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    1. Lo Pellegrino 10 yrs ago
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Can't wait to see everyones' character sheets! You all sound very interesting, it'll be wonderful to build this world together.

@Probs: I'll be reviewing Monday, so you've got time. Post it up and feel free to edit too, if you edit after Monday give me a heads up though so I read the latest version.

@Lone: So you've got more than enough creative exposure under your belt, huh? I expect many a smirking reference to fat people vaults, dark ones, and horrible libraries of death.

@Zombie: I did quite a bit of Half Life RP and GMOD too, never for Fallout though. I always found the servers very lagged from all the content they loaded on, though it was always fun. Also, can't wait to see your character sheet!
Simple character sheet added. If you'd like to add a category, go for it, I'm not one to scoff at tasteful overachievers. The OP will be cleaned up and organized on Monday.

Also, welcome Lone Wanderer! You've played Fallout and Metro? I thought your name was just a convenient, extremely fitting bit of happen-stance! ;)
You're not too late! Let's move the convo onto our OOC and where I welcome your ideas for both your character and the world!
Under construction OOC: http://www.roleplayerguild.com/topics/56289/posts/ooc?page=1#post-1727145


Fallout: Memories of Tomorrow


UNDER CONSTRUCTION

Memories of Tomorrow starts mere days prior to the Great War. The story is inspired by various missions within the Fallout Universe as well as fiction by Glukhovsky (Metro 2033), Philip K. Dick (Bladerunner), and Walking Dead. You will not need a deep knowledge of the Fallout series, but it having such isn't a bad thing either. I imagine this game exploring the scientific possibilities within this universe as well. While we start prior to the Great War, we will have the chance to explore the post-apocalyptic world. I don't want to spoil too much on that end though. If you're looking for a character driven, alternate history, science fiction, post-apocalyptic game with oodles of mystery and action, this is for you!


October 20, 2077
The door swings wide and you feel the calm of the sun’s warmth. A gentle gust of fresh cut grass fills your nostrils. Shading your eyes with your hand, you look down onto your porch. Clippings skip in the breeze around the newspaper at your feet with clumps stuck beneath the paper bundle. Despite the date typed in a small font unreadable from your height, you think to yourself first the date, and then read the headline aloud. VaultTec Invitations to be Sent Tonight! You bend down, picking up the paper with one hand and a cage of milk bottles in the other. Your neighbour smiles to you, but gnawing fear twisting your guts is blinding.

On the way to work there is a crowd. A nearby intersection is blocked by a mass of people shouting with clubs and signs in their hands. You find yourself grimacing. A quiet thought passes through your mind, unintentional but yours all the same. Rioters are no better than commies, blocking the streets as honest folk just try to make it to work. Exorbitant prices for fuel and a total of food -- that's what they're protesting. Again, you grimace, this time in with remorse. When the first metallic crack rings out you blink and hit the breaks. Cracks spider across your wind shield from a single open point. There are several more hollow pops before you find yourself driven into the brick wall of a shop. Dishevelled, you stagger from your car and stumble out amongst the rioters. They are screaming, holding their hands, and even bleeding. Meanwhile, your proud fighters, America's brave military men, are beating them with clubs, the stocks of their rifles, and even shooting some. Only narrowly do you escape the crowd. Only barely do you believe that things will work out. That you'll find yourself and your family down in one of VaultTechs underground resorts while the crazies duke it out. Only just barely do you really think that life -- life never changes.


Setting: The game will span from the Northernwest Oregon to Southwest Washington in what Fallout dubs the Northwest Commonwealth. We will focus on the communities around Portland, Oregon and Vancouver, Washington, which border one another on the state-line, separated only by the Columbia River. Portland will provide the unique claustrophobia only a dilapidated, maze-like ruin of a city can provide. We will find secrets buried amongst the rubble here as well as some old world treasures. Meanwhile, the sprawling suburbia to the north, Vancouver, will go from hundreds of cookie-cutter homes to fragmented grasslands and forestry returning, if not taking over, the land. In reality you can find several headquarters to tech companies here, so expect this to play into the world (RobCo?). And because we are in the Pacific Northwest you can expect rain and lots of it! Expect a map.


Characters: The beauty of this genre is that despite who you are in the beginning, when society crumbles and challenges arise you may well find yourself an entirely new person. You may well dislike this person too. Remember when you look back at these Character Sheets that the best characters evolve with time.

Roster
Perry Basquiat by Lo Pellegrino
Icarai Hawthorne by Uffizi
Otto Sommer by Maengun
Primo Corallo by Wired
Maximillian Tyrant by Leos Klien
Nathan Vikowski by Zombie Dude



Current Events:

  • Fuel & Food Riots in Downtown Portland - 20 October 2077

  • Gang Tensions in Seattle coming to Peak - 20 October 2077

  • Upcoming Vault-Tec Conference in Portland -20 October 2077

Hey everyone, in real life I manage an art gallery, among other things, and will be rotating exhibitions tomorrow evening. You expect to see an OOC under construction, but more developed by Thursday evening. Character Sheet templates will be dispersed before the weekend and I'll start accepting and critiquing Monday. I'm spelling out all the days so you all know what to expect. There is nothing stopping you from asking questions, making suggestions, and theorizing about characters here until then -- that's super encouraged!

As a side note about characters, I am highly drawn toward diversity in age, background, and culture. I couldn't care less if a character is of colour or not, I take great notice if they have rituals tied to a religion or culture though that affects how they operate though. I'm super open to whatever ideas you all and, don't worry, I'll tell you if I'm concerned. The point is to make something fun though so don't think this is some test-like shiz.

Oh! And I meant that Metro 2033 helped to inspire the tone I'm going for. We are firmly set in the Fallout Universe, that doesn't mean in any way that we have to follow such rigidly. Let's have fun with this.
Added new info in the OP. I'll be making a map and other graphics should this go OOC too!
Do you all have any questions or ideas so far?


Memories of Tomorrow starts mere days prior to the Great War. The story is inspired by various missions within the Fallout Universe as well as fiction by Glukhovsky (Metro 2033), Philip K. Dick (Bladerunner), and Walking Dead. You will not need a deep knowledge of the Fallout series, but it having such isn't a bad thing either. I imagine this game exploring the scientific possibilities within this universe as well. While we start prior to the Great War, we will have the chance to explore the post-apocalyptic world. I don't want to spoil anything though! If you're looking for a character driven, alternate history, science fiction, post-apocalyptic game with a oodles of mystery and action, this is for you!


October 20, 2077

Fear and strife define the day. American soldiers return from Anchorage not to rest, but to quell the food riots. Animated voices on the radio seem blissfully unaware of the civilians being shot down in the streets. All the while there is an underlying sense that everything you know just might disappear in one blinding flash. But you carry on. You wake up, you go to work. You figure things will work out, whether people outside calm down or you find yourself in one of VaultTec's underground resorts while things settle down. At the end of the day it's all just life. If you know anything, it's that life never changes.


There is no ideal character in background or attitude. This is a world at the edge of nuclear war and socioeconomic disaster -- what's worse, most people don't realize it. Whether you're a grocery clerk, an American soldier, or even a RobCo Engineer, this is a world that will come for you. The more diverse and thought out the character the better. The story I have in mind works with wild cards just fine, so be imaginative and have fun.

I would like to see four devoted players before I put together a full-bodied OOC. We will work around canon and set defined conclusions like game endings as needed, but in most cases such facts would be more rumour to the characters anyway. You can expect to see organizations from the games appearing in some form too. I'm open to suggestion for this as well, though keep in mind, we are starting in 2077 and will move forward later. The beauty of this genre is that despite who you are in the beginning, when society crumbles and challenges arise you may well find yourself an entirely new person. You may well dislike this person too. Again, there is so much room to play in all of this that all we need are some dedicated players! Ideally I'd like to see people who can post once a week, be somewhat active in OOC, and generally just love making a story.

Setting: The game will span from the Northernwest Oregon to Southwest Washington in what Fallout dubs the Northwest Commonwealth. We will focus on the communities around Portland, Oregon and Vancouver, Washington, which border one another on the state-line, separated only by the Columbia River. Portland will provide the unique claustrophobia only a dilapidated, maze-like ruin of a city can provide. We will find secrets buried amongst the rubble here as well as some old world treasures. Meanwhile, the sprawling suburbia to the north, Vancouver, will go from hundreds of cookie-cutter homes to fragmented grasslands and forestry returning, if not taking over, the land. In reality you can find several headquarters to tech companies here, so expect this to play into the world (RobCo?). And because we are in the Pacific Northwest you can expect rain and lots of it! Expect a map.

Challenges: Characters can start as they please, who they please in 2077. Who you are on the eve of the Great War is very freeing and entirely within your control. When it comes to the post-apocalyptic side of the game everyone will experience this sense of youth-like ignorance. Like every Fallout game, we will fall into something much bigger than ourselves and either day or adapt as figure things out. Challenges will arise through organizations, beasts, and even extreme environments. Your actions will build reputation though just like in New Vegas, so be mindful! Oh, and best of all, the game is in your hands. Should you and the others stumble upon some great treasure and you just so happen to have a grenade launcher and a sinister smirk then hoo-hah (insta-player kills obviously a no-no).

Skills: SPECIAL will help guide us all in playing honest characters. When you create a character sheet you will divvy out a specific number of points through SPECIAL that will give everyone a sense on what type of character they're looking at. Along the way people will grow and change, so don't feel cemented. Just know that if you place all your points toward Perception, Agility, and Luck, but are also our "strong person" of the group, somebody's calling brahmin-shit. As we play and succeed along the way players will also receive rewards in the way of special weapons based on the demonstrated skills or new-found abilities (for example, they stumble upon some nearly pristine glasses and, oh look, better Perception!). The point is to have fun and to reward our fellow players here.
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