Berserker moved from building to building, her surge forward was quick and without hesitation. There was no thought, only the target was in mind...
That store. The Candy Store.
It had caught Berserker's eye as she had been scanning the streets from a rooftop which she had previously been sulking on. The Ruler of this war had said things like 'No unnecessary casualties or damage' something like 'fight with honor'. Rules to keep the order of the war. There was no ill feelings towards Ruler. But to go against one's nature was not so easy a thing. Especially when one did not wish nor care to. Berserker was as they always were. If they saw a group of humans walking by... What they would do does not need to be said.
But again there is no ill will felt towards Ruler. Their wishes are kept somewhat in mind although mostly disregarded. Well, there is no need for Ruler to fret, Berserker has found their pray...
---
CRUNCH. CRUNCH. CRUNCH. Hard candies are thrown into the mouth and broken by the teeth of Berserker. There is no savoring of the taste, they are consumed in a frustrated manner. Although fleeting, their taste is adored. A distraction, this seemed to be what this was. Well if that is the case. Berserker could be considered distracted.
Berserker made no effort to be polite about it, stands were knocked over, drawers taken out, sweets and chocolate and all sorts of sugary stuff strewn across the floor. Let the humans clean up the mess sometimes. Anyway all of those discarded treats that had been sampled were not really on Berserker's mind much right now.
She continued to chew away at the multicolored spheres. Gobstoppers, Jawbreakers, those were what the labels said. Well Berserker certainly felt no resistance as she scoffed them down.
But then...
There was one.
Only one left already. Berserker looked at it. She began to search the store to see if there was any others hiding around. There wasn't... There was plenty of other candies, but those did not interest her right now. She held a single red gobstopper in her fingers.
She sort of wanted to just eat it... But then there really would have been no more...
There was a thought. Caster...
---
Berserker moved from building to building in quick succession. A focused surge towards her destination. It did not take her long to arrive there at all. Good, for she did not feel patient tonight. Well since she was summoned she had not felt patient at all, not at all...
She entered the place that Caster had made his own. It seemed to be very low profile, a place of quiet and healing or something along those lines. Well without a regard for any of that Berserker trudged in holding up the red gobstopper once more between her fingers. She did not bother to make herself known until she was there right in the room with him. Well he probably knew she was there as soon as she stepped foot in the place.
"Caster. Make more of these?" A mix between a question and a demand spoken in simple words with a deadpan face. Perhaps there was a bit of a threat in there but then again... Even if they were on the same 'team' some might say her mere presence was always that of a threat...
Stats: - STR: B - CON: A+ - AGI: C - MGI: C - LCK: B
Class Skill: - Mad Enhancement: B - Rank up all parameters, but takes away reason for the most part. Due to the class specific skill combining simultaneously with her oni kin special trait, she can exceptionally control herself. When she does so, she possesses the ability to reason and make composed conversation.
Personal Skills: - Oni Kin: A - A skill representing the demonic nature and the superpower of an oni. Only pure and mixed-blood oni kin can acquire this skill. It is a composite skill combining skills such as Innate Demon, Monstrous Strength, Charisma, Magic Energy Burst, but in this work the effect is adjusted. In the case of Ibaraki Douji, her Magic Energy Burst becomes "flame". One blow from an oni combining a high rank STR, rank A Monstrous Strength, and rank A Magic Energy Burst would result in an astounding amount of destructive force, devastating the target.
- Disengage: A - The ability to withdraw from battle. Returning disadvantageous battle to its initial state. From an anecdote where she managed to splendidly wtihdraw from battle when Watanabe fought her and had her hand was severed by his famed sword "Higekiri".
- Shapeshift: A - Free transformation of her form. It's possible for her to shapeshift to other forms such as a child or even giant. Due to her basic physique frame no longer growing anymore, Ibaraki Douji uses this skill to the extreme, zealously striving everyday to become the great oni anyone and everyone would fear.
Noble Phantasm: True Name/Title: Rashoumon Dai Engi:Great Grudge of Rashoumon Rank: B Type: Anti-Unit, Anti-Army Noble Phantasm Range: 1-50 Maximum Number of Targets: 1-100 person Description: Her right hand, severed by one of Minamoto no Raikou's Four Heavenly Kings, Watanabe no Tsuna. Normally it is properly attached, but she can freely detach and manipulate it, making it fluttering about in the sky or even having it acts as an offensive weapon. Her fist, clad in the dreadful, sweltering heat of the oni kin enlarge in size, just like that of a great oni. Reminiscent of an Onibi, it then revolves around the enemies' line and destroys them.
True Name/Title: Ooeyama Dai Engi: Flame of Mount Ooe Rank: B+ Type: Anti-Unit Noble Phantasm Range: 1-50 Maximum Number of Targets: 1-3 person Description: One, two, three, four, five, six, seven, eight, nine, ten.
Specialization of the Sougenbi for anti-unit usage in battle. Ten consecutive attack of scorching heat that completely, thoroughly crushes and burns up to 3 attack targets. Scorching the enemy to cinders, leaving only their bones charred to black coals. Ibaraki herself speak of it passionately, "This truly is the bone extrication technique of Hazan! (破山抜骨, hazan pakkotsu)" but the handed down bone extrication part is Shuten's influence.
Misc/Other/Trivia: - Her wish upon the Holy Grail is "to see the smiling face of Shuten." The smile of her stepsibling, one without worry, without sorrow, without hesitation, is the source of Ibaraki's everything. Be it the famed in Kyoto Abe no Seimei, or Minamoto no Raikou, or her powerful Four Heavenly Kings. Ibaraki is unperturbed in her opposition against all of them, wishing only for that smile even until her death.
Stats: - STR: B - CON: A+ - AGI: C - MGI: C - LCK: B
Class Skill: - Mad Enhancement: B - Rank up all parameters, but takes away reason for the most part. Due to the class specific skill combining simultaneously with her oni kin special trait, she can exceptionally control herself. When she does so, she possesses the ability to reason and make composed conversation.
Personal Skills: - Oni Kin: A - A skill representing the demonic nature and the superpower of an oni. Only pure and mixed-blood oni kin can acquire this skill. It is a composite skill combining skills such as Innate Demon, Monstrous Strength, Charisma, Magic Energy Burst, but in this work the effect is adjusted. In the case of Ibaraki Douji, her Magic Energy Burst becomes "flame". One blow from an oni combining a high rank STR, rank A Monstrous Strength, and rank A Magic Energy Burst would result in an astounding amount of destructive force, devastating the target.
- Disengage: A - The ability to withdraw from battle. Returning disadvantageous battle to its initial state. From an anecdote where she managed to splendidly wtihdraw from battle when Watanabe fought her and had her hand was severed by his famed sword "Higekiri".
- Shapeshift: A - Free transformation of her form. It's possible for her to shapeshift to other forms such as a child or even giant. Due to her basic physique frame no longer growing anymore, Ibaraki Douji uses this skill to the extreme, zealously striving everyday to become the great oni anyone and everyone would fear.
Noble Phantasm: True Name/Title: Rashoumon Dai Engi:Great Grudge of Rashoumon Rank: B Type: Anti-Unit, Anti-Army Noble Phantasm Range: 1-50 Maximum Number of Targets: 1-100 person Description: Her right hand, severed by one of Minamoto no Raikou's Four Heavenly Kings, Watanabe no Tsuna. Normally it is properly attached, but she can freely detach and manipulate it, making it fluttering about in the sky or even having it acts as an offensive weapon. Her fist, clad in the dreadful, sweltering heat of the oni kin enlarge in size, just like that of a great oni. Reminiscent of an Onibi, it then revolves around the enemies' line and destroys them.
True Name/Title: Ooeyama Dai Engi: Flame of Mount Ooe Rank: B+ Type: Anti-Unit Noble Phantasm Range: 1-50 Maximum Number of Targets: 1-3 person Description: One, two, three, four, five, six, seven, eight, nine, ten.
Specialization of the Sougenbi for anti-unit usage in battle. Ten consecutive attack of scorching heat that completely, thoroughly crushes and burns up to 3 attack targets. Scorching the enemy to cinders, leaving only their bones charred to black coals. Ibaraki herself speak of it passionately, "This truly is the bone extrication technique of Hazan! (破山抜骨, hazan pakkotsu)" but the handed down bone extrication part is Shuten's influence.
Misc/Other/Trivia: - Her wish upon the Holy Grail is "to see the smiling face of Shuten." The smile of her stepsibling, one without worry, without sorrow, without hesitation, is the source of Ibaraki's everything. Be it the famed in Kyoto Abe no Seimei, or Minamoto no Raikou, or her powerful Four Heavenly Kings. Ibaraki is unperturbed in her opposition against all of them, wishing only for that smile even until her death.
A voice called out, not with words but with song. A song that was not understood on the surface. But the heart of that song was understood. The song of a man who's life was so intertwined with death. A healer, a saviour from death. But also a killer, a bringer of death. His heart was good. 'On some level this man understands' is what came to mind. No matter who it was that called, an answer would have been received without a doubt. However, to have one such as this summon him. There was some relief in that alone.
A piercing flash of light signalled the agreement, and from within the circle Saber took form.
He saw his master for the first time. Unsmiling, he nodded.
"I am sorry master, I will properly introduce myself to you later if fate allows me to." Saber spoke with a voice full of sincerity, a voice of a kindhearted man who couldn't help to be disheartened by his own presence.
Saber moved swiftly in-between his master and the servant who had approached him so brazenly. With his own sword at the ready. Already his masters life was in danger. It might have been because you summoned me... Sorry master... No matter what he did, whether he was dead or alive, death would be caused by him. It appeared to be no different here. Well, that much was already known. As long as he could keep his master alive then maybe it would be worth it.
He saw that the servant had been pointing at his master with a sword of his own. Another Saber? Perhaps, there wasn't much to go off of as things were now. Battle itself should reveal more, if necessary.
"Your orders, master?"
Whether they leave or stand their ground, that was not up to him to decide.
The Matou Master closes their eyes in a relaxed manner as they are assaulted by the sudden light. Seems like the summoning worked well enough. Momentarily a hand was raised to provide a little more protection. Didn't want the risk of damaging them after all, but that worry was set aside the light quickly fled from the room. In some ways that was a bit more intense than she thought but in other ways relatively smooth.
Her eyes took a moment to readjust to the once again chamber of darkness. Ahh a light source might have actually been helpful for once, annoying. Well not all was bad about that, her eyes adjusted quicker than most would. Tsumugi now saw the servant that stepped forward from the circle. A young boy, a few years younger than herself she would guess. There was also a tail. And a pair of cat ears... There seemed to be something mischievous about him. Or perhaps mischievous was too tame... Malicious? No. Now it seemed to just be a cheerful young boy greeting a new friend. The cats I know would have scratched me by now, in that case so far so good.
"Oh, hi hi, Master~!" The boy, her servant spoke his first words to her with a playful wave. Seemingly enjoying himself.
Tsumugi nodded her head and gave a bit of a lazier wave in response although the intent of a friendly greeting was the same. "Hey there, pleasure to meet you." She was not well versed in greetings. So a textbook response should be fine no? Well chances are it didn't meant much one way or the other how she responded considering what was about to happen.
Her servant broke right through what one might call their 'personal bubble', while others might have been uncomfortable or awkward about it, Tsumugi just kind of stood there and let her servant do whatever it was he was doing. She did not mind watching him, it was quite curious after all. And it was doubtful he would mind her analysing him a little, after all that seemed to be what he was doing to her. She thought? That wasn't exactly clear to her. The sniffing was a little off putting. She was glad she had washed before the summoning.
"Ah, wait, hold on, I think I'm supposed to say something else, aren't I?" The boy stopped what he was doing and retreated, extending their proximity to a more reasonable degree. Tsumugi smiled pleasantly at him.
Her servant fell to a knee before her and said- "Archer, Parthenopeus. Just tell me who to kill, Master." That seemed to settle the contract, and also show her servants eagerness to participate in the war. Excellent.
Bark. Bark. the hounds barked at the top of staircase that led up into the manor.
Looks like someone has come to us. Just in time too. I wonder what they are up to...
"Of course," Archer continued before she had the chance to respond, well that might have been a little awkward on her part but she had a good explanation for that. Her servant stared into her eyes. "If you can keep up, that is."
Something along the lines of a sneer found its way to Tsumugi's lips, although it was not quite as blatant or rude as a usual sneer. She did not try to hide anything in her eyes. Let him have a good look and let him feel how he wants about it. Was the idea, no words were needed. In these eyes her servant would find a strong resolve to do just about anything. Maybe resolve was the wrong word actually. This human didn't seem to really care what it was they needed to do, they would do it without really thinking about it.
Bark. Bark. It was the dogs again. She hadn't meant to ignore them.
"Well Archer. Your first kill might be waiting for you outside my gates as we speak." Tsumugi spoke nonchalantly, it would be good to see what her servant is capable of sooner than later. She would have to trust Archer to be able to handle this situation.
"Although... If they are not necessarily hostile at least hear out what they have to say. If you don't like what they have to say you can go ahead and kill them though. If they happen to be interesting you can wait for me if are feeling patient. I will try to be only a few moments." Tsumugi gave out her orders confidently, she did not feel bad about relying on Archers judgement. This war was to be a team effort so trust in each other should be a given.
Tsumugi closed her eyes. She concentrated. She would gather some familiars, just in case. As the two of them stood in the dark chamber below the Matou manor, bug like creatures began to crawl out of the holes in the wall and make their way towards the centre.
Just like any other morning, there was silence in the Matou home.
In the dining room there was a setting of a low but comfortable light, the only source were a few of the candles from the two table pieces which allowed the room to be easily seen but would not offend sensitive eyes. The room was perfectly clean, everything was ordinary, the chairs were tucked in underneath the well made dining table. There was a couple of bowls set out on the table, with some spoons set aside for them. Despite this for now there was only one person in the manor. Obviously that person did not expect to be alone for long.
Tsumugi was in the dining room, pondering about what to have for breakfast (ignoring the fact she should be at school right now). More specifically what cereal to have for breakfast. Or maybe just some slices of toast? Despite all of the equipment and presumably free time at hand Tsumugi had never been particularly keen on learning to cook, of course there was times here and there where she got a bit adventurous and whip out a recipe book but for the most part premade meals and the such were the main bulk of her diet. There was also times where she would go out for a meal although that was mostly if her friends asked her to or if there was something in particular that was being celebrated.
She stretched out her arms feeling the stiffness from her nights sleep slowly be wrung away. I must have been lying awkwardly again... I really ought to work on that huh?
Slowly her fingertips drummed against the kitchen counter making a quiet but relieving rhythm, there was almost a cathartic feeling to hearing that quiet sound. Hmm that will do for today- She thought as he picked up a box of cereal at random.
With a calm smile on her face she peacefully closed the cupboard door, now turning she made her way out of the kitchen. The morning light managed to break its way into the manor through the kitchen windows, something that Tsumugi appreciated very much. Despite the manor having a fair amount of windows there was a sense of darkness about the place, now that was not a negative thing per se in her mind, if anything it was helpful for her 'work'. But there was still a nice feeling that came with the sunlight. Well there was that time over the summer where I was vitamin D deficient... On that thought, that probably wasn't the only time...
The once empty kitchen was now filled with the singular inhabitant. Well singular for now. Her family had left for either London or the States, and another well she wasn't quite sure where he was right now but he hadn't been at the manor for a while anyway. But anyway, Tsumugi placed the box of cereal on the table and quickly returned to the kitchen to retrieve the milk from the fridge which she definitely hadn't forgotten among her idle thoughts. First she poured the cereal into her bowl and then the milk, the correct way of course, before taking her seat. Her seat was not at what one would consider the head, or the opposite end, or even the middle. Depending on the day she would sit closer to the head of the table or further away from it. Today was one of the days she sat closer to it.
Tsumugi enjoyed her cereal in a peaceful silence. The morning had been enjoyable so far, she had woken up at around 7, gotten showered, gotten dressed for the day, and then she came downstairs and picked out her cereal. Perfect so far. More than made up for that troubled sleep and nasty dream. Nightmares were nothing to worry about though, that kind of thing happens to everyone.
Once the bowl of cereal was done with she took her now empty bowl into the kitchen and gave it a wash, then a dry, then put its back into a cupboard. Afterwards she returned to the dining room and retrieved the empty bowls and spoons that were set at the table, also putting them back with the bowl in the cupboard and a drawer for the spoons.
Alright then... I suppose now is as good as ever! She thought to herself optimistically.
Time for what? Well the summoning of course. After all how else is one supposed to get their hands on that grail if they do not have a servant! With a confidence and hint of excitement she strolled out of the dining room and into one of the hallways of the Matou Manor. Walking down the hallway she really took in her surroundings, she was prepared for anything to come and although there was a chance for things to go wrong in all of this. That did not seem to really bother Tsumugi. Turning into another hallway she continued her walk to her destination. A very particular place that led to a very particular room underneath the manor.
As the entrance was carefully opened up the already dull light from the hallways shined into the deep and dark room that she was now entering. It did not take long for her eyes to adjust to the room as she descended the steps to the bottom. This underground facility was not unfamiliar to her, and in the middle of the floor at the bottom was the summoning circle that she had prepared the night before. Tsumugi continued walking until she found herself standing before the summoning circle itself.
Momentarily an unprovoked pause. Was it hesitation? Probably not. For a moment she was at a loss for words but then again she hadn't uttered a single word since she woke up. Weird... That aside she was ready, there had been some reading done for an incantation but well, even then recital's weren't exactly her strong suit. Singing in the shower was one thing... Reaching out for a being like a servant was another. At least she was alone for both.
She started.
"Silver and steel be the essence. Let the stones and the archduke be the foundation. Come forth now to serve me faithfully. And in return I too shall treat you in kind. Together let us swear to retrieve the holy grail. To fulfill your wish whatever it may be.! Most importantly let's do what we want to while we can! So come forth hero! Let's count on each other from here on out!"
That was good enough? Right...? For some reason she felt a bit embarrassed. Well, no do overs huh? Ok then let's try to move past this. Or so the young master hoped.
Objective for the Grail: To secure it for their loving grandpa of course. No ulterior motives.
Personality: At her core Tsumugi is a very self centered person, as far as it concerns herself if something makes her happy then she considers it a fine enough thing to do. Now sometimes that includes making other people happy but the thought process is still quite worrying. As an heir to a magus family there is some degree of removal she has to the world of average humans, outside of a few close friends from her school and archery club, she doesn't really have much of a connection to humans. This doesn't particularly bother her as she is content with just the people she already knows. Tsumugi is not particularly interested in the world of magi either, but taking part in it will help her improve her own abilities and due to that fact she is perfectly happy with dedicating her all to diving deep into it. As a magus Tsumugi is not a particularly sadistic or malicious person. She is just an experimenter at heart and does not have many moral qualms when it comes to he work. After all if something is successful, that is 'good' in her books. Or even if it is unsuccessful but brings about some interesting results...
Taking part in the grail war as a representative of her family, Tsumugi sees this as a very interesting learning opportunity and field to experiment on as well as a way to make her beloved grandfather happy! She is aware of the dangers that come with it although she is counting on being let go if she gets cornered and surrenders... Although that should only be saved for a last resort.
Biography: Raised from birth to be the heir of a magus family, Tsumugi's upbringing was a rather challenging one but not out of the norm for others in the same position. Of her childhood she has quite happy memories, she enjoyed spending time with her parents as well as her grandfather and as far as she knows they enjoyed spending time with her. She is very thankful for their guidance and the lessons they taught her even though at times they could be exhausting and painful, it is well understood that it is necessary and again nothing out of the norm.
Tsumugi would always dedicate much of her time and energy to practicing magecraft from as long ago as she was capable of really treating it as a serious thing. The joy she felt when successfully doing something offset any of the exhaustion or pain that it caused. This meant that when it came to time for he to go to school she would always be very tired, falling asleep in class was a real risk. Despite this she always seemed to do decently well when it came to grades, upper end of the class even. However she was by no means what one would call a 'perfect student'
The few friends she has were mostly made through school, she didn't really intend to make them but they just sort of happened naturally due to them being together most days. Lunch and breaks were mostly spent with her friends trying to stop her from falling asleep. It was through them she also got into archery. Something that Tsumugi otherwise probably would have ignored as she saw it as something that took away from her attention on magecraft. However the hobby has seemed to have an overwhelmingly pleasant effect on her general mood throughout the day.
After high school she intends to study at the Clocktower in London. After her studies she is not quite sure what she wants to do specifically but as long as she can continue the work that she already is doing then she doesn't seem to be quite bothered what it is. Before that though she had the grail war to prepare for. Something that Tsumugi takes quite seriously due to her status as a Matou as well as the chance to show what she has to her grandfather and the Clocktower.
---
Magic Circuit Switch: The sound of her joints breaking and snapping back into place.
Number of Magic Circuits: C
Quality of Magic Circuits: B
---
Elemental Affinity: Water
Attribute: Absorption
Magecraft: General Magecraft : Although Tsumugi has not yet attended to Clocktower she is exceptional in the field of General Magecraft and has prepared more than enough that she could be considered on par or even above par for a magus. She will go to great lengths to get the boring things out of her way first!
Potions and Poisons: The field of making substances of varying effects, whether they be positive or negative Tsumugi does not have much focus but rather is an experimenter at heart. Her skills in this area are largely of a supplemental nature to her main craft.
Matou Family Magecraft (+Familiars): The main bulk of Tsumugi’s talent lies within the traditional craft of the Matou family. Said to be a rare natural talent with an affinity for the particular craft, Tsumugi is constantly looking for ways to further develop and continuously innovate.
The young Matou is seemingly able to with effortlessly make use of the standard Matou worms that mainly eat up the magical energy of living things, as well as the winged version of them. Tsumugi has not had much practical use in utilizing them in the effort of controlling someone although she has had practice from time to time. When it comes to the familiars she has made herself, it seems to be almost like she is controlling an extended part of her body than it is a familiar.
These are variations of worm familiars, although named after different bugs they are all really just alterations of the base worm.
Fireflies: These are extremely small familiars that emit a very low, almost unnoticeable amount of magical energy. Generally used for spying on the Tohsakas and Einzberns they are not very useful for anything else. Although they do have small but sharps rows of teeth to absorb little bits of magical energy if it is needed, when done so they light up like a firefly would. Although that is generally a warning that they are about to engage in combat, meaning they are going to explode in a fiery assault on their enemy, killing themselves but using up all of the energy taken in order to distract whatever it is they are assaulting.
Centipedes: A long and armored familiar that in the place of legs has many small blade like appendages, as well as a more prominent blade at the end of its body. Whip like attacks are possible and they do well in traversing forested areas. Their powerful front pincer like applications also allow the ability to potentially burrow underground, allowing for an alternative route to maneuvering.
Spiders: These are more like miniature versions of the 'giant worms' that can be found within the Matour worm pit. They are agile and have some chitinous like Armour, although now more acting like camouflage than a defense thanks to changes made by Tsumugi. They can eject a web like substance that is surprisingly durable and can be used to absorb magical energy and along with a powerful bite they also inject their target with a venomous substance.
Woolly Caterpillars: These fuzzy friends are pretty harmless and quite cute all things considered. They do emit a substance that may cause the target to fall asleep, however that is not something they need to worry about.
Butterflies/Moths: An additional familiar that is spawned from a Woolly Catterpillar that absorbs a certain amount of magical energy. No air born each flap of their wings works to spread the sleep inducing substance. They are quite pretty though, all things considered.
Beetles: A familiar fully committed to defense, more than anything they are used as a shield for Tsumugi and her home, they are hard workers with the soul purpose of protecting the Matou and their belongings. Their shells have a level of magical defense to them along with being just generally extremely durable.
Preying Mantis: Where the beetles could be considered a shield, these familiars could be considered a sword. Their sole purpose is to hunt down their target, slice them up with their blades and then devour them.
(Not the) Bees: Although possessing a large stinger that injects it's target with a paralyzing agent, the main purpose of this familiar is to go out and collect magical energy in order to bring it back to the Matou manor and create a honey like liquid made from the properties of the poor things it absorbed. This nectar is not very pleasant looking, tasting or smelling but it certainly is potent.
Watch Dogs: A pack of dog like creatures that are modeled in their creation after the hounds of hell, although they look strangely like Dobermans... They patrol the perimeter of the Matou manor to keep a watchful eye for anything that might be approaching. Their enhances senses (even for a dog) are particularly useful for this, furthermore their bite is not something to be underestimated. One might ask themselves. "How come they aren't bugs?" To that Tsumugi would answer "Well I could open one up and show you whats inside!" with a giggle.
Magic Crest: The ‘magic crests’ of the Matou family are said to be around 500 years old.
Equipment: Specially Imported Potion Creation Kit: As it says, a specially imported Potion Creation Kit bought from a magus family that has more of a specialty in said area. It has all the instructions and ingredients needed for things such as healing potions, poisons, and elixirs of various types like sight, strength, regeneration, durability, and so on.
Longbow: A mysteriously crafted british longbow of an unknown magical nature, crafted from yew and string made from an unspecified phantasmal species, it is not entirely clear whether Tsumugi got scammed or not yet. However the runes engraved on it seem promising, despite Tsumugi not being able to read them so in the end it could just be made up gibberish. Either way it was bought because Archery is a hobby of hers and she is actually quite the crack shot. And well it might come into use for a war even if it doesn't have much magical or monetary value. (In truth all that s 'magical' about this bow is a luck charm).
Decorative Woolly Caterpillar Medallion: A fancy medallion of a worm that is hung around her neck like a necklace. It looks pretty nice although it does not fit much purpose other than providing Tsumugi with a level of magical resistance (D-rank).
Exceptional Benefit: Three Families (Matou) Achieved it by being a Matou.
Servant:
Name: Siegfried
Title(s): Dragon-Slaying Knight
Class: Saber
Gender: Male
Attribute: Earth
Alignment: Chaotic Good
Personality: A hero with an overwhelmingly reserved attitude, Siegfried is of a silent and modest nature. He will normally listen to quietly to anything that is said to him without much of a response and will follow his master's orders to the utmost of his ability. However when it comes to a situation that threatens to compromise his own principles then he will not move even a single step towards achieving said goal, nor will he back down even by the power of a command seal. This unexpectedly stubborn side of Siegfried often leads him to being quite misunderstood unfortunately.
In terms of self-esteem Siegfried tends to have quite the negative outlook. This is largely due to the curse of the Das Rhinegold that buried the desire and drive that he once had, in the end all he found himself doing was granting the wishes of those lives who happened to crossover with his own.
Objective for the Grail: Siegfried does not have any particular wish, except perhaps to see justice fulfilled in the conflict he finds himself in.
Class Skills: Magic Resistance - Null: This skill has been lost in return for Siegfried’s Noble Phantasm ‘Blood Armor of the Evil Dragon.’
Riding - B The ability for riding. At this rank one can manage most vehicles and beasts with above-average skill, even if they were not present in their own time period. However they are unable to ride the likes of Phantasmal Species such as Monstrous Beasts.
Personal Skills: Golden Rule - C- A skill that is representative of one’s fortunes in acquiring wealth.
For Siegfried, due to the cursed Nibelung treasure promising him a lifetime untroubled by money, he has this Skill, but at the cost of his Luck being Ranked-Down.
Disengage - A The ability to withdraw from the battlefield in the midst of combat or reset the battle conditions.
At rank A it has the effect of returning battle conditions to what they were at the beginning of the match (1st turn) and restores the condition of this Skill to the initial value. At the same time, it forcibly releases some of the bad status ailments inflicted on the user of this Skill.
Dragon Slayer - A One of the special Skills possessed by those who brought down a member of the Dragon Kind. Drastically improves one’s offensive power and defensive power against Dragon Kinds. It can be said that this is not a talent given from heaven, but the very anecdote of killing a dragon having been changed into this Skill.
Noble Phantasms: Name: Balmung
Title: Phantasmal Greatsword – Felling the Heavenly Demon
Rank: A+
NP Type: Anti-Army.
Range: 1~50
Maximum Number of Targets: 500
Description: A cursed sacred sword that achieved the feat of dragon slaying. Being that it also has the attribute of the Demonic Sword “Gram”, its origin, its attribute will change between sacred sword and demonic sword depending on who wields it. The blue jewel of its hilt is preserving/storing magical energy from the Age of Gods (True Ether), and when this is unleashed, it emits the appearance of a sword with a twilight colour. The sword inflicts additional damage on those who draw the blood of a Dragon Kind.
Name: Armor of Fafnir
Title: Blood Armor of the Evil Dragon
Rank: B+
NP Type: Anti-Personnel
Range: Null
Maximum Number of Targets: Null
Description: The Noble Phantasm that embodied the anecdote of Siegfried bathing in the blood of an evil dragon. Nullifies physical attacks as well as spells equivalent to B-rank. In addition, attacks of A-rank and above register as damage after defensive values in proportion to B-rank are deducted from the attack’s value. In the case where a Noble Phantasm from a proper hero is employed against him, it gains defensive values equivalent to B+. However, his back, which has not been bathed in the dragon’s blood, does not gain the defensive values, and he is also not able to conceal it.
Here is my servant. Planned to get my master draft up too tonight but ended up falling asleep, well hopefully after a good nights rest I can try and get that done in the morning... fingers crossed.
Name: Siegfried
Title(s): Dragon-Slaying Knight
Class: Saber
Gender: Male
Attribute: Earth
Alignment: Chaotic Good
Personality: A hero with an overwhelmingly reserved attitude, Siegfried is of a silent and modest nature. He will normally listen to quietly to anything that is said to him without much of a response and will follow his master's orders to the utmost of his ability. However when it comes to a situation that threatens to compromise his own principles then he will not move even a single step towards achieving said goal, nor will he back down even by the power of a command seal. This unexpectedly stubborn side of Siegfried often leads him to being quite misunderstood unfortunately.
In terms of self-esteem Siegfried tends to have quite the negative outlook. This is largely due to the curse of the Das Rhinegold that buried the desire and drive that he once had, in the end all he found himself doing was granting the wishes of those lives who happened to crossover with his own.
Objective for the Grail: Siegfried does not have any particular wish, except perhaps to see justice fulfilled in the conflict he finds himself in.
Class Skills: Magic Resistance - Null: This skill has been lost in return for Siegfried’s Noble Phantasm ‘Blood Armor of the Evil Dragon.’
Riding - B The ability for riding. At this rank one can manage most vehicles and beasts with above-average skill, even if they were not present in their own time period. However they are unable to ride the likes of Phantasmal Species such as Monstrous Beasts.
Personal Skills: Golden Rule - C- A skill that is representative of one’s fortunes in acquiring wealth.
For Siegfried, due to the cursed Nibelung treasure promising him a lifetime untroubled by money, he has this Skill, but at the cost of his Luck being Ranked-Down.
Disengage - A The ability to withdraw from the battlefield in the midst of combat or reset the battle conditions.
At rank A it has the effect of returning battle conditions to what they were at the beginning of the match (1st turn) and restores the condition of this Skill to the initial value. At the same time, it forcibly releases some of the bad status ailments inflicted on the user of this Skill.
Dragon Slayer - A One of the special Skills possessed by those who brought down a member of the Dragon Kind. Drastically improves one’s offensive power and defensive power against Dragon Kinds. It can be said that this is not a talent given from heaven, but the very anecdote of killing a dragon having been changed into this Skill.
Noble Phantasms: Name: Balmung
Title: Phantasmal Greatsword – Felling the Heavenly Demon
Rank: A+
NP Type: Anti-Army.
Range: 1~50
Maximum Number of Targets: 500
Description: A cursed sacred sword that achieved the feat of dragon slaying. Being that it also has the attribute of the Demonic Sword “Gram”, its origin, its attribute will change between sacred sword and demonic sword depending on who wields it. The blue jewel of its hilt is preserving/storing magical energy from the Age of Gods (True Ether), and when this is unleashed, it emits the appearance of a sword with a twilight colour. The sword inflicts additional damage on those who draw the blood of a Dragon Kind.
Name: Armor of Fafnir
Title: Blood Armor of the Evil Dragon
Rank: B+
NP Type: Anti-Personnel
Range: Null
Maximum Number of Targets: Null
Description: The Noble Phantasm that embodied the anecdote of Siegfried bathing in the blood of an evil dragon. Nullifies physical attacks as well as spells equivalent to B-rank. In addition, attacks of A-rank and above register as damage after defensive values in proportion to B-rank are deducted from the attack’s value. In the case where a Noble Phantasm from a proper hero is employed against him, it gains defensive values equivalent to B+. However, his back, which has not been bathed in the dragon’s blood, does not gain the defensive values, and he is also not able to conceal it.