Avatar of link23454
  • Last Seen: 8 yrs ago
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    1. link23454 11 yrs ago

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Recent Statuses

9 yrs ago
Current My God! Four months!!!??? I'm sorry to many a people for ditching the rp I was running.
2 likes
9 yrs ago
For the next two weeks, I won't be on as much as I used to be. This may stretch far into the holidays as they come. I will still be active, just not as much as usual.

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Most Recent Posts

I've made a decision against @Gin's and my co-post. Instead, I hope you like what I throw at you @Pudding.
right now it's either me and him or he can pipe in alone, it's really up to @Gin at this moment. Just so everyone knows, what ever happens, my character will just start to make a sh@t eating grin as this unfolds.
BTW it's Col or Cor. And I don't remember saying anything about Yrd. Either way, it's one of the first two. I prefer to use Col, so that's what you'll see in my posts. Don't use that as reference. Use which ever one suits you.

Also, sh@t's about to go down!!
Oh, I feel like a kid again, with a brand new toy!! You peeps are awesome!!
Btw, @Pudding, nice music. I should have opened that when I was reading your post.
Literally like the original SAO, the game starts you off in the, and you guessed it, Town of Beginnings. The tall fountain in the center of the plaza, the lone Cathedral in the background. Everything is pretty much the same..... except for the atmoshpere.
The first most obvious thing of note is all the other players. Normally in games like these you would think players had their weapons equiped and ready. Not a single player in sight has a weapon equipped. Also, the feeling of other players looking at you is enough to send chills down a normal person's spine, as almost every player looks away the instant you notice them. There aren't very many stores near the spawn location, so many players use it as a center of commerce, info trading, etc.
There's also a dungeon below the Cathedral, however, even seasoned players aren't able to clear out the enemies that live in the dungeon. Very few players know of it's exsistance, fewer than that actually know how to find it, and even less than that can actually tell you what resides in the dungeon. Hint of advice, don't.
@Pudding, with the lack of info you had, you did great. It would be my fault for providing a lack of info. I know I said it somewhere before, but I'm still getting used to text-based rp, so please bare with me, and don't be afraid to ask questions if something confuses you. That goes for everybody.

@Gin, you are able to access that co-post at any time, so whenever you feel like it, you can hop on it and start typing. Besides, the only thing we really need is for your character to grab his weapon, mine to explain that he's going unhanded, and then to leave where they are. So whenever you want, I'm usually available.
Sorry if I made you feel rushed @Pudding. Either way, a short, but nice post. I like it.
First, let me congratulate @Robo27 for forcing me to reveal all my plans and ruin absolute..... no I'm joking. Seriously though, we will need to discuss, at a later date, about your character's progression through the game. Just to keep things on my plate to a minimum.

Secondly, I need a post order really quick. Since we're waiting on @Pudding, it will go like this.

As much as I don't like doing it, I am going set a dead line for you @Pudding. It won't be too short, but I don't want to feel like I'm putting @Gin through a lot of work just to have to wait for a week (I'm sure you wouldn't do that. It's just an example.) to post the work he and I have been working on.

So, the date and time for me as of this post is August 23, 8:06 A.M. I will give you until August 27, 8:05 A.M. to make your post, or we will skip your post and move on. You won't be kicked or anything serious, so no pressure......... yet. No seriously no pressure. Just make your post as good as you can.
Like I was saying before. For story reasons, I can't reveal the answer to that question.

And I was answering the question.
Ex: 124 points allocated to Pudding's character. Not 126, because the weapon adds 2. So, starting fro level one with 100 points, in two levels, the character gained 24. Logially, you would assume 12 to be the number that is earned for each level, as 24/2 is 12.

However, for story reasons, I cannot confirm or deny that, as it would ruin the fact that, in world, no one has ever posted a guide, walkthrough, etc. of this game, meaning your character from level one wouldn't be able to know, where higher level players could under the right circumstances.
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