It is fed by a double drum magazine loaded with the aforementioned grenades, and, like Retribution, is carried in a similar manner to a chainsaw when not deployed. Also like retribution, it must be deployed for maximum effectiveness. Unlike retribution, the weapon has negligible recoil, and it's ammunition has a heavy explosive effect. Unfortunately, the grenades have a much steeper drop and may fail to detonate, limiting the weapons range.

This one is better balanced, assuming a limited rate of fire, but remember the power as a rook is determined by your POW stat.

Activated ability: Thunderstorm: Doubles the blast radius (10 feet to 20 feet) and applies an electric effect to the ammo. CD: 10

How do you apply electric effects to explosions? Also does that mean a power boost of some sort?

Justice: This weapon is unique in that it isn't as large as the other two. Meridia calls this a 'Cryogun.' This weapon does however require a backpack mounted fuel tank similar to Retribution however. This weapon fires a stream of liquid nitrogen, which freezes most things on contact and generally chilling most targets to death. A cruel way to die indeed. It fires the stream in basically a narrow cone of fluid, and as a pressurized fluid gun, it has a fairly short range. The weapon may also be used equally well on the move, and doesn't require a set up.

This would work, but remember the power as a rook is determined by your POW stat.

Activated Ability: Hailstorm: Doubles range and width of the stream, while also adding razor-sharp shards of solid ice into the mix. CD: 10

Whelp, you know the drill on actives by now. See if you can nerf it a bit to be more like the accepted characters' their actives in powers. There's a link in the OP to the character thread for reference.
Alphakoka said
But still no gatling gun allowed.


Yeah, that is a thing. Powers, unlike spirits, are limited. Don't expect getting away with automatic streams of bullets and such. Also flight costs an ability slot ;p
Freeshooter92 said
So, what can my spirit be? Is anything Sci-fi okay? I had a really cool idea but it involves robots that don't look like ugly heaps of brass pipes and valves.


Spirits can be anything, Hell, I made an NPC with a floating cybernetic eye for a spirit ;p

Fallenreaper said
Kestrel...I just noticed something about the Free Billy hider... It lists Eowyn, Arlette, Mari, Remia but it seems Nathair is written in invisible text. :P


Don't be silly. It's right there...
Fallenreaper said
Then you should be flattered as I used your mission idea for the RP Blood Act instead of common classes to learn magic. :p


Blood Act, Legend of Renalta... It seems I started a revolution. [/shoulderpat]
Fallenreaper said
I told him that after I saw he posted into the OOC which I used to show him the achievements in a discussion over another rp. Oh boy... what have I done? XD


No bigger compliment than people stealing your systems ;)

*waves* hi brovo :D

Valeric said
Thanks to this RP I will now forever remember how to spell Rendezvous.


Honesty bids me to say I originally used google to spellcheck it ;p
xAsunaWolfx said
Because it can be offensive.

http://youtu.be/fHMoDt3nSHs?t=3m22s


You don't seem them promoting one certain religion ( Don't mix this up with them giving the history of it, think of it as a church sermon way. However, religion has influenced that past heavily with ancient empires, etc, etc.). It's almost respectful to give both equal grounds if it needs to be talked about.

Not at all. religion and science are completely different things and should be separated. Sure we should still learn about the influence of religion and the background, but beyond that is not the responsibility of a history class. In fact, I think schools shouldn't teach religion at all, but that's another topic I don't think is worth getting into right now.

However, covering creationism is, and I'm very sorry, teaching ignorance. It has absolutely nothing to stand on. If you want to ignore all evidence and believe that for yourself, go ahead, but don't institutionalise it like it's actually equal to empirical data or rational thought. I think teaching creationism is fundamentally and morally wrong. Rather than explaining how something works, how people came to that conclusion and what data was used and observed, you're saying "Go read this book and don't question it." You're teaching top-down, using authority as an argument, which is a very bad form of argument, or teaching for that matter.

Also;



Or don't talk about it at all. I bet schools do not want to deal with mobs of angry parents/ students.

"I'm a policeman and I don't want to deal with angry mobs, so I decided not to approach delinquents because they may not like that."

It's a stupid argument. It's a school's job to prepare young persons for college and adulthood and to teach them about the world we live in, not to please people who aren't comfortable with facts like evolution.

I myself am in school, and history is... often on the back burner by many students. It isn't worth changing what is already there :/.~~~anywho,

I find that a very awkward position to be in for someone who decided to start a thread on a debate on where we came from and how we became what we are today. 'cause, you know, history teaches just that.

No matter where you look, there is uncertainty somewhere, a "scarcity of information". Of course, most do not feel uncertain with their own belief.

The beautiful thing about science is that it learns from it's own mistakes and acknowledges it doesn't know everything. If you find strong evidence you can change the world. It's flexible, which makes it such a good model.

I mean, let's use a simple example. Say there's a cookie jar and two kids. Billy and Donald. One day, all the cookies are gone. The parents know that Donald is a rascal and blame and punish him for stealing cookies. However at dinner-time, it turns out Billy isn't hungry at all. Creationism exclusively uses meta-knowledge and essentially goes like "Nope, it was Donald! He always been like that and I am confident in my belief!" While more rationally minded people would question their assumption and explore the question why Billy isn't hungry.

Turtlicious said
Ok, is AsunaWolf like a Wolf-kin, if so can we just disregard what that person thinks on science? They don't even know they are a person.


I see you're having a bad day. I'm very sorry. Hopefully this attention will make it better.
Yog Sothoth said
nice way of showing how much of an asshole you are. you're just proving my point about how atheist like you are ignorant dicks like the religious extremists. you sir are sad and pathetic


A philosopher does not simply think about life and the universe, they attempt to communicate and spread their philosophies. After all, their thinking is useless if they can't explain their reasoning to others. Philosophy has always relied on rhetoric ability to make an impact on others. If you see this as an attempt to spread your knowledge and ideas, you are mislabelling yourself. Not in the least even, considering you degrade yourself to replying on an emotional level and having it take precedence over your argument. Things like this post exactly, make you lose all kinds of credibility as a philosopher, or debater, or well... Anything. If you want to be taken seriously, you need to reconsider the way you communicate and whether your sense of self esteem takes priority, or your argument.
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