Name: Erolith Balna
Race: Elf
Age: 28 in human appearance (155 in Elven years)
Gender: Male
Height: 5’9”
Weight: 150 Lbs
Continent: Tellus
Appearance: Erolith is a slim and agile man, with an angular face. High, sharp cheekbones and a pointed chin. Erolith’s mouth is small, lips thin and not framed by facial hair, infact his facial hair seems almost non existent. His nose narrow and pointed, with a narrow bridge leading up to violet, almond-shaped eyes. Pointed ears are framed by his long black hair and are of an average size, not leaving his head to look disproportionate. His brow is also very common of an elf, being subtle and not as pronounced as a human brow. His forehead is high with a widows peak hairline, leading to a long, black mane of hair. Erolith has a few strands of hair tied into a small beaded braid that runs along the left side of his face, slightly past his chin, the rest of his hair is straight and well kept, ending a few inches past his shoulders. His skin, a gentle, pale white, is painted with leaves of various colors, ranging from green to orange and yellow, symbols of his attunement to the forest.
Erolith wears green and brown robes overtop of a similar colored set of leather armor. A simple, silver circlet surrounds his head and rests on his brow. He wears a pair of simple, brown, leather shoes and carries his Staff of the Stag with his in his hand at all times and also carries a leather pouch full of alchemical supplies and other items to craft potions with. He keeps a small knife on him, with his alchemy kit, to harvest plant-life in order to make salves and antidotes for any person, or animal that might require it. Erolith can also be seen wearing more formal attire when visiting cities and meeting with other people. Often choosing to wear a fancier green robe with silver thread and gold leaves sown into the fabric. The robe is rather elegant and is not often worn, due to his high monetary value, but also sentimental value as well.
Personality: Erolith is a kind and gentle soul, choosing to care for the land and its inhabitants, be they elves or creatures. He enjoys the beauty of nature, it’s raw power and ferocity, but also it’s gentleness and compassion. Erolith enjoys his solitude and life within the forests, opting to be with animals more than humanoid races, mostly due to how awkward he is around other people. It is much easier to be with animals, they do not judge you… as much.
Alignment: Lawful Neutral
Talents: Erolith is able to manipulate earth and stone. It is rare that he uses it in a combative manner, but instead as a way to shape and reform the land. He often uses his geomancy powers to form beautiful shrines in the forests and uses his magic and connection to nature to create moss and flowers within the rock that he forms. Some call him an artist, and his materials are the world itself. He has also been known to be able to cause plant-life to spawn from stone itself and other inorganic materials, causing flowers to sprout from things like metal cutlery and swords, brick and even been able to cause vines to erupt from solid stone and spiral around it. He finds this talent to be rather pleasing, as he enjoys the artistic flair he can create with it.
Occupation: Nomadic Druid
Inability: Erolith cannot, no matter how hard he may try, shapeshift into other creatures, no matter how much time he has invested in studying the art and trying to commune with animal spirits. He cannot shift into another creature, he has yet to figure out how exactly he can change his shape like the shifters of Zephyru, nor can he understand how to shift into the state of an elemental being. This last part of his inability has given his much hardship, as he would rather enjoy the idea of becoming a creature entirely of vines or wood or even rock.
Fear(s): Erolith has an intense fear of the death of the forests within Tellus, he spent his life after schooling to commune with, and become one with nature. His greatest fear is that the plant-life and animal-life of the forests would cease to be due to the great evil rising up to sweep the lands.
History: Erolith was always a child of the forest. Even when he was born, he showed great natural talent to create beauty within nature. A Tale was spun of his birth, that when he was born, his wooden crib became entangled with beautiful, flowery vines and tiny gemstones grew out of the wood without him even being aware of what he was doing. He was a prodigy, naturally talented with the magic within nature itself, and directly connected to the forest in a way no elf had seen for a very long time. Erolith was sent to the magic schools at a young age to learn how to control and focus his magic. There he learned how to bend and shape earth, control the growth patterns of vines, ferns, flowers and trees. He learned that the spirit of the earth dwelled within all of elf kind, allowing them to have a deep and valuable connection with the land. He learned of the fires and darkness that could consume the world if the Elves were not willing to stand and defend nature, learning that it was his duty to protect Tellus. Erolith also learned that he craved a deeper connection with the Earth Spirit, the desired and greater understanding of the world, and so he set out to become one with the earth shortly after he completed his schooling.
Unfortunately, however, his father fell incredibly ill one year, after he had left for the forests, and passed on into the next life, rejoining the Earth Spirit. Erolith did not know of this occurrence until he had a long session of meditation and called upon the Earth Spirit and the Great Elf Protectors who came before him. It was in this state of his Reverie that he saw the spirit of his father before him. He spoke with his father and learned many things of his family name and his great power that seemed to have been passed down through his mother’s side of the family. Erolith learned much about himself and gained a great understanding of his place in the world and his goal. The death of his father gave his the sense of purpose and direction that he had longed for his entire life. A goal now to heal the scarred land and bring with him a peace that no time had ever seen before. That was until the Lost Continent began to shift and stir, a great evil emanating from that land and causing unrest among the people of the six nations. Erolith stepped up as the guardian on Tellus and chose to dedicate his life, and time to preparing Tellus for the coming storm.
Weapon: Staff of the Stag- Carved Oak Staff, with the head of the staff shaped to look like the head of a deer with emeralds embedded in the eyes. This staff has a soft green glow that emits from the head of the staff and the places where Erolith holds it are wrapped in worn leather from years of use and carrying.
Pet: Erolith has many pets and friends within the wilds and is capable of befriending many animals within the wilds of Tellus. His most common pet, however, is a large elk named Sigurd. Erolith often rides Sigurd while he traverses the forests and the lands, tending to the plant-life as he travels.
Strengths: Erolith excels at molding aspects of nature to his will, be it stone, wood, vines. Anything that is part of the natural world that comes from the earth is his tool. Erolith also is incredibly capable when it comes specifically to healing through the power of earth, as it is his focus and goal in life to balance nature and tend to the wounded of all forms of life, be it a tree or a wounded wolf.
Weaknesses: Erolith is awful, horrendous even, in social situations. He is often found stumbling over his words and incapable of expressing his thoughts through words. He can usually regain his composure eventually, but prolonged time in the wilds eroded his ability to communicate with other, intelligent, sentient creatures, such as his fellow elves. Erolith is also rather weak while in the presence of darkness and fire, as these things are part of his primary fear, which are often the theme of his nightmares.
Fighting/Training
Powers: Though he chooses to take a peaceful route most times, he still is capable of creating destruction, here is a list of his combative abilities
+Maw of Earth - Erolith creates a large fissure in the ground beneath his chosen target, once the fissure opens and the victim is falling into it, large, tooth-like spikes erupt from the walls and slam into the victim, crushing them and leaving them as a broken shell.
+Grasping Rose Vines - Erolith causes two, thorny vines, covered in roses, to shoot forth from the ground and restrict his target, any movement that they might make while restrained may cause injury due to the thorns of the vines.
+Blessing of the Forest Spirit - Erolith emits a green ray from his staff, that heals wounds over a period of time, accelerating the natural healing process five times, making it easier to heal from cuts and other wounds. Broken bones take much longer, and lost limbs are nearly impossible to heal.
Notable Items: n/a
Other: A non-magical Ornate Green robe with Gold Leaves stitched in with silver thread. The item was handed down to him from his father after his passing, left in a will to him.
Notable Skills: Alchemy, Herbalism,and Sculpting.