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@Grec

I will do so when I get home. Hard to copy stuff and paste on this phone, that and gotta rush lunch. Sitting in the Police Car and scoffing down lunch before getting back to work.
@Grec

Go ahead, I'll try and be as active as possible. Over the weekend I can keep up big time and better, but currently till the end of the month Tuesday till Thursdays will be a bit tougher for me due to work.
@Grec

Alright and I guess it's a good thing that I'm behind it seems. There is no reason for my Unguard or Dragonkin being on a ship. Besides Unguard hate large bodies of water, even in my Lore they mistrust oceans and seas.


I will get the Unguard out as quick as possible, to make it easier I'm just using another character I had and fixing up his CS to work better and proper for this RP.
I want to apologize for not getting anything out sooner, some things came up in real life. I'm still here don't worry, I'll try and post it all tonight before I got to bed at least.
@Grec@Timemaster

That can work for me, and I agree Time some cultures can think of a different name for different things. Could always go along the line that the Unguard just call it the Wayline for their own culture. I'll work with whatever you all think is good.
@Grec

I see, well something we can talk about. Waylines in my Lore are what ties worlds together. But it also is a type of life force of a world. Hard to explain, but if Awakened magic can bend reality I guess it can be considered the same.
Unguard Empire

The species on the right is the close visual look of the Unguard.

Their species are four legged and two armed, lizard like in form and the tail to add to the mix. Due also note that the Unguard species front legs of the two pairs have a pivotal joint in the wrist and has a very hand like look and aspect while retaining the foot’s purpose. This joint allows the Unguard a second pair of hands when they stand on their hind legs, though doing this restricts their movement severely. Given this aspect and a pair of crossbows or blades/shields makes them very deadly stationary ‘bastion’ warriors and capable marksmen. The Unguard are a very capable and rather aggressive species that have survived and thrived against the many forces of the world, they do not take kindly to others of other species unless given time or having a somewhat capable relationship of any form with one of their kin. They have taken to surviving the underground of the world, forming entire labyrinths and even thriving colonies that continue to expand. Slowly but surely. Due to their underground nature they have developed their sight as such to be accustomed to the darkness and because of this their sight above ground is lesser than other species. But do not be fooled, they still see to some regard in the light. But they mostly keep to themselves thankfully, tending to their own and working the underground to their benefit. Using the many valuable materials and metals to fashion weapons and armor to structure and valuables. Do not fret, they aren’t advancing faster than those on the planet. They are staying a step ahead of the crowd however, they don’t want to be viewed as weak and will advance or build up to match a force that picks a fight with them. Quick to anger and tough in a fight, an Unguard would be a valuable ally or a nasty enemy. It’s not only their strength that is valued, their species have developed in such a way as to be able to shift the ground around them. Allowing their individual species to tunnel underneath the crust of the planet, be it through magic or adaptation is only for those giving their opinions and thoughts.

Unlike other beings with their gods and deities, the Unguard do not have a central point of religion. In fact they have no ideals of religion at all. Instead they have adopted the notion of the “Central Wayline”. Not knowing what this is until later on, the Unguard have built their main settlement on a very potent source of this power and fortified the settlement against anyone who would dare try and trespass on the sacred land. In reality, the Unguard have a sense that others may not even be able to have. They sensed a power behind something others would think has nothing special about it nor does it even have an appearance, yet this strange piece to the world has driven the Unguard onwards. Utilizing the power behind it to allow them to catch a glimpse of the possible fate of each and everyone of them, yet never truly defined as it was only a fragment of what could be. Yet this could be utilized many times, thus making a dangerous tool, so the Unguard have given this responsibility to those known now as the Thirteen Seers. Their guidance, and capabilities with the Wayline behind them, has brought the Unguard to be a stronger faction then they used to be. Yet if this power will lead the Unguard to forgiveness for being pushed to live underground by the upper worlders or revenge on the descendants of them are yet to be seen. But the Unguard watch and bide their time, patient to see what fate the Wayline has in store for them.

For any questions about the Wayline, it is a powerful and magic force that links the worlds. Though for this RP it may not even come to be used that way, but in any regard it is a potent source that has no true form. For the Unguard, they see it as a formation of cloud like energy that swirls and reaches out throughout the world. For those that can see it may see it in a different fashion as there are no two species that are the same. The Wayline influences those around it, showing different qualities and powers to different species and groups. This quality is also due to the fact that there are no two species that are the same, so each and every one would be affected differently.

I will have a character for this group, I'm working on both characters for the Unguard(Thinking of using one I already have made up) and Sledge's CS finishing touches along with his Kin's Bio.
@Grec

For unknown or stupid reasons? Ya can't control that, gets me aggravated as well.

By stupid I mean a non-legitimate reason, I saw one person leave as they stated they had no time for the RP due to things happening in life. Found that same person in a couple other RPs, if they didn't like the RP they could have just said so.
@Grec

Another thing I was going to say which you already thought of, make sure we have a decent number. That way if someone drops it's not too hard on the RP. I've been in some that people leaving more or less killed the RP.
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