@LiotrentDo you have an age range for the various races? Aren't most of the fantasy races somewhere close to a thousand years or 500 to a thousand years?
Glad that this is still within your interest! I was half expecting you two not to like this one cause it wasn’t what I had promised in my other Interest Check. Thanks for checking it out and giving it a chance!
Important Update: I started another interest check. This is the one I’ll be most likely focusing on for now. For anyone who wants to check it out, here’s the link: roleplayerguild.com/topics/186734-bli…
Sorry if this isn’t the RP you were hoping for. But I hope you can all find something that’ll pique your interests! Best of luck fellow players!
Option 2 is my preferred option, but with a serious modification…
<Snipped quote by Liotrent> This sort of piques my fancy. How about soldiers with enhanced prosthetics? Instead of super powers of some sort like Captain America, how about guys who have been in combat one too many times and are now beneficiaries of science / technology and equipped like Cyborgs; human brains/bodies with some high speed limbs, eyes and/or ears?
I honestly wouldn't mind this. It reminds me of a character I really liked. Fenix from starcraft, he died and was put into the cold shell of a dragoon so that he may continue to earn glory in battle.
"The Gods fell silent in the face of this horror..."
BLIGHTED ETHERIA
The world of Etheria was once filled with many people. It was a world of dwarves, elves, orcs, beast-kin, and men. It was only natural that the people of Etheria would proudly go to war for many different reasons. Perhaps they would go to war for a difference in belief, simple glory, or even something as petty as race. The people of Etheria would ebb and flow between periods of peace and war as all people do.
War would be waged by steel and magic. The humble warrior were many times assisted by mages or were adept at magic use themselves. Some of these warriors might become champions and heroes after distinguishing themselves on the fields of battle. Each nation may have many of these champions or perhaps just the one. Whatever the case, the nations of Etheria chose to settle disputes through these champions rather than with their armies. This practice was common, but soured agreements and sore losers always ensured that all out war and armies had their place.
However, this way of life would be disrupted by a force foreign from this world. A darkness rose from the north and swept its way to the southern reaches. The lands died to its touch and a cold chill persists wherever it marches. The legion of monsters assisted by enslaved Etherian peoples, their minds lost to the great evil. One by one the nations of the north fell and many who are escape become refugees.
The nations have fought with their armies independently. However, without a united front, these once stalwart and victorious nations tasted defeat after defeat. To make things worse, the nations of Etheria continued in their pointless struggles against each other. It wasn't until several nations of the north were lost and the darkness marched through the southern reaches that these nations realized that a united front was perhaps their best chance.
The nations of Etheria then decided to form a mighty host. A champion and a regiment of chosen men from each nation. Their final stand against the darkness. They fight to free their people and to cleanse their world of this foreign invader.
"... A champion and a regiment from each nation. A small price for our last hope."
The Roleplay
ABOUT:
This role-play involves the players taking control of a champion from their nation and leading their regiment into battle against a foreign threat to this world. To those who know the anime trope of "the demon lord", that's basically this.
Players will be allowed to determine what kind of country they're from. How they reacted to the darkness marching through their land and enslaving their people. What kind of champion they have, and what regiment they'll bring.
SETTING:
Etheria is a fantasy world with magic, swords, shields, and bows & arrows. The pictures provided should give a rough idea of what equivalents you should try and set. However, as this is a fantasy world, that is more of a soft rule. Which means, as long as it's something you'd see in a medieval setting its fair game.
RACES:
Humans: Your vanilla human. They're not bad at magic, but not great either.
Half-Elves: A result of humans and elves. They're more nimble than their Human counter parts and are stronger too.
Dwarves: Short and stubborn - your regular dwarf. Masters of the forge, always have the best equipment, masters of earthen and fire magic,
Elves: Tall, pointy-eared, and light footed. The elf. They come in two flavors: the fair skinned Solaris Elves and the dark skinned Lunaris Elves. Solaris elves excel in magic of the sun, light, and fire. Lunaris elves excel in the magic of moon, shadows, and water.
Orcs: Green, tusked, and muscular. The orcish race rival the dwarves in physical strength. They are tribal and shamanistic, thus excelling in wind and spiritual magic. This presents itself as an aura that visibly flows out of a fighter that increases strength and resilience.
Beast-kin: Varried. There are many types of beast-kin. Werewolves, lamias, minotaurs, and more. They practice spiritual magic and are the most diverse in physical distinction of all races.
MAGIC:
Elemental Magic - The ability to command and conjure: Fire, Water, Earth, Wind, Ice, Lightning.
Spiritual Magic - Focuses on the self and nature. Influences growth in both strength and resilience.
Light & Shadow - Channels the power of the sun and moon. Either harnessing the power of light or the veils of shadow.
THE WORLD:
This is for the reference of all players who wish to see a map when trying to visualize their nation. To give a general idea, the darkness moved in a general direction from North-West to South-East. Keep this in mind when trying to make your nation and backstory.
FOR THOSE INTERESTED
HOUSE RULES:
BE NICE - This is a must. If you have a problem, please resolve it outside of the RP or have me mitigate. I'm open for it.
ASK BEFORE ACT - Before you act, ask first whether it will negatively impact the other players. If so, ask before acting so that everyone's prepared.
DON'T BE OP - Making super powerful characters, writing impossible scenarios, metagaming, etc. You know what this means, don't do it. It ruins everyone else's fun.
HAVE FUN - After all these three rules, remember that at the end of the day that this is a game that we all have agreed to play together. Follow the rules and have some fun with what you can do.
SHEETS
IMAGE HERE (Optional) Name: What do we call them?
Gender: Male or Female?
Race: What are they?
Age: How old are they?
Physical appearance: Height, Eye color, hair, etc.
History: What have they done? where did they come from? How'd they become a champion?
Equipment: What are they equipped with? Javelins? Slings? Spears and shields? Do they wear armor? Etc.
Abilities: Both Physical and Magical
(Feel free to customize and be as brief or lengthy as you wish.)
IMAGE HERE (OPTIONAL) Title: What are they called? For example, Alexander called his elites the Silver Shields, or Leonidas and the brave 300.
Number: Limited to 500
Specialization: What are they and how do they fight? Heavy infantry who engage their enemies in a phalanx? Elite shock cavalry who swiftly break their enemies with cycling charges? Fast and agile skirmishers who pelt their enemies with arrows, javelins, or stones?
Description: What do they look like and how are they equipped?
History: What have they done? Who are they? What made them what they are?
Country: You can designate where they're from and even describe what kind of nation it was or still is depending on where they're from. You can be as brief or as lengthy as you want here, just as long as I can sort of see what kind of nation it is. (Please note that the large island south east is
I like the idea. The rushed development while having to step up to the plate in hopefully leading their classmates through the turmoil of war.
I'll be real though, if there's no one else that brings up interest, I'm going to post another interest check tomorrow for another type of RP in general interest. Just in-case, since I don't wanna keep your hopes up.
I like the lot of them and think a lot could probably even be mashed together based on how you feel. I'd be down as I'm basically starved for rp with my last source of it having dried up. If you do a start-up for any of the ideas, especially number 2, I'd happily join you in your shared writing project!
Honestly, after a few days, I've leaned in hard into 1. But, I've considered mashing it up with 2. Think of it like how the Spartans were trained to be soldiers after they were kidnapped from Halo.
The idea there is that there'll be a number of select students from said school who'll be part of a secret program to increase the quality of men and women that'll come from the academy. This involves 'additional enhancements' that are experimental in nature. However, as their nation is plunged into war they're hastily deployed alongside other students from the same military academy. Their lab tests have all become field tests.
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I'm a space cat.
<div style="white-space:pre-wrap;"><div class="bb-center"><img src="https://fontmeme.com/permalink/180608/d4bbef67240f61a7ae8c3bbfaf8eb569.png" /></div><br><div class="bb-center"><img src="https://img.roleplayerguild.com/prod/users/faca2651-b94f-4700-a18c-c9c60cad6818.jpg" /></div><br><br>I'm a space cat.</div>