Game Turn: Three
Operation: To Blunt A SpearConflict: The Township Proxy War, Late
Location: Washington State Border (South).
Combatants: Yakima Republic vs North California Republic
Back Story: As the Township of New Dalles was brought to its knees in a thunderous display of the Yakima Republic's overwhelming fire power, a hidden player at the table lost their discretion.
When the troops of the 1st Mechanized Infantry Battalion were ordered to annex the town of New Dalles, and in doing so end the war between the Township and the Republic, someone was listening. Every belch of radio static, every word, whisper, sigh and breath omitted over the Yakima Republic's rudimentary communications network has been carefully intercepted, analysed and developed into a weapon.
A battalion strength unit of what are undeniably NCR troopers have appeared seemingly out of nowhere, obviously mustered from an outpost nearby not known to us. They have ignored the planned assault on New Dalles, and have instead thrown themselves against the eastern bridge.
With the mechanised infantry busy preparing for an assault over by Dalles Airport, it fell to the 8th Underground and Recon Division to hastily redeploy to the eastern bridge, in an attempt to halt the NCR's brazen attack. They arrived in good time, but not quick enough to stop a few platoons of NCR troopers from cutting their way through the bridge's meagre defences, and moving onto towards Goldendale.
Realising that the YR's southern borders were in fact facing a full scale invasion from the NCR, the President has aborted all operations concerning the annexation of New Dalles, and has immediately ordered the beaten and bloodied 1st Mechanized Infantry Battalion to rush to the 8th Underground and Recon's aid.
Operations MapMissions:Refer to Operations Map for corresponding mission numbers.Mission #1
Republican Armies Involved: 1st Mechanized Infantry Battalion, 8th Underground and Recon Division
Mission Objective:The 8th Underground Recon Division is to hold the eastern bridge against a determined NCR assault, whilst the 1st Mechanised is to rush to the division's aid before it is overwhelmed.
Victory Parameters:
1) Hold the eastern bridge against the NCR.
2) Rout or destroy the NCR battalion.
3) Purge Goldendale of NCR advance parties. (Optional)
Defeat Conditions:
1) Lose the bridge to the NCR.
2) Purge Goldendale of NCR advance parties, and establish new line of defence. (Optional)
Enemy Strength:These are no mercenaries. The Bear is here, and in force. There was no warning, and until now, we thought a war between the two republics was years away.
How wrong we were.
The NCR soldier is a second-rate professional, usually a conscript fighting for a government that hardly cares for him, or her. Their morale is usually average, and hinges around their battlefield dominance. Their weapons are standardised, and the average infantryman carries a Service Rifle. Grenade launchers, light machineguns and sniper rifles bolster the NCR's armoury.
Their understanding of military tactics is impressive, so expect them to be smarter than anything we've faced this far.
Their weaknesses? Morale. These soldiers are tired of killing tribals, so that some fat bastard back home can rake in the money. Once they hit something as solid as a stone wall, their enthusiasm for slaughtering defenceless villagers will quickly collapse. Were we facing Rangers, or another elite unit, then victory would not be an option. However, if you make these bastards bleed enough, they'll run sooner or later.
Troop Numbers:
600 - East Bridge
100 - Goldendale