Hidden 8 yrs ago Post by jynmi88
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Also, magnets.

...Oh right interested just trying to figure out what to do I guess. ^^;


Exact same issue @_@
Hidden 8 yrs ago Post by Lost Cause
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<Snipped quote by Rin>

Exact same issue @_@


Ditto.
Hidden 8 yrs ago Post by VitaVitaAR
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VitaVitaAR King of Knights

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@Yuuta: I'm a bit concerned about his ability to interact with everyone given his tendencies, unless I get enough villainous characters to split the group. I'll also note that "Free Will" is kind of irrelevant to include as a special ability here since everyone has it. ^^;

@Hostile: Accepted.

@Afro Samurai: Okays, in that case accepted. I don't have an issue with fully immortal characters, even, there just has to be some way to beat them that's not extremely specific or something.
Hidden 8 yrs ago 8 yrs ago Post by VitaVitaAR
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As an addition, I've decided to up the number of player characters to three, mostly because I think it'll make it easier on people trying to decide by not forcing people to pick only two. When you've got another slot, even if you don't fill it, it means you always could if you want so choosing gets a bit easier. ^^;

Edit: Also, list up to date.

Edit: Also also one of the other admittedly selfish reasons I wanted to add a third character slot. ^^;

  • Name: Misaka Mikoto
  • Universe: Toaru Kagaku no Railgun/Toaru Majutsu no Index
  • Appearance: Only My Railgun
  • Personality: Most people who do not personally know the Third-Ranked Level Five would naturally assume her to be someone high-class and refined. After all, she goes to Tokiwadai and has such a high level of power, right? This is perhaps why many people do not recognize her, as the real Misaka Mikoto is a friendly and relaxed person who doesn't have a problem talking to most people. She's also rather short-tempered, however, and possesses a sharp competitive streak that often results in excitement when she sees she's up against a challenge or a strong foe. She's also rather proud of herself, and at the same time quite childish. In spite of her tomboyish attitude, she loves childish, cute things, especially the children's mascot character Gekota. The frog draws her attention at all times. She is rather possessive of her Gekota merchandise. At the same time, Mikoto is tries to hide her love of such things, finding it rather embarrassing when people notice.
    The Electric Princess of Tokiwadai has a heroic bent to her personality. When there's trouble, she tries to help out as best she can. However, she also seems to have trouble asking for help when she has problems. Thankfully for Mikoto and all her friends, recent events have lead to her remembering how willing to help they all are.
  • Powers/Skills: As the strongest Electromaster and Third-ranked Level Five Esper of Academy City, Mikoto naturally exerts a great deal of power and fine control in relation to her abilities.
    • Offensively, the fact that she is referred to as "Railgun" is rather indicative of her capabilites. But before that, she has other options. She can fire electricity at her opponents, channel it through objects or her body, and general use electricity in a variety of different ways. Should this be ineffective, she can electromagnetically manipulate metal objects and use them as bludgeons or projectiles. If there is a high concentration of iron in the sand nearby, like there is in many areas of Academy City, she can draw it out and manipulate it to form a chainsaw-like offensive weapon.
      Of course, there is also Mikoto's Railgun. Replicating the effects of the actual weapon with her electromagnetic capabilities, Mikoto launches projectiles at Mach 3(at least). The usual ammunition is an arcade coin that disintergrates, giving the railgun limited range. However, any metal is theoretically an option, though larger objects are obviously more straining to use. Mikoto holds back against most opponents, for the obvious reason of not wanting to kill anyone.
    • Defensively she can use metal to shield herself, and no electrical attack is of any use against her. She can also use metal objects to dodge by pulling herself towards them, or even stick to the walls or ceiling and walk on them as long as there is metal close enough to the surface. This allows her a high amount of maneuverability.
    • As a utility, Mikoto is capable of hacking anything that is electronic. She can infiltrate databases through terminals, or shock commands into machines and robots. She can also remove herself from surveillance in such a manner.
    • Mikoto's abilities are not without their downsides. She can tire out, and going overboard can cause blackouts in the surrounding area. She is also not physically very strong and has no idea how to fight beyond her Esper power, besides dodging and running. Unless you count vending machine kicks.
  • Brief Bio: After participation in various incidents, including one that hit extremely close to home and one particularly recent one, Mikoto is still the kind of person who will help solve trouble wherever she can.
  • Equipment: Mikoto carries a a large number of arcade coins as ammunition, as well as a few other items of no particular note, such as a cell phone.
  • Others: N/A
Hidden 8 yrs ago Post by Flamelord
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Never thought I'd see the day when you didn't have Arturia as a character :P
Hidden 8 yrs ago Post by VitaVitaAR
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I'm holding out for another option for her I've been talking with my friends about. ^^;
Hidden 8 yrs ago Post by Rin
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Never thought I'd see the day when you didn't have Arturia as a character :P


Sometimes you need a little space from your waifu!
Hidden 8 yrs ago 8 yrs ago Post by Lmpkio
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@VitaVitaAR Ok... so if Aku is really not on the list, suppose I bring this character along from the same Universe, only that he once worked for him. (At least one more character is coming in, maybe two idk, Im working on it)



Hidden 8 yrs ago 8 yrs ago Post by Burning Kitty
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Removed
Hidden 8 yrs ago Post by VitaVitaAR
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The image doesn't work. ^^;
Hidden 8 yrs ago Post by Lmpkio
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@VitaVitaAR And what about my new character?
Hidden 8 yrs ago Post by VitaVitaAR
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Oh sorry, I'll get to him tomorrow. ^^; I totally forgot.
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Hidden 8 yrs ago Post by Burning Kitty
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The image doesn't work. ^^;


Should now
Hidden 8 yrs ago Post by Inner Demon
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Inner Demon Summoned King

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I'm not a part of this roleplay but seeing @Lmpkio Pick Aku made me want to post this XD Please don't crucify me!

Aku's REAL theme
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Hidden 8 yrs ago Post by Rin
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@Inner DemonAku knows where it's at. >.> <.<
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Hidden 8 yrs ago 8 yrs ago Post by VitaVitaAR
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@Lmpkio: How effective is his telekinesis? I'm assuming the severed head mind control thing will never actually come up.

@Burning Kitty: Actually I totally forgot to ask this, what kind of effect do you expect the different ammo types to have if it comes to players?
Hidden 8 yrs ago Post by Lmpkio
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@Lmpkio: How effective is his telekinesis? I'm assuming the severed head mind control thing will never actually come up.


He can lift large slabs of rock and concrete with it, as well as any loose non living object. (Cannot lift people)

His severed head cantbreally do anything in that state other than attempt to body snatch any necks. He can't do the telekinesis in that form.
Hidden 8 yrs ago Post by Burning Kitty
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Actually I totally forgot to ask this, what kind of effect do you expect the different ammo types to have if it comes to players?

Incendiary Ammo: Weapon causes fire damage to enemies, burning through armor and setting them on fire. This stops health regeneration, and can cause unprotected sentient organic enemies to panic. Synthetic enemies are resistant to fire damage.

Disruptor Ammo: Weapon is empowered by an electric field that causes additional damage to shields. The ammo also deals increased damage to synthetic enemies and adds a chance to temporarily disable them. In addition, the ammo has a chance to overheat enemy weapons thereby disabling them.

Cryo Ammo: Weapon is empowered and has a chance of freezing enemies without any special defenses for a short time, preventing them from moving. Frozen enemies are more susceptible to damage and can even be shattered for an instant kill. Weakens armor and decreases movement speed.

Armor-Piercing Ammo: Does extra damage against armor and against unprotected enemies. Shoot through light cover to hit enemies.
Hidden 8 yrs ago Post by VitaVitaAR
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VitaVitaAR King of Knights

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I mean in terms of, um... first off that's a little too game mechanic-y for this RP, and I meant in terms of, um, what would you expect a cryo round to do to another player character?
Hidden 8 yrs ago Post by Burning Kitty
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I would expect a person who was shot with a cryo round to possibly freeze for a short time which would prevent them from moving. If they froze they would be more susceptible to damage and possibly shattered. If they aren't frozen the cold would Weaken any armor armor and slow them down.
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