Avatar of Lotrix Molick
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    1. Lotrix Molick 7 yrs ago
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Yup, I will wait patiently.
Along the whole ride, Ambrosine prepped herself for the mission. She filled all the syringes she could with the paralytics and taped them into a compact handheld setup to inject easily. After that, she put on her sap gloves, then her knuckle dusters on each hand. She kept her handgun and rifle holstered and held at her hip, respectively. She had an idea to help incapacitate it, but she needed a better view of it before she could make a decision.

Once at the site and in the office, Ambrosine let out a soft sigh, closing her eyes for a moment. The thrill of being combat contrasted to the real danger of being taken out for a long period of time led her to try and level her feelings. Looking at her companions, she motioned to the door. "Merde, that sound is horrible. Anyone got eyes on the target?"
Being a slug engineer will be interesting. Being an invertebrate or at least mostly one lets me fit into tight spaces to make repairs


Character Sheet:
Name: Isslissk
Race: Slug
Sex: Male
Age: 28
Backstory: Born into a slug controlled nebula, Isslissk grew up in openly treacherous space. His parents worked as guards for hire in a slug controlled shop. In that shop, all manner of extravagant and exotic goods changed hands. Isslissk, meanwhile, soon became quite the bookslug. He pored over just about any academic book he could grab and understand, though he had a distinct preference for engineering and tech books. By the age of 16, he could strip and reassemble just about any slug ship given enough time and the proper tools.

This aptitude made him both many allies and enemies. Opponents of his allies hated him for being able to sniff out tracking devices, sabotaged systems, and other means to cut corners and make money. His allies paid him handsomely for making sure their goods were always top quality, thus netting more profit. Isslissk took this money and started to save it. Eventually, he gathered a relative fortune to pay for and secure safe passage out of the nebula. Once away from the treachery and purely pleasure driven economy, he took to fixing ships as a relatively anonymous engineer. From hopping system to system, he learned to fix and maintain just about any ship short of piecemeal Pirate ships. He longs to find a crew to stick with and actually do something more than sit in a dock, but most races deny him a position due to his telepathic ability.

Appearance: Isslissk measures in at a surprisingly compact 6 feet long. His physique is muscular, though mostly lacking in tone. His coloration follows a sandy belly and a gradient of forest hued greens along his back and sides. He wears close fitting but simple clothing as well as a harness to hold his tools. Otherwise, he wears items that will assist in his job performance.

Set Skill: Engineering
Desired Job Role: Engineer


Character Sheet:
Name: Isslissk
Race: Slug
Sex: Male
Age: 28
Backstory: Born into a slug controlled nebula, Isslissk grew up in openly treacherous space. His parents worked as guards for hire in a slug controlled shop. In that shop, all manner of extravagant and exotic goods changed hands. Isslissk, meanwhile, soon became quite the bookslug. He pored over just about any academic book he could grab and understand, though he had a distinct preference for engineering and tech books. By the age of 16, he could strip and reassemble just about any slug ship given enough time and the proper tools.

This aptitude made him both many allies and enemies. Opponents of his allies hated him for being able to sniff out tracking devices, sabotaged systems, and other means to cut corners and make money. His allies paid him handsomely for making sure their goods were always top quality, thus netting more profit. Isslissk took this money and started to save it. Eventually, he gathered a relative fortune to pay for and secure safe passage out of the nebula. Once away from the treachery and purely pleasure driven economy, he took to fixing ships as a relatively anonymous engineer. From hopping system to system, he learned to fix and maintain just about any ship short of piecemeal Pirate ships. He longs to find a crew to stick with and actually do something more than sit in a dock, but most races deny him a position due to his telepathic ability.

Appearance: Isslissk measures in at a surprisingly compact 6 feet long. His physique is muscular, though mostly lacking in tone. His coloration follows a sandy belly and a gradient of forest hued greens along his back and sides. He wears close fitting but simple clothing as well as a harness to hold his tools. Otherwise, he wears items that will assist in his job performance.

Set Skill: Engineering
Desired Job Role: Engineer

Short backstory but it covers the why and where of his ship borne abilities.
Meanwhile, Ambrosine is not going to be an immortality blues character. She is very much active and prefers to do things. She is somewhat Tony Stark though, liking to be in close combat.
I will get on a CS when I wake up in the morning. I am planning and engineer or medtech most likely. (Leaning more towards engineer)
Ambrosine heard the basic rundown going on behind her. Then, Asche addressed her. "Call me Stim. I have meds. I also have some power. I'd prefer not to announce it for now. We will see if I need to explain it later. I will give you a tip: I am capable of going toe to toe with this." She checked her bag to see what she had that may affect the creature, seeing a few options. "I have a few neuro-muscular blocking agents. Those would shut down its ability to move but provide no benefits to pain tolerance or awareness."

She pulled out two bottles, though she had two spares of each in the bag as well. "Norcuron and Pavulon are both commonly used. Norcuron has an onset of about 60 seconds and lasts 30 to 40 minutes. Pavulon is 90 second onset with at least 180 minutes of effect. Both would suffice for our purposes, but we need to gauge how long we need. Pavulon will provide more time to eliminate, though at a slower onset. If we can simply down and kill, Norcuron is likely our best bet."
I'm still here and did private interest, but here is public interest.
Ambrosine put away the syringe after seeing no one in immediate need of medical attention. The twitchy redhead could use a psych evaluation, but she was not qualified for that. A man mentioned hydroxozine and asked if she had some. The man's knowledge made her crack a bit of a smile, though it was very close to a smirk. "I don't carry mental health drugs. I am a field medic rather than a psychiatrist. I am also a doctor, so I can prescribe some meds, but for anxiety, I leave it to the professionals."

She walked past the redhead, walking up to Cider. "Hey there. You are looking as young as ever." Ambrosine had been around since Ultralight started working in small cells. In fact, she was recruited to a cell directly after the interrogations. Being so old had the benefit of her being able to give some lighthearted ribbing to anyone about her age or younger. Cider definitely knew how old she was given their history of working around one another for so long.
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