Name: Kistalfionnis
Age: 73
Race: Full-blooded Beastman (Satyr/Faun)
Height: 6'10" not counting horns, 7'2" with horns
Appearance:
Personality: His time as a slave led him to become manipulative whenever he feels he needs or wants an advantage. He is not opposed to violence but would prefer a proper party to gain more allies rather than more enemies. Anyone that he considers a friend are treated well, though he is not opposed to trying to woo friends. Anyone that is an ally can expect him to be honest and polite but not to capitulate nor be a sycophant. Those that are neither allies nor friends will receive polite reactions until they show hostility. Once shown hostility, he will become far less polite. If weapons get drawn, he has no compunctions about maiming or murdering the people. He also has no issue with looting corpses. He views backstabbing as a death sentence. Even if he may lie, cheat, and steal, he does keep to his word. His promises are kept despite anything else he does to exploit loopholes or gain an upper hand. His life is informed by his own personal code.
Kistal loves a good party, a full drink, and good friends. Despite his many morally questionable tendencies, at heart, he wants to treat those close to him well. He will share a drink, sing a song, share a dance, and offer stories. So, while some may find him evil, he is far less so and more amoral.
Bio: Born to parents enslaved in Tundral, Kistal was forced from birth into chattel slavery. As he grew up, he became an entertainer, cook, and brewer/distiller/vintner for the family. His owner often made him wear ridiculous outfits or even do humiliating acts. This continued until he was 23.
His parents were chastised and then isolated after they accidentally dropped the family steaks. In isolation, the whole of the owner's family jeered at them, insulted them, and even abused them. The owner himself did horrifying things by torturing them relentlessly. Kistal had to watch as his parents were lashed, cut, burned, and beat for a completely minor offense. The owner and his family did not stop until both parents lay dead on the permafrost. Kistal entered a deep depression of mourning from having to watch them die. He barely managed to keep doing his job well enough, though anyone who looked at him could see how numb and dead he felt. They simply thought he was broken and a proper slave. Instead, a small flame of anger began to grow in his mind, coupling with his rather free spirit.
At that point, he began to rebel, causing him to be put into manual labor in a mine. While there, he plotted an escape. One night, after a shift in the mine, Kistal silently sneaked into the owner's home. He silently killed the owner first, taking his enchanted spear and using it to break the chains of his shackles. Then, he went through and killed the owner's wife, daughters, and son. Covered in their blood, Kistal took banners and left, killing any overseer in his way. In just one night, he tasted killing, ending with 12 people dead and leaving the other slaves free to leave or stay as desired.
Having nothing tying him to the place, he left town and escaped into the mountains. He hid high in the mountains, using his natural resistance to keep going as he foraged and barely kept fed. Once a couple weeks passed, he felt he could safely come down. He traveled north quickly, ending up in Portea. He discarded his old clothes and got the banners made into beautiful garb. By doing odd jobs, entertaining with dances, and performing occasional guard duties or assassinations, he made a decent life for himself.
Once comfortable, he began to study his tribe's magical traditions, often paying large sums for books, letters, and conversations with people versed in it. Kistal developed his own methods for casting the tribal spells, but he learned the curses, hexes, and divination his ancestors used. It took him nearly 50 years to obtain this moderately comfortable lifestyle.
He, despite still doing assassinations, burglaries, and creating scandals, primarily works as a cook at a tavern. He also makes much of their alcohol. The tavern went from a locally known place to one of the more prestigious taverns in town after Kistal applied his talents. Now, though, he is getting restless. He has funds and materials to leave and make his own way. Now, he just needs a reliable group to travel with.
Equipment:
Enchanted Spear: Spear with lights within that can be turned on or off by command. He stole this from the dead hands of his former owner.
Shaman's Trappings: His clothing is made of fine silk and feature elegant symbols and trim. They were made from various banners within his former owner's home.
Broken Shackles: His bracelets are high quality and magically locked around his wrists. The connection points for the chains have been shaved off completely. They serve as a reminder of his early life as a slave.
Abilities:
Mountain Adaptation: He can survive easily on mountains and in cold environments. While not immune to cold, Kistal can comfortably survive in cold and mountainous environments. This gives him the ability to breathe more efficiently and also immunity to vertigo and similar disorientation.
Mountaineer: Enhanced dexterity and agility combines with innate climbing ability to allow extremely strong climbing abilities. His strong legs grant him much stronger jumping ability.
Enhanced Senses: He can see clearly in anything short of pure darkness. His sense of hearing and smell are beyond human range. His sense of balance is extremely high to couple with his climbing ability.
Hoof, Horn, and Claw: His horns can gore targets and feature a more durable and thicker skull to prevent concussions and reduce damage. His claws are effective and difficult to break. His hooves, while not designed for combat, have sharp points on the toes and combine with his strong leg muscles to deliver strong blunt or piercing kicks.
Reveler: Due to his satyr physiology, he is well adapted to revels. He cannot sleep, even willingly, and takes an extremely long time of drinking hard liquor to get drunk. Even when drunk, he cannot suffer a hangover. Kistal can gorge himself on food and drink without feeling ill or getting ill. His body also has no refractory period, extremely efficient processes to keep his muscles working beyond normal human limits, and a massive metabolism to process all the food and drink he tends to consume.
Magic: Kistal can cast a limited amount of spells. They focus upon curses, hexes, and divination.
Extra notes: His magic normally involves items, dances, gestures, and frequently also features alcohol. He also always carries a set of cards and a set for liar's dice, playing up to 6 people at a time. Kistal is an almost magically good cook, baker, and pastry chef. He can make his own alcohol, given materials, at the same proficiency as his cooking. Kistal is a great dancer.
Age: 73
Race: Full-blooded Beastman (Satyr/Faun)
Height: 6'10" not counting horns, 7'2" with horns
Appearance:
Personality: His time as a slave led him to become manipulative whenever he feels he needs or wants an advantage. He is not opposed to violence but would prefer a proper party to gain more allies rather than more enemies. Anyone that he considers a friend are treated well, though he is not opposed to trying to woo friends. Anyone that is an ally can expect him to be honest and polite but not to capitulate nor be a sycophant. Those that are neither allies nor friends will receive polite reactions until they show hostility. Once shown hostility, he will become far less polite. If weapons get drawn, he has no compunctions about maiming or murdering the people. He also has no issue with looting corpses. He views backstabbing as a death sentence. Even if he may lie, cheat, and steal, he does keep to his word. His promises are kept despite anything else he does to exploit loopholes or gain an upper hand. His life is informed by his own personal code.
Kistal loves a good party, a full drink, and good friends. Despite his many morally questionable tendencies, at heart, he wants to treat those close to him well. He will share a drink, sing a song, share a dance, and offer stories. So, while some may find him evil, he is far less so and more amoral.
Bio: Born to parents enslaved in Tundral, Kistal was forced from birth into chattel slavery. As he grew up, he became an entertainer, cook, and brewer/distiller/vintner for the family. His owner often made him wear ridiculous outfits or even do humiliating acts. This continued until he was 23.
His parents were chastised and then isolated after they accidentally dropped the family steaks. In isolation, the whole of the owner's family jeered at them, insulted them, and even abused them. The owner himself did horrifying things by torturing them relentlessly. Kistal had to watch as his parents were lashed, cut, burned, and beat for a completely minor offense. The owner and his family did not stop until both parents lay dead on the permafrost. Kistal entered a deep depression of mourning from having to watch them die. He barely managed to keep doing his job well enough, though anyone who looked at him could see how numb and dead he felt. They simply thought he was broken and a proper slave. Instead, a small flame of anger began to grow in his mind, coupling with his rather free spirit.
At that point, he began to rebel, causing him to be put into manual labor in a mine. While there, he plotted an escape. One night, after a shift in the mine, Kistal silently sneaked into the owner's home. He silently killed the owner first, taking his enchanted spear and using it to break the chains of his shackles. Then, he went through and killed the owner's wife, daughters, and son. Covered in their blood, Kistal took banners and left, killing any overseer in his way. In just one night, he tasted killing, ending with 12 people dead and leaving the other slaves free to leave or stay as desired.
Having nothing tying him to the place, he left town and escaped into the mountains. He hid high in the mountains, using his natural resistance to keep going as he foraged and barely kept fed. Once a couple weeks passed, he felt he could safely come down. He traveled north quickly, ending up in Portea. He discarded his old clothes and got the banners made into beautiful garb. By doing odd jobs, entertaining with dances, and performing occasional guard duties or assassinations, he made a decent life for himself.
Once comfortable, he began to study his tribe's magical traditions, often paying large sums for books, letters, and conversations with people versed in it. Kistal developed his own methods for casting the tribal spells, but he learned the curses, hexes, and divination his ancestors used. It took him nearly 50 years to obtain this moderately comfortable lifestyle.
He, despite still doing assassinations, burglaries, and creating scandals, primarily works as a cook at a tavern. He also makes much of their alcohol. The tavern went from a locally known place to one of the more prestigious taverns in town after Kistal applied his talents. Now, though, he is getting restless. He has funds and materials to leave and make his own way. Now, he just needs a reliable group to travel with.
Equipment:
Enchanted Spear: Spear with lights within that can be turned on or off by command. He stole this from the dead hands of his former owner.
Shaman's Trappings: His clothing is made of fine silk and feature elegant symbols and trim. They were made from various banners within his former owner's home.
Broken Shackles: His bracelets are high quality and magically locked around his wrists. The connection points for the chains have been shaved off completely. They serve as a reminder of his early life as a slave.
Abilities:
Mountain Adaptation: He can survive easily on mountains and in cold environments. While not immune to cold, Kistal can comfortably survive in cold and mountainous environments. This gives him the ability to breathe more efficiently and also immunity to vertigo and similar disorientation.
Mountaineer: Enhanced dexterity and agility combines with innate climbing ability to allow extremely strong climbing abilities. His strong legs grant him much stronger jumping ability.
Enhanced Senses: He can see clearly in anything short of pure darkness. His sense of hearing and smell are beyond human range. His sense of balance is extremely high to couple with his climbing ability.
Hoof, Horn, and Claw: His horns can gore targets and feature a more durable and thicker skull to prevent concussions and reduce damage. His claws are effective and difficult to break. His hooves, while not designed for combat, have sharp points on the toes and combine with his strong leg muscles to deliver strong blunt or piercing kicks.
Reveler: Due to his satyr physiology, he is well adapted to revels. He cannot sleep, even willingly, and takes an extremely long time of drinking hard liquor to get drunk. Even when drunk, he cannot suffer a hangover. Kistal can gorge himself on food and drink without feeling ill or getting ill. His body also has no refractory period, extremely efficient processes to keep his muscles working beyond normal human limits, and a massive metabolism to process all the food and drink he tends to consume.
Magic: Kistal can cast a limited amount of spells. They focus upon curses, hexes, and divination.
Extra notes: His magic normally involves items, dances, gestures, and frequently also features alcohol. He also always carries a set of cards and a set for liar's dice, playing up to 6 people at a time. Kistal is an almost magically good cook, baker, and pastry chef. He can make his own alcohol, given materials, at the same proficiency as his cooking. Kistal is a great dancer.