WIP
Name: Serena Darkblade
Age: 21
Gender: Female
Race: As far as she knows, she's human, but she's actually a halfbreed. Exactly what her other half is, she doesn't know (Read: I haven't decided yet).
Appearance:
Like this.Profession: Assassin
Personality: Serena is tacit and withdrawn. While this might seem like it’s her being detached as a result of her work, the truth is she’s just shy. As a result she’s easily flustered, and will often simply devolve into blushing and stammering if put on the spot.
Equipment/Weapons: Carries a small supply of smoke bombs and other distraction tools in various pouches, along with a pair of retractable blades concealed on the underside of her wrists.
Abilities: Serena’s slender frame makes her an ideal free-runner, as well as leaving her able to slip into tight spaces without too much trouble when she needs to make a covert entry or slip away from pursuers. She’s also a capable housebreaker, able to overcome most common locks reasonably easily, although if faced with a particularly complicated one she’ll simply look for a different point of entry. This lock picking skill also extends to opening chests and disarming traps. In keeping with her credo as a Guild assassin, she’s also skilled in using a variety of non-lethal takedown methods for quietly incapacitating guards and potential witnesses.
Brief Backstory: Serena was orphaned at a very young age; early enough that she has no memory of her parents. She was effectively raised by the Guild, trained in its ways and practices, and taught to master its skills.
Guild Name: Assassin’s Guild
Guild Head: Tobias Eastwind
Guild Description: Killers for hire, but not psychotics. There’s a difference. Guild-sanctioned Assassins have rules against killing anyone but the target assigned to them, and only subduing bystanders whenever at all possible. The Guild also has a tendency to draw its acolytes from orphans and runaways; people who won’t be missed.