Question: Does the "no player may double or triple up on a given world" include cases where a character's power source / transformation item is a character in their own right (such as these, for example)?
<Snipped quote by Rin>
Exact same issue @_@
I kind of agree with the sentiments against Madoka and Raising Project. They're alright shows, but I feel the concepts in them don't make for good RP premises- a lot of what makes those shows what they are is this slow but inevitable slide into the depths that drags the viewer down with the characters. Since RPing is typically about the players being faced with challenges and the chance they'll get put on that slide but with the means and opportunity to overcome it as part of the story, it's very difficult to properly introduce the inevitability and the creeping despair without making people upset.
Stuff like Precure, Nanoha, Symphogear, Vividred, etc make for better RPG premises in my opinion because they don't depend on the Despair Event Horizon like Madoka and Raising Project do. Not to mention, as has been said before, there's enough Dark Fantasy Magical Girl RPs right now, I'd rather see a lighter/more classic oriented one.
Also because the Nanoha series is one of my all-time favorites, so I'm more than a little biased...
Typically magical girl series have very high stakes towards the end, like any given Precure series, Nanoha, Symphogear, Sailor Moon... Quite a few others, really.
In fact vaguely from what I know(Magical Girl Raising Project seems like a waste of really great designs and ideas to me unfortunately), they're all higher stakes then that one.
I would do a magical girl RP, though I would prefer magical girl raising project or madoka magica style, doesn't have to be exact but I'd at least prefer something with higher stakes. But I seem to be the minority on that one.