Avatar of KingTip
  • Last Seen: 6 yrs ago
  • Joined: 10 yrs ago
  • Posts: 69 (0.02 / day)
  • VMs: 1
  • Username history
    1. KingTip 10 yrs ago

Status

Recent Statuses

8 yrs ago
Current I'm back a little bit early, will start posting soon.
8 yrs ago
I'm gone for a week, be back around the 7th.
8 yrs ago
WAIT! I'M BACK!!!
9 yrs ago
Hear that? That's the dice rolling.
10 yrs ago
Got a new job at Strex Corp Synernists Inc!

Bio

User has no bio, yet

Most Recent Posts

@TJByrum Am I good?
Olldar, the Creator. Olldar is known to have created the island, and it's inhabitants. Olldar is the power of good, he drives away the evil of night. Igtarr, God of Night. Igtarr is the polar opposite of Olldar. Igtarr existed as the dark surrounding the light of Olldar. When Olldar created Humans and Beasts, Igtarr created Demons. Igtarr has reigned terror during night, but when it becomes day he hides. he hides from the great, pure power of Olldar.
Olldar and Igtarr have had many quarrels since The Creation. The most notable of which was correctly dubbed "The War of the Gods". Olldar had bestowed gifts upon special individuals, which had angered Igtarr. The gifts included the powers of Time, Oceans, Fire, and Unlimited Knowledge. Igtarr hated that Olldar would just give away his powers all willy nilly, so he organized an evil league of demons to attack the powered Humans. When Olldar found this 'league' he got so mad he personally attacked Igtarr. He sent everything after him, including the Humans, which followed him. From the Island this battle looked like a light show, only with darkness sometimes surrounding the light. Igtarr dug a hole into Olldar and forced him to step back. Pure light spewed from his wound, weakening him. He gave all of his might and completely swallowed Igtarr, and banished him to the Moon. Whether he will ever return is still a question.
The Humans, after witnessing that Olldar was not all powerful and could be wounded, split into two groups. One that followed Olldar, led by the Time Demigod and Ocean Demigod. The other that follows Igtarr, led by the Fire Demigod and the Unlimited Knowledge Demigod.

(Olldar: 4
Igtarr: 4
Olldarian Religion: 2
Igtarrian Religion: 2)
@Takashi rolls a: 1!
You attempt to scoop a wad of Mint Chocolate Chip ice cream, but it seems there isn't any... You get sad and start eating some vanilla ice cream until you throw up. (-1 next roll)

@ArenaSnow rolls a: 4!
You gather your Orcs! Are they the finest? You roll a: 2! Nope. Not the finest, pretty sub-par. You start to march towards the nearest human town with your sub-par Orcs! Do you receive great riches? You roll a: 6! You recitative great amounts of riches! You loot an enormous amount of gold, and stock it all in your loot bags. Suddenly, as you start contemplating how much glory you're getting, a bag splits and send gold flying straight towards you! You must ROLL TO DODGE! You roll a: 1! You get hit right between your eyes and are knocked out cold (-2 to anything related to the outside world while unconscious). Your Orcs are wondering how much glory they have after demolishing this poor human town. You roll a: 4! You are known as 'The Conqueror' to all humans, and they rightfully fear you.
The year 2236 is when humans finally gained interstellar travel through dark matter. They quenched their thirst for interstellar colonies. Since the humans were so afraid of alien invasions when they were on earth, they decided to be a peaceful empire and spread interstellar knowledge to all aliens they encountered. Little did they know another race in the Andromeda galaxy had gained interstellar travel, and they weren't as friendly. The Seldish empire conquered any and every planet they came across. They both forged great empires in different galaxies, then when they decided to take the leap and go intergalactic, they met. They made peace and stayed in their own galaxies. Now the year is 2879, the humans have just been exterminated by a supernova that blew a little too close. Most of the Seldish empire perished in a giant black hole that consumed the center of their empire. Now what races will rise, with the great Human race extinct and the Seld in a very weakened state? Could a new race establish the first intergalactic empire? Only time will tell, in Create an Interstellar Nation!

My first nation RP on this site :P

Here's the application:

Name:
Race(s): up to three
Homeworld:
Who did you gain interstellar travel from?: human or Seld
Controlled planets:
Homeworld star name:
Galaxy: Milky Way or Andromeda
History before interstellar:
History after interstellar:
Religion: if any
Spacecraft technology:
Anything else:

Race application:
Name:
Appearance:
What element based is it?: if you have no idea what this is just put carbon
Advantages:
Disadvantages:
Lifecycle:
Anything else:


Look good?
@Takashi Rolls a: 2 (-2=0)
"God is away right now, please leave a message after the beep and he'll get back to you later.
@ManiacMaestro Rolls a: 5!
Maniac Yells furiously at the voicemail after the beep, and God does get back to him! God apologizes and happily changes the lava into vanilla ice cream. Everyone eats a little and gets +1 next roll!
You roll a: 6!
Your fire was set magically between your hands, scorching the entire expansive field. The fire burns all of the field, and even seems to burn through the dirt and rock itself! Your fire has destroyed the entire part of Earth's crust that you stand on! You must ROLL TO DODGE!(More like be able to survive in lava or fly)
You roll a: 1!
You fall into the magma of the Earth's inner layers burning to a crisp. You lose -2 to your next role and must pass a death role each turn!

ROLL TO NOT DIE: 4! You survive in the lava.
Hello all! This is my first RP on these forums, and it's a pretty light and simple one.

The action results are defined by a six-sided die roll:
[1]: Epic Fail. Your efforts only worsened your situation.
[2]: Fail. Your skills or luck were insufficient.
[3]: Meager success: The situation didn't improve by as much as you have intended.
[4]: Success: Your efforts were sufficient to achieve your goal.
[5]: Epic Success: Your skills and luck have combined to ensure your success.
[6]: Overshot: Your efforts were more than required for the goal's completion, and your luck is such that unfortunate side-effects are inevitable.

Basically, you can post what you want to do, and the GM will resolve it with dice.

*Note that if your action forces someone else to do something, your action will be disqualified that round. Ex. Bob: "Mitchell kills himself" *

If at any time something threatens a player, that player may make a roll to avoid the threat.

For each action, any number of rolls may be made, as determined by the GM.
Primary causes for multiple rolls include, but are not limited to:

* Actions explicitly composed of multiple actions
* Actions that imply other actions that are not declared free

For every dodge roll, any number of additional rolls may be made, as determined by the circumstances, and any skills or special effects applied to the player.

If you are Stunned, Dazed, etc. you will receive a temporary penalty to overall or individual rolls, this penalty lasts until something you, or someone else, does to fix it.
If you receive a long-term effect that has the potential to alter itself, you get an Effect Resistance roll immediately after your action is resolved to determine the spread and consequences of the effect.
If you are Unconscious, whatever penalty you receive will not reduce your roll score below 2, unless stated otherwise.
If you receive a mortal wound but are not killed outright, you need to pass a roll to dodge death at the end of every turn. Only bad rolls here will provide penalties to survival rolls.

You can spend your turn to help another player achieve his goal.
You can also spend your turn to botch another player's action.

I will be the GM...

So- You wake in a expansive field, what do you do?
Hello all! This is my first RP on these forums, and it's a pretty light and simple one.

The action results are defined by a six-sided die roll:
[1]: Epic Fail. Your efforts only worsened your situation.
[2]: Fail. Your skills or luck were insufficient.
[3]: Meager success: The situation didn't improve by as much as you have intended.
[4]: Success: Your efforts were sufficient to achieve your goal.
[5]: Epic Success: Your skills and luck have combined to ensure your success.
[6]: Overshot: Your efforts were more than required for the goal's completion, and your luck is such that unfortunate side-effects are inevitable.

Basically, you can post what you want to do, and the GM will resolve it with dice.

*Note that if your action forces someone else to do something, your action will be disqualified that round. Ex. Bob: "Mitchell kills himself" *

If at any time something threatens a player, that player may make a roll to avoid the threat.

For each action, any number of rolls may be made, as determined by the GM.
Primary causes for multiple rolls include, but are not limited to:

* Actions explicitly composed of multiple actions
* Actions that imply other actions that are not declared free

For every dodge roll, any number of additional rolls may be made, as determined by the circumstances, and any skills or special effects applied to the player.

If you are Stunned, Dazed, etc. you will receive a temporary penalty to overall or individual rolls, this penalty lasts until something you, or someone else, does to fix it.
If you receive a long-term effect that has the potential to alter itself, you get an Effect Resistance roll immediately after your action is resolved to determine the spread and consequences of the effect.
If you are Unconscious, whatever penalty you receive will not reduce your roll score below 2, unless stated otherwise.
If you receive a mortal wound but are not killed outright, you need to pass a roll to dodge death at the end of every turn. Only bad rolls here will provide penalties to survival rolls.

You can spend your turn to help another player achieve his goal.
You can also spend your turn to botch another player's action.

I will be the GM...

So- You wake in a expansive field, what do you do?
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