Name: Venua Hornraven
Aliases: Ven, The Painted One
Age: 26
Race: Human
Alignment: Chaotic Neutral
Place of Origin: Silver Marches
Gender: Female
Class: Fighter
Strength: 16
Dexterity: 14
Constitution: 15
Intelligence: 10
Wisdom: 10
Charisma: 8
Height: 5'6
Weight: 138lb
Build: Athletic/Toned
Eyes: Icy Blue
Hair: Dark Brown
Skin Tone: Fair
Racial Abilities: N/A
Tattoos/Scars/Piercings: Dark blue war paint on face and neckDay To Day Attire: [+] [+] Fitted hand-stitched leather & hide dress/garment, leather boots and wolf fur coat.
Strengths: Duelist (Skilled With the Sword), Relentless (Merciless at times), Survivalist (Able to live off the land)
Weaknesses: Hoarder (Tendency to store things), Alcoholic (She loves her ale a little too much), Profiteer (Greed above morals)
Daring * Resourceful * Obstinate * Cynical
Sexuality: Heterosexual
Relationship Status: Single
Personality: To most, Venua comes across as a rather cold person. Her strange getup along with face paint and equally strange hairstyle(long waist-length dreadlocks) not doing her any favours. However, she is not as cold as she may seem, as she gets friendlier to those she is familiar with. Highly cynical of the world with plenty of distrustful people around, she is not one to trust anyone lightly, but she will be loyal, however once her trust has been gained. Not one to take things lightly, she is serious and calm. She has a tendency to place greed over morals which does places a pretty big dent in the trustworthy department.
Venua is incredibly daring and fearless, always stepping in the face of danger, taking up new challenges along the way. She may be daring, but she is not reckless or impulsive. She knows how much to push, and how much would be too much. Intimidation is not something new to her when she has been exposed to it for more than half of her life so far. She faces her problems head on, usually resorting to violence instead of words. She sees someone who shirks their responsibilities and combat as weak and ill-willed. When it comes to intimate relationships, Venua is inexperienced, not having the chance to be in one so far.
Habits: Staring, Drinking Ale
Hobbies: Hunting, Potions/Salves Making
Fears: Imprisonment, A Bad Death
Likes: Gold, Alcohol, Roasted Meats, Fighting
Dislikes: Rules/Laws, Politics, Puzzles, Magic
- Swordsmanship: A huge part of Venua's young life was spent as a gladiator, and she has honed this skill to uncanny precision.
- Shield Proficiency: Can wield a shield well for defence purposes
- Armour Proficiency Light: Can wear light armours without it hindering movement or weapon usage.
- Armour Proficiency Medium: Can wear medium armours without it hindering movement or weapon usage.
- Survivalist: Living in the wilds for a big part of her life has enabled her to hone her survival skills greatly.
- Unarmed Combat Proficiency: Punches, kicks, wrestling, sweaps, throws and general brawling.
- Alertness: Keen to pick up on noises, people, scent, etc that are out of place
- Language(Common): Speaks, reads and writes in the day to day common tongue of humans.
- Athletics: Highly physically fit to carry out strenuous activities.
- Escape Artist: Work ones way out of tight spaces, binding spells, ropes, manacles and so forth.
- Acrobatics: Ability to flip and tumble both in and out of battle.
- Endurance: Ability to continue on fighting or running past the usual drop point.
- Toughness: Tough, resilient and resistant to pain/discomfort.
- Streetwise: Highly observant, she keeps a keen eye out within cities and towns for things of interest, people talking in alleys, etc.
- Move Silently: The ability to move silently or quieter than most would in areas such as bogs, loose rock, over leaves and in snow.
- Ride: Can ride standard mounts proficiently.
- Herbalist: Highly proficient in the recognition and gathering of ingredients for the production of potions, salves and natural poisons.
- First Aid: Tending to wounds, setting breaks, stitching skin and so forth
- Balance: Ability to remain sure footed when in precarious situations and while in battle.
- Tumble: Can fall gracefully and tuck and roll lowering chance of damage from extended heights.
- Ambidexterity: Equal proficiency with both hands no matter the task.
- Climb: Can move up slopes and steep inclines without penalty.
- Jump: Ability to make long or high leaps.
- Swim: Can swim without hindrance, including while in light armor and with pack.
- Hide: When holding still with minimal coverage or in shadows she will go unnoticed.
- Hunting: Proficient in the hunting of prey, be it creature or man.
- Track(Wild): Out in the wilderness can follow animals, people, carts(this includes dirt and worn paths)
- Use Rope: Can use grappling hook, climb rope, make knots, bind people.
- Simple Weapon Proficiency: All simple weapons such as club, dagger, gauntlets, staff, spear.
- Martial Weapon Proficiency: All martial weapons such as bows, whip, flail, mace, swords, axes.
A listing of spells, their descriptions - casting times, elements needed to cast, expected damage, any draw packs to casting
Possessions Generally On Person:- Basic Clothing: Fitted hand-stitched leather & hide dress/garment, leather boots and wolf fur coat. All in varying shades of brown.
- Bracers: Brown hide bracers with thin iron plating
- Coins: Pouch of mixed cold, silver and copper coins
- Sword Sheath: Dark Leather sheath with hide strips and engravings for a a Longsword
- Brown Scarf Headdress: A piece of clothing made out of hide & leather with sentimental value, given to her by her mother. It has a gold ornament on the front. She is never seen without it.
- Simple engraved ringAnother heirloom from her mother.
- Waterskin: Holds a half-gallon of water
- Belts A series of leather belts for fastening things.
Weapons: Personal weapons, no magically enhanced items
- Hand-and-a-half Sword: Venua's main weapon, worn but made from good steel. Its hilt is wrapped in hide and leather strips.
- Steel Dagger: Made from quality of steel lower than her sword, it is wrapped similarly at the hilt with leather & hide strips.
Armor: Base armor only, no magically enhanced items
- Hardened Hide & Leather Armour: Made out of reinforced hide and leather, it covers most of her upper body.
- Studded Leather Pauldrons: Allow for greater protection of the shoulders and upper arms.
- Fur Cape: A cape made from fur worn around the shoulders.
- Bracers: Made out of studded leather reinforced with iron.
Animals:Pack Contents: What do you carry in you pack when traveling
- Clothing: Spares, good condition and quality.
- Waterskins: To keep herself hydrated.
- Rope: 35 feet worth of standard rope.
- Needles & Thread: For mending and creating new clothes/outfits
- Toolkit: Tools for working with leather and creating outfits
- Traveller's Rations: Five weeks’ worth of foodstuffs, many of which are self hunted and preserved.
- Salt & Spices: Salt is used to preserve food, and spices for flavouring.
- Liquor: Several bottles of Ale and other alcoholic beverages.
- Flint & Steel: Standard Firestarter.
- Bedroll: Someplace dry to rest.
- Whetstones: For maintaining of her blades.
- Small cast-iron cauldron:For brewing of potions.
- First Aid Kit: Basic kit with linen strips, burn salves, grain alcohol, herbs
- Tarp, large: Oil treated canvas sheets.
- Tent: Fairly basic tent, large enough to comfortably accommodate herself and her belongings.
- Blanket: A large fur blanket.
Magical Items: Limit 2 low level
Potions: Premade or prepurchased potions - limit 5
- Potion of Healing: Standard potion to heal wounds and staunch bleeding/
- Potion of Neutralize Posion: Detoxifies any sort of venom or poison.
- Potion of Remove Disease: Exists for the treatment and purging of disease/
Creation Materials: Anything used to brew potions or for alchemy
- Mortar and Pestle: Used to grind and mash together ingredients.
- Collection of Herbs: Collected for the creation of potions, primarily of the healing variety.
- Small cast-iron cauldron:For brewing of potions.
- Vials/Bottles: An assortment of vials and small bottles to contain potions.
Parents: Renua Hornraven/Mother/Deceased, Torstig Hornraven/Father/Deceased
Siblings: None
Childhood: Born as Uthgardt barbarians in the Black Raven tribe, she grew up to a life of hunting and traditions. Venua learnt to hunt, to fish and anything else she needed to survive in the wilds. When she was twelve, she snuck onboard her parent's raiding vessel. Not surprisingly, they were not pleased, but they were too far out at sea to turn back now. Their plans for the raid failed when they discovered that their victims must have gotten sick of losing their things and had fortified their settlements with walls and a large army. They were prepared for them and the barbarian raiders failed miserably and were slaughtered. She saw her parents die just like the rest of the tribe present and was about to follow their fate when fate intervened.
The leader of the victorious army saw that she was different from the rest, and merely a child, compared to the rest of the adults. He decided to spare her life and keep her as a slave instead. So began the second chapter of Venua's life as a slave. She desired vengeance and would have it one day. When she reached sixteen, He sold her to a recruiter who was roaming for slaves to be trained as gladiators, after a sackful of gold. Girls strong enough to fight in the arenas were rare and highly sought after. Thus began her third chapter.
Adulthood:Venua grew up into a fierce young woman. Her unrelenting spirit and perseverance has borne ample fruit as she rose from nothing into one of the arena's best gladiators. She was a natural with the longsword, and equally proficient with the use of her shield. She won match after match, be it beast or man. Fame and Infamy were born earned as she rose through the ranks. She became to be known as 'The Painted One', a nickname given because of the war paint she always has on her. After fighting her way to freedom, she swore never to be bound by such constraints ever again. Independence never felt sweeter.
Special Moments:The victorious fight where she earned her nickname after slaying an ogre at the young age of eighteen. The burst of euphoria after the fight of her life which had earned her freedom.
Current Events:Life after the arena has been blissful and free. No longer constrained by gladiatorial life, Venua joined a group of bandits for a period of time, trying out something new, but eventually getting boring of the lifestyle, she has taken to adventuring and exploring and has never felt better.
⚜ High Ranking * ☯ Neutral * ☮ Friends * ♥ Crush * ⚤ Significant Other * ☠ Enemy
You may work out several predone relations as NPCs you control. Limit one high ranking character, minimal of one sworn enemy - all npcs are limited to base information and items within the Rp. Relations can be worked out between player character before start of Rp if you wish and added to during the Rp
- ☮ Sahim -The Desert Fox: A fellow gladiator and a great friend. One of the few friends she has. He won his freedom shortly before she did.
- ☠ Red Menace: An enemy she made during her time as a bandit in one of the bandit groups. They are at loggerheads with each other and hate each others guts. He left to form his own bandit group and hunts for her whenever he can.
Character Quote: "If you stare into the Abyss long enough the Abyss stares back at you."
Theme Song: Aen Seidhe - The Witcher 3Aura Color: Olive Drab
Scent: Nature, Leather
Anything Else: N/A