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    1. Kiwiwiwi 8 yrs ago

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8 yrs ago
Current Britons never never never shall be slaves
8 yrs ago
Rule Britannia, britannia rule the waves.
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8 yrs ago
Anyone know about the banana technique?

Bio

I'm actually an old boy, I forgot my password, lol, but it's better my old account is forgotten... I don't want to talk about it...

Most Recent Posts

Done finally ;) ;)
Important names - Staff sergeant Ba'is, corporal Yamada, private Willis, the rest are about twenty or so humans and Ualos, blue aliens.

Ages - 17-35

Species - Human and Ualos, blue humanoid aliens who are only slightly larger than the average Human.

Role - They are a squad of UGCP marines within the 625th marine and paratrooper assault corps, otherwise known as MAPAC, stationed aboard the Empirion waiting for further orders from UGCP high command.

Gender - Mostly males with around three females including corporal Yamada, the Ualos, according to tradition, only let men go to war.

Characters -









Personality - the squad as a whole try to have a good time making sure that moral is super high, the Ualos on the other hand are very serious and brooding.

History - though the squad is not very well known it has withstood many battles and lost many men, especially so for staff sergeant Ba'is, exiting his tenth and final year of service in the UGCP military.

Equipment - the squad is armed with the same armour and weapons as any other soldier in the UGCP (if it's alright to name the equipment)
- MK III shock battle armour
- MK III communications and targeting helmet
- emergency parachute
- compact meal and hydration unit
- Computerised assault carbine
- standard bayonette

Ship - the squad is currently aboard the Empirion awaiting orders.

Activity - almost every day that is unless I have things to do, one of which is a youth tramp just next weekend.
Name - Corporal Yamada

Age - 24

Species - Human

Gender - Female

Role - Corporal/sniper in the 625th MAPAC.

Appearance -

Personality - Careful and considerate, making sure everything is perfect within the squad, soon to become a sergeant she keeps her cool and makes sure to live up to her rank.

History - She was born in a field hospital, daughter of a high ranking officer within the UGCP, her mother died as she was born. Brought up by the military she is respected by the Ualos despite her gender, especially by staff sergeant Ba'is, he nicknamed her "Jok'ra" or "Wasp" in Ual.

Equipment - she bears mostly the same equipment as the other soldiers, only having a long range "bone breaker" rifle which would turn most of her bones into dust if it weren't for the shock battle armour.

Ship - the Empirion
Name - Staff sergeant Ba'is

Age - 60/30 in human years

Species - Ualos, blue humanoid aliens who are generally strong and lean in physicality.

Role - squad leader within the 625th MAPAC.

Gender - Male

Appearance -

Personality - All Ualos warriors are required not to feel, the only time they are allowed to "feel" is in the event that a comrade perishes in battle or when they bring themselves to death.

History - he was born in the warrior caste of the Ualos, born and bred to fight for Ualos and it's allies. After training for most of his life he became a soldier of the UGCP, living on the frontlines for the next ten years of his life. If he does not die in the next ten years he will travel back to his own planet and die with honour in the gladiatorial battles, with his comrades of many races watching or sharing the same fate.

Equipment - his equipment is anything he is given to fight with in battle, taught to be proficient in every type of weapon, though, his personal favourite is the bayonette.

Ship - the Empirion
Important names - Staff sergeant Ba'is, corporal Yamada, private Willis, the rest are about twenty or so humans and Ualos, blue aliens.

Ages - 17-35

Species - Human and Ualos, blue humanoid aliens who are only slightly larger than the average Human.

Role - They are a squad of UGCP marines within the 625th marine and paratrooper assault corps, otherwise known as MAPAC, stationed aboard the Empirion waiting for further orders from UGCP high command.

Gender - Mostly males with around three females including corporal Yamada, the Ualos, according to tradition, only let men go to war.

Characters -









Personality - the squad as a whole try to have a good time making sure that moral is super high, the Ualos on the other hand are very serious and brooding.

History - though the squad is not very well known it has withstood many battles and lost many men, especially so for staff sergeant Ba'is, exiting his tenth and final year of service in the UGCP military.

Equipment - the squad is armed with the same armour and weapons as any other soldier in the UGCP (if it's alright to name the equipment)
- MK III shock battle armour
- MK III communications and targeting helmet
- emergency parachute
- compact meal and hydration unit
- Computerised assault carbine
- standard bayonette

Ship - the squad is currently aboard the Empirion awaiting orders.

Activity - almost every day that is unless I have things to do, one of which is a youth tramp just next weekend.


MAIN

Sheidinhal Ulidilei

Other names: Prince of Saldome, son of Ordo Dramaghas, friend to all, true king of Saldome.

Age: 19

Height: 175cm

about:
He is the son of High king Ordo Dramaghas, king of the north, king of Saldome. A tyrannical ruler who believes in the power of humans and that all things else are underneath them, basically turning inhuman creatures into slaves and pets. Though being the high kings son he does not think the same way, instead he believes in the connection between human and creature, all being equal, and because of that he is used as an envoy for the king, not having the same name and being prone to dangers. As to not directly kill his son, which would cause an uproar from the people as they do not know he is against their views, he sometimes sends mercenaries and assassins to kill him, framing the target nation and using this as an excuse to go to war, at the same time maybe assassinating his own son, though, he does not know that his father is the cause of the assassins.

Clothing and Equipment:
Sheidinhal wears a brown jacket with a green vest underneath, common envoy attire, a sword is commonly sheathed at his waist in the event that someone tries to murder him, which isn't uncommon. On his back are the notes and requests made by the high king himself, never taken from his back and never opened until at his destination.

Skills:
He is an accomplished swordsman taking lessons from the greatest weapon weapon master in saldome, besting even his father, the king, in battle which is another factor in the kings plot to kill him.
Sheidinhal is also learned in navigation and sailing, once commandeering a warship through a rocky shoreline in a storm, that is just a rumour, in reality he was at the wheel of a small fishing ship passing by a large rock at the side of a lone island, a child had somehow found himself on board and mistook it for a warship thus starting the rumour.


SALDOME

Ruler:
Ordo Dramaghas


Political structure:
A monarchy with a collection of different clans and/or vassals controlling regions belonging to the empire as a whole, each paying tribute in tax and manpower.

Regions, clans and vassals:

Fargroth - the northern lands, taking much of the flatlands and stretching up into the Ice wasteland.
The people of these lands are hardy and strong, able to handle great drops in temperature and survive in an almost empty region, the men are tall, lean and muscular, the women are, as well, tall and lean, making the people of these lands a good fighting force if any. There are many bogs and mangrove forests even if it is nowhere close to the sea, vast farmlands can be seen near the lower ends of the region while the north, as said before, are flat and mostly uninhabitable. A weakness in this region is the low birth rate and even lower survival rate, however, run by the general and clan chieftain, Torrin Bathumar, this region is mostly used by the great empire for military training.



Carrow - This region is in the control of the western coast down to Rothrun bay, it shares this bay with the Gretern region, this region also stretches up into the ice wasteland but most of its population stay by the coast. The many people of this land are expert fishermen, with one of the best fishing areas in the world they are a big supplier in sea food. The people are much like that in Fargroth, only shorter with a larger lifespan, staying closer to the warm beaches they have a higher birth rate than anyone north east of them. Although it is not the best in terms of manpower and land armies, Carrow is best used in the creation of ships, warships, battleships, trade ships. Carrow is under the control of Heltho Eildug, most loyal to the high king, also known as the master of trade (under discussion by the people) he has a trade route going across many seas.



Gretern - The capital region with the largest population of inhabitants, the capital city of Tronign lies within Rothrun bay, sharing its vast navy with the Carrow region which supplies the ships. There are many cities within Gretern which are loyal to the crown, this proves to be useful when enlisting soldiers into the military, apart form the many cities, Gretern shares its farmlands with the neighbouring region of Georri. The people of this region live mostly in the west near the cities and south with the farmlands, to the east is the Rotur desert, a haven for slavers and extremists, the temple of Quior was built in the centre of the Aurel mountains.



Georri - the southern farmlands, a relatively new region being used for farming, many towns within the region were made from forts used in the clan wars, almost forgotten by the empire they quickly populated it and made use of the fertile grounds and rocky coasts, home to many fish and sunken treasures from the clan wars. The people are shorter than most being farmers and fishermen, they aren't too loyal to the high king, almost calling him tyrannical, although, they care not for politics.



The eastern border/wall - The front lines, the border between Saldome and Arade, most of the land is desert and mountain being the perfect defence in the event of an attack by the Arade. A wall is erect on the border between the two nations supposed to show the might of the empire. Most of the population is military, being a second army region for those both served and serving in the military, the general and clan leader, lord Iose, made this region in the event that the eastern elves attack.



Architecture:
Think Germany

culture and history:
Before the rise of the Great empire there was war, a war between the clans of northern Erelith which lasted a hundred years. A hundred years later the war ended with one mighty alliance between the five clans, and with that victory came outrageous ideals. The high king wrote the codex, a book on all life, believing the inhuman creatures to be evil hellsent beasts from the fires below the earth, a land of death and suffering, from this book came the time of doubt, a time of enslavement for all creatures not human. All who live within the empires grasp believe in the codex, and the one true God, a being without name or form, living among us and showing us the way of life, but that god is being destroyed by the enemies of the empire, or so they believe...
Bump bump
Bumpity bump


Sheidinhal Ulidilei

Other names: Prince of Saldome, son of Ordo Dramaghas, friend to all, true king of Saldome.

Age: 19

Height: 175cm

about:
He is the son of High king Ordo Dramaghas, king of the north, king of Saldome. A tyrannical ruler who believes in the power of humans and that all things else are underneath them, basically turning inhuman creatures into slaves and pets. Though being the high kings son he does not think the same way, instead he believes in the connection between human and creature, all being equal, and because of that he is used as an envoy for the king, not having the same name and being prone to dangers. As to not directly kill his son, which would cause an uproar from the people as they do not know he is against their views, he sometimes sends mercenaries and assassins to kill him, framing the target nation and using this as an excuse to go to war, at the same time maybe assassinating his own son, though, he does not know that his father is the cause of the assassins.

Clothing and Equipment:
Sheidinhal wears a brown jacket with a green vest underneath, common envoy attire, a sword is commonly sheathed at his waist in the event that someone tries to murder him, which isn't uncommon. On his back are the notes and requests made by the high king himself, never taken from his back and never opened until at his destination.

Skills:
He is an accomplished swordsman taking lessons from the greatest weapon weapon master in saldome, besting even his father, the king, in battle which is another factor in the kings plot to kill him.
Sheidinhal is also learned in navigation and sailing, once commandeering a warship through a rocky shoreline in a storm, that is just a rumour, in reality he was at the wheel of a small fishing ship passing by a large rock at the side of a lone island, a child had somehow found himself on board and mistook it for a warship thus starting the rumour.


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