Avatar of Lord Coake
  • Last Seen: 8 yrs ago
  • Joined: 11 yrs ago
  • Posts: 622 (0.16 / day)
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    1. Lord Coake 11 yrs ago

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Recent Statuses

9 yrs ago
My work schedule just completely changed for the worse, so expect me to be less active, unable to run my own RPs, but I should hopefully be able to keep myself in other people's RPs.
9 yrs ago
Grandfather's out of the hospital, so I should be back.
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9 yrs ago
My grandfather's in the hospital...gonna be gone for a few days, for anyone I'm RPing with.
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Most Recent Posts

@Subject Zerofair enough.
@Lady Amalthea@Saarebas@Subject Zero@Thaddeus Dron@murdoc@Silent Observer@AtlasRedfoxYou all are free to begin CS construction if you haven't already.
@Major UrsaI look forward to it.
@Silent ObserverThe game is a condensed version of the tabletop. As for the RP it will be standard roleplay, with no dice rolling. And as for research, that wiki I linked has most of the info that will be pertinent to the roleplay
Washington DC, 2017. Political savant and Camarilla leader Nicholas Cranston has just been sworn in as President of the United States of America. While the past year was an unprecedented era of peace for humankind, in the spheres of Kindred rule, unrest has become increasingly common. Thin Bloods the world over have begun uniting under a single cause, the Masquerade is slowly falling apart as rumors of supernatural forces become increasingly common, a potential reformation of the Shadow Inquisition is under way and cults preaching of the end times, of Gehenna, have become increasingly common, despite Camarilla suppression efforts. Cranston has assembled a meeting of top Camarrila agents, their childer, and any independents from other clans who wish to investigate. The goal, pure and simple, is an attempt to stop the coming of Gehenna by any means necessary.

Alright, so you'll be playing the Agents of Cranston seeking to uncover the true meaning behind the seeming collapse of Kindred culture. I, will be just about everyone else, from Cranston, to that hobo on 5th street who always smells like wet dog. There are a few simple rules to cover, then we'll get to the character sheets.

Rules:
All sourcebooks for Classic World of Darkness are in effect in regards to in-universe continuity. As for the main book used, base that off of Vampire the Masquerade 20th anniversary Edition, with other editions filling in any gaps in continuity.

You are restricted to the disciplines of your clan, but we will roleplay them out opposed to have this use a mechanics system, same goes for various attributes and stats from the game.

Camarilla clans are to be the expected norm for applications, though independents from other clans are welcome.

CS:

I'll get started on the OOC, expect it sometime today or tomorrow.
@SaarebasThat could take a fair bit of work, but I'm willing to manage that.

Also, a link for if you don't have a certain sourcebook, but want info from it: whitewolf.wikia.com
@Lady AmaltheaMy plan was to use a standard RP and CS format, but with V:TM and all its source material as the setting info. The only actual 'mechanic' would be the various clan powers, but those would be roleplayed out in general style.
Basically a classic V:TM RP, with all the usual clans and such, but featuring creatures from other Classic World of Darkness games as NPCs and/or enemies, such as Werewolves or Mages. I'd probably have player characters be from the Camarilla clans for simplicity's sake, but if I think I can handle it, I'll open up the others to PCs. So, what do you all think?
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