Avatar of Krauxis
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    1. Krauxis 11 yrs ago

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9 yrs ago
Current See y'all on the first of september
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Bio

Old and beaten hat, don't take anything I say to heart because it only rarely comes from my own. Been waving around this RP stick for 12+ years, and if there's one thing I've learned it's that keeping things interesting is top dog. I'll take a character who is interesting and challenging for both me and the plot over the same group of misfit archetypes any day of the week. Plots follow the same rules. Unless it breaks the mold somehow, I'm just not that into it. Yoroshiku Onegaishimasu

Most Recent Posts

No worries. Everbody's got their own speed.
Will get a post up either tonight or tomorrow, whenever my stomach decides to stop practicing gymnastics.
Liking everybody's contributions thus far, looking forward to the rest of everybody's intro posts.

Don't worry too much about 'hogging' the IC, Az. I'm sticking to a loose round system, but the official 'start' of the IC was a clean slate, so you can post whenever you feel comfortable, and healthy. Bronchitis is a bitch.

Terminal, don't feel like you've gotta force yourself. You've been pretty clear OOC about Traction's MO, so if you feel better waiting for Johnson to end the call, then you're free to do so. But if you've got something, then that's great too.

There's a couple more days left in this 'round' and then I'll put up another IC post answering any lingering questions and continuing on. Or sooner, if everybody's accounted for. If folks can't post IC for whatever reason, I'd appreciate an OOC check-in at least. If I don't hear from you IC or OOC in some time, I basically assume the worst, and there are folks who are interested in filling any holes that get left. I don't want to come off like this is some exclusive club or anything, but I have to think of the health of the thread, too. I lean towards trusting that people will stick around, but I've been around the block and I know that's just not always the case. Hopefully y'all don't think I'm just paranoid.
Have a little patience, BB, it's July 4th weekend. I'm not American and even I was busy.
Thanks for the interest. I'll keep you posted for sure.
Bobs is every fast food joint you've ever been to, just with bigger portions. Complete with plastic-smiled employees who are underpaid to all hell and only put up with your bullshit because they've lost the amount of soul needed to fight back. Big ork-sized slabs of "Meat" (likely soy) on a loaf of "bread" that they try to pass off as a bun.

And yeah. Most anything you'll come across is gonna be the same soy/tofu/??? hybrid as everything else in the world. That said, you're liable to find actual food in the area if you're willing to pay for it. There's real ocean and real farming land not that far away, so there's access to real ingredients. The Garden would deal mostly in actual food, though again you get what you pay for. The Down Home would have some real meat if that's your thing.
The warehouses themselves wouldn't have any machinery wired up or anything, but you can bank on there being some computers for storing and transferring inventory information. They'd probably be wireless and, in the possibility that all of the warehouses are owned by the same company (who's to say,) they might even be in a WAN together with the other warehouse computers.

Short answer: WANs yes, Hosts no. You'll probably have to leave the house for this one (though I won't tell you how to play your character.) These will be older computers (probably from the dawn of wireless) and only used for business reasons, so there's no reason to assume they would be connected to anything other than each other.

If there's anything connected to the Matrix proper in the buildings, it's probably something like a commlink or something else brought in by a worker (thus public grid.) Nothing business-related would be open access.
Alright fellas, first IC post is up. It's also a Recluse post, so to speak, though not much of one. He's not the most eventful guy to write when he's sober and been asleep for days.

The short and sweet is that you've got your new assignment from a Johnson named Zelda. There'll be a section of warehouses with no markings by the docks, bust into the right one, steal a palette of CDs, and if possible, change their books around a bit so that it looks like they never received the shipment at all. Force is authorized, but she doesn't think it'll be necessary. We'll do a round of responses/questions and you can fit your "What have I been doing for a couple of days" into that, since I know just a response without a full conversation backing it might lead to a shorter post. No worries if so, this is just the hors d'oeuvres. After everybody's done a round, we'll time skip to night and just kickstart the warehouse job so we can get into the action.

Edit: Also, sorry Terminal if anything I said or did in my post directly contradicts anything you said or did. I had the IC post 3/4 written before I went to sleep lastnight, and I just woke up, so I wasn't the sharpest when I skimmed through and changed things around to try and fit. We'll just sweep it under the rug for now if so, just know that I tried :p
Midday. The Louisiana sun beat down heavy over the city of New Orleans, scorching the black asphalt of the roads until you could grill an egg on them. Not that you'd want to, streets this dirty. Waste of a good egg. Everything by the waterfront was all black tar, hot steel, sand and sweat. Miserable day to be outside, but at least the sun wasn't beaming through the open windows anymore. The glorious Waterfront Condos and Hotel, which the team had taken up as their home base, had the kind of landscape view you'd see in some moldy old painting somewhere, a far cry from the brick alleys (or no windows at all) that some members of the team would be more intimate with. But it meant that even the top-notch climate control couldn't stop the nuclear heat waves cast by that damned star shining in the sky. Beautiful fraggin day to be holed up with a group of sweaty runners waiting for a call.

It had been a couple of days since they arrived at the city, and Recluse had left the house a whole one time to stuff himself with some hearty synth burgers before returning to hibernation. Not overly concerned with the comings and goings of his team, he had a date and time for their contact, and that was pretty much his only reason for waking up right now. Well, and the mildly annoying prodding of a certain teammate of his. He was seated comfortably in a posh-looking chair, folded on top of it as though he was made of gelatin instead of meat and bones. Not fancying the idea of staring any of his teammates in the face, his gaze remained firmly fixed on the plain white ceiling. Far too clean for this, man. More than anything, he felt wiped. He'd been laying off the Long Haul since they got here - never knew what you missed on the stuff, after all - and all he wanted to do was go back to bed. Some vacation. Everybody knew that the next call they got was gonna be for work, and all Recluse could repeat in his mind was Milk run. Milk run. Dear god. Milk Run.

His commlink went off suddenly, mercifully interrupting his thought process. Simultaneously, everybody in the room rang the same way. This was the call they were waiting for, no way it could have not been. About time... He didn't know any details about who they were supposed to be reporting to. Whether they were male or female, who they worked for, anything like that. It was almost exciting, now they'd have the chance to find out. With a simple motion, he accepted the call, and a voice rang through the room.

"Heeey, dem boys and girls. Mi hear you be wantin some work, yeah?" The voice over the comms was clearly female, with a jamaican accent that seemed both heavy and localized at the same time. "Maybe ya be wantin sometin' eeeeeeeasy, yeah? Maybe ya be wantin sometin' be makin' ya rich, yeah? Faaaaaamous, yeah?" The woman drew out her words, embellishing everything heavily, for sarcasm or just to be dramatic. Recluse immediately found this habit annoying.

"Well, mi tell ya, mi ent got nuttin like dat! Mi work be booooorin' for a experienced group such as y'all. But she will pay, oh yes. And she keep ya busy, oh yes. and maybe ya get out this drek city wit' ya skins in one piece, oh yes." Without waiting for a pause, she continued on. "Mi ent got no time for ya rasslin' me. Mi just tell ya what ya need to do."

"On da waterfront, dere be a handful o' unmarked warehouses. Receivin, yeah? We got stuff comin' in off a boat today. Big skids o' honest-to-Jah CDs, yeah? We be talkin' reeeal old-fashion biz. We dunna where dey goin to, where dey came from. But mi wanna know. Ya catch da plot mi hope. Ya boys get into da right warehouse, get dem CDs. Full price for a whoooooole skid, bonus nuyen for fudgin' da books a little, yeah? Maybe make dey never received dem shipment at all, yeah? Ah, but mi have some mercy, don't say mi dunna. So long as ya bring me couple dem CDs, ya get paid, yeah? Not full price, mind, but we work sometin' out. Zelda be an eeeeeasy girl to please, yeah?"


The hell...? Might have been the sobriety talking, but Recluse was having an unusually hard time following what this woman was saying. Well, maybe somebody else understood. Something about getting CDs from a warehouse... Who cares, even? So what? Well, a job was a job. What did it matter if he understood or not.

"Ya gotta do dis tonight. Dey gon' be a black van, no license, parked in de area, da back door be unlocked. She be dere all night, but no later. De sun come up, de van be gone. Whatever be inside of she when she leave is what mi client get in de morning. So long as dey ain't be Lone Star fillin' de back of dat van, we still be friends, even if ya get nuttin at all. But ya come with high recommendation, so mi client be expectin' da world."

"Ya be happy to know de warehouse workers all de unnerpaid illegal type, yeah? Dey put up no resistance, else dey get fragged and nooooooobody care. No bonus points for playin da murder game, but nobody gon' dock your pay either. Ya be free to take dis however ya please."


Recluse's head spun, like it always did after the initial infodump of a job. Their regular Johnson knew to take it slow, some of the members of their team weren't the fastest signals in the grid, that was for sure. Of course, that included him. But this chick was firing on all cylinders, all business and things to do. Frankly it was a pain in the ass, and his head hurt already. If they had to wait until nightfall, he'd have time for some release beforehand, maybe dislodge himself from the incoming headache. But first this lady had to disconnect the comm.

"Alright boys, ya got all de info now. Ya run free in ya playground, like dem bird inna sky. Ya question mi what ya will now, and we conclude our biz."
Roleplayer Sheet:

Age: 25

Frequency Online: Tons, unless I'm working, then usually a couple hours a day.

Responsibilities Offline: Moving soon, but otherwise free~

Favorite tv show or books: Haven't watched a proper 'tv show' in several years, but my favourite anime is probably Fate/Zero, if I had to pick right now. As far as books, I recently finished Snow Crash by Neal Stephenson, and it might actually top my list. I might be biased just because it was my most recent book, though. I like the Song of Ice and Fire books, though I don't watch the show.

Why do you like to write/RP: I like to experiment. I like to make characters that push my brain in various ways, and to take part in plots that do the same. I'm pretty understated IRL and I wouldn't say that I have much of a personality, but I like to play characters who are full of the stuff and have fun existing in their headspace. Sorry if that sounds a bit raw, but I've just been thinking about it lately, and that's the conclusion I came to.

--

Character Sheet:

Name: Karasugawa Karako

Alias in the DgtWld: Cypher

Age: 23

Average Appearance:


Corrector Appearance:


Weapon of Choice: Katana (Unique style mixed with Tae Kwan Do.) She is fast and light on her feet, and enjoys moving around a lot during fights. She uses kicks to soften enemies up, then her katana to finish the job. She has upgraded her abilities a bit to be able to slash quite fast with her katana. In a style based mostly around mobility and speed, she moves around a lot, and strikes when an opponent reveals their weakness. However, while she excels in mobility, she is at constant risk due to her own lack of any sort of defense. Her fighting style demands that she always be up close to an opponent, but simultaneously that she not take any hits. It's always a risky gambit, and she relies heavily on support from her other teammates, even when it looks like she is going off alone.

Cell Phone:
If it's trendy enough, Karako is happy to upgrade phones frequently, but this is her current model.

Personality:
+Action-Oriented: If there's a task to be done, Karako wants to do it, and she wants to do it now. She has no trouble motivating herself to 'get up and go.'
+Trendy: Always having an ear to the ground, Karako feels the pulse of the city, new trends, gossip and rumors. She's always interested in any hot new tech or fashion.
+Devil's Advocate: Karako is able to think outside of the box and imagine scenarios from multiple perspectives. Although this makes her argumentative at times, it usually leads to new insight into a situation.
+Comrade: Though it takes a long time for her to warm up to you, once she considers you a friend, you're there for life. She does not handle betrayal very well.
-Cynical: Karako gets along well with individuals, but doesn't like 'society' as a whole. It's not as though she wants to pick a fight with everyone for no reason, but instead, she has the sort of mindset that makes her the first to laugh at a bad situation, or the first to get angry when things get unfair. She expects the worst, and it's hard to shock her when things turn south. But in return, she tends to complain a lot about nothing, and take a pessimistic outlook on life.
-Defeatist: While she is quick to start a task, and her self-confidence is usually sky-high, if she considers a task to be too difficult for her, Karako is even quicker to give up the ghost. She tends to lose all motivation after being defeated and needs at least some time to re-ignite her spark.

Background: "It's a trash name given to me by trash... but it's mine now. I'll clean up my own mess."

The Karasugawa family were a lower-middle-class clan of humble day labourers who owned a construction company on the outskirts of Kyoto. Their humility was their pride, and they named their first daughter in a manner befitting their worldview. 'Karako,' the 'empty girl.' For the first several years of her life, everything was going according to plan. she was a quiet child who liked to follow her parents' directions, learning about their trade and being indoctrinated into their lifestyle. Life was smooth sailing with little complication. But the rise of the new tech, new phones, MChips, the DgtWld, meant more demand for infrastructure, and an increasing demand for the Karasugawas' work. It had always been the case that after High School, Karako would be hired into the family business, but at age 15, her parents pulled her out before graduation to start work early.

Karako had other plans. Without any warning, she left home with little more than the clothes on her back and some stolen money to travel the country. She took a bus from Kyoto up to Tokyo proper, and made a small life for herself there for the next two years. She found ways of making money, whether legitimately or through criminal means, and found various places to stay. For two years she lived the life of an urban teen, both the light and dark side, and in doing so, her entire outlook on life was broadened and shifted greatly. But these things can't last forever. At age 17, she decided that enough was enough, and it was time to come back home to see her family. When she returned, her parents were initially happy to see her, though that didn't last long. The quiet girl they had known was gone, and in her place stood a wild beast. She had her own money and her own life, and 'following orders' seemed incredibly low on her list of priorities. Her parents had a phone for work reasons and because it had become absolutely necessary, but Karako was totally into the new digital culture and the DgtWld - something that her parents had declared to be morally corrupt.

For three years they lived an uneasy peace, with Karako's parents trying to guilt her into becoming the girl they wanted her to be, and Karako herself refusing sharply at every turn. She may as well have been spitting fire and brimstone. On her 20th birthday, her father decided that they had suffered enough abuse from this sharp-tongued and strong-willed girl. He publically denounced and disowned her, kicking her out of the house. He declared her morally bankrupt, and empty like her name, and that he would not stand for her criminal activities. Karako merely shrugged and left, deciding to move back to Tokyo. On her way, she received the call from the Gvn. She had been recruited into the ranks of the Correctors, which she accepted happily. Her prior criminal acts were to be pardoned (and limited in the future,) and she was going to be monitored, but she would still be able to hang around her delinquent friends (a sticking point she argued heavily.)

Her new job came with new money, and she was able to rent an apartment in downtown Shibuya through her old connections. It was a good location for her, because so many potential hackers or other criminals were young people searching for attention. Her hand was always on the beating heart of youth culture. After completing training she was assigned on-call to the current group of Tokyo-based Correctors, and has been with them for four whole years and counting. Content with her new life, she spends most of her free time wandering the city, hanging out with her friends, or training in Tae Kwan Do, which she had learned during her previous stay for self-defense. She bought herself a wooden sword (though she keeps it wrapped when she leaves the house to avoid attracting too much attention,) and most people to see her walking around might think she was the daughter of some Yakuza bigwig, but that works just fine for her. Nobody screws around with her.
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