Having gotten away from everyone else, especially Rachel, Xerox and Rue started to wander the streets. S/He was anxious, quite anxious. Still he had yet to turn back into a guy. Heaving a heavy sigh, they looked for a place to eat. A couple of guys came to hit on Xerox in his female form, and all he did was shrug them off. It was quite annoying for him, right now especially. When they got aggressive, they would suddenly succumb to a falling metal object, having been 'dropped' by something above, on top of their head.
Right after his meal, he felt a change in his body. FINALLY he thought, jumping to the restaurant's restroom. Having returned to his original body, he changed into his usual clothes, minus the lab-coat for now. He left his female clothes inside his ESS. Such a handy dimension to have. Much easier than trying to make a quantum storage device from scratch. his re-appreciated the ability of his GF granted to him.
After some more wandering around, Xerox and Rue entered a Junk Shop inside a shopping arcade. Most people, usually, sell scrap parts, exchange parts or upgrade weapons at these stores. Xerox was different, buying scrap parts instead. He has found many interesting parts before in these Junk Shops. Having looked around and made his purchases, Xerox and Rue left to head to the meeting place.
Leaving the apartment, Kasumii felt the presence of the other magical girl, she knew was hiding during the fight before. There was no need to focus on that though, she moved along, towards where she felt a magical girl fighting a primordial. However, before reaching halfway, she felt the primordial had been defeated.
The misty-self hovered, left with nothing to do. All she could do now was wait for another event, or so she first thought. Is one of them following me? She couldn't tell if Rea was following her or not, only could sense that she had moved in Kasumii's general direction. Oh well. Kasumii simply thought, moving along.
Hovering around, over the city, she finally found the place she was looking for. The public library. Seeping through the gaps, into the library, she slowly materialized. It used less magic to come back slowly, only a little bit less. As soon as she materialized, her presence as a magical girl would become much more clear to the others. For now, she was just a simple girl, in a black gothic dress. Walking up to the bookshelf, she pulled a book off the shelf, moved to a seat and started to read. Kasumii stayed on alert, not letting her guard down.
@PhoebeCarlisle You can post in the character section and find a way to bring her into the RP Just could you add some formatting? Makes it neater (Not compulsory)
"So far, today hadn't really been that demanding" Kalinda spoke trying to create a conversation, while Victorique was staring at Ju-Long, his food and eating Kalinda's tomatoes. Ju-Long was quite the fast and clean eater, he was mostly done with his two plates when Kalinda spoke up. Finishing the food in his mouth, he replied, "Well, that's how orientations are I guess. More of a get to know the people around you session."
As he was about to take another bite, another classmate came into the cafeteria and approached the table. It was Regan, she asked if she could sit with them. "Sure you can. No problems here." he replied, indicating for her to take a seat. Ju-Long then continued to eat his food, finishing it not long afterwards.
Drinking some of his tea, Ju-Long tried to continue the conversation. "Any of you interested in taking on a mission from the mission bulletin? I was thinking of heading out later. Having others to help would mean taking on different kinds of missions."
@Caits Uh... I think you used the wrong character name halfway through You used Kalinda, which is from the Soul Eater one, and possibly any others that I am unaware of
@PhoebeCarlisle Caits mentioned me to look over it for a second approval on your CS before it goes into the characters part There are three things I would like to confirm inside your CS
In the Bio: It says that she is the seventh daughter of the seventh daughter. Is this meaning that she is a granddaughter? Like is there something special about it? Or is it just interesting to know?
Her father died to protect her from a witch. Uh... In the reality part of SAO, there were witches? Can I get an elaboration on this?
Lastly, with skills, these aren't real life skills, but the skills that are chosen to use in the game. Here is a list of some of the skills you might want to add your skills section (Some not all of these should be added)
Fishing - The effectiveness with which a player can catch fish. Higher levels catch rarer fish more often
Musical Instrument - The effectiveness with which a player uses an instrument. Some instruments can have status changing capabilities.
Sewing - The effectiveness with which a player can craft lightweight cloth, leather, and monster hide armour. Higher level of skill allows the crafting of high-level armours
Cooking - The effectiveness with which a player can combine ingredients to create varieties of food, some of which can have medicinal properties. Higher level of skill allows the cooking of higher-ranked foods.
Equipment Appraisal - The ability to identify the Maker, Style, Damage Level/Defense Level, Name, Enchantments and Durability of a piece of equipment. Higher levels give more information.
Tools Appraisal - The ability to identify the Maker, Style, Damage Level/Defense Level, Name, Enchantments and Durability of a weapon. Higher levels give more information.
Purchase Negotiation - The effectiveness with which a player can barter when purchasing from NPCs.
Sales Negotiation - The effectiveness with which a player can barter when selling items to NPCs.
Medicine Mixing - The effectiveness with which a player can craft potions and poison weapons.
Slash Weapon Forging - The effectiveness with which a player can craft Slashing Weapons.
Thrust Weapon Forging - The effectiveness with which a player can craft Stabbing Weapons.
Blunt Weapon Forging - The effectiveness with which a player can craft Blunt Weapons.
Light Metal Armor Forging - The effectiveness with which a player can craft Light Metal Armor.
Heavy Metal Armor Forging - The effectiveness with which a player can craft Heavy Metal Armor.
Metal Equipment Repairing - The effectiveness with which a player can repair equipment and tools.
Metal Refining - The effectiveness with which a player can turn raw ore into refined ingots of metal.
Familiar Recovery - A skill specifically for Beast Tamers. This skill allows the user the ability to heal a pet.
Familiar Communication - A skill specifically for Beast Tamers. This skill allows the user the ability to understand and communicate with friendly creatures.
Woodcrafting - Gathering Wood for use in other professions.
Picking- The ability to open locked chests and doors.[citation needed]
Searching - The ability to find players in Hiding. Higher level of skill allows you to find players/monsters hiding.
Tracking - Raises effectiveness while hunting monsters. Can be used to pursue a player whose name is known by displaying their footprints from a certain time. Greater mastery of the skill will allow the user to see the recent footprints of nearby «Hiding» players.
Listening - The ability to hear sounds from further away than normal. Higher level of skill grants the ability to hear through locked rooms.
Detection - A sixth sense, allowing the player to notice enemies and secrets from a distance. Greater mastery allows detection of monsters in «Hiding» status and primitive booby traps, such as snares and pitfalls.
Hiding - Allows for a person to disappear. Only works on targets that use visual tracking.
Acrobatics - Determines a player's jumping height and the ability to perform aerial maneuvers. Bottom level is the natural jumping height for the Player.
Night Vision - The player can see better in darker conditions.
X-Ray Vision - The ability to see through obstacles and walls. Max level can see through secure rooms. Does not work on clothes.
Sprint (Passive & Sword Skill) - This skill is both an activatable burst of speed, and a passive increase in the player's effectiveness at dodging strikes.
Extended Weight Limit - Increases inventory size and weight capacity.
Parry - The ability to use an attack to block an opposing strike. Maximum level makes it possible to destroy an item currently at less than half of the maximum durability; anything with a durability above that will not be damaged.
Howl - Attracts the attention of NPC monsters and increases a player's Hate status effect. Often used by tanks to lure enemies to the player.
Battle Healing - Recover low amounts of HP over time during battle. It can be leveled up by constantly getting one's HP into the red zone
Emergency Recovery
Meditation - «Extra Skill» Increases HP regeneration and decreases the remaining time of negative statuses by entering a mental concentration pose. Obtained in a 6th floor quest.
Light Metal Equipment - The effectiveness with which a player can use Light Metal Equipment.
Light Shield Equipment
Leather Equipment - The effectiveness with which a player can use Leather Equipment.
Heavy Metal Equipment - The effectiveness with which a player can use Heavy Metal Equipment.
Anyway, small things inside your Stats area that need to be changed though At level two, a player has 425 base health Level three has 600 base health Your stats at level two should add up to 13 (8 + 6 = 14) and at level three it should be 16 So depending on which level you want to set your character, you should reflect the right stats.
The bio part is mostly fine, the part you need to actually fix is the Stats and the Making a fire, because it is not a SAO skill