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I'd say you need to check yourself before you wreck yourself you trick-ass

Sounds great! I'll fix it right away bestest buddy!
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<Snipped quote by He Who Walks Behind>

'Hey, do you happen to be a meta-human? Because I am too. Maybe we can make meta-babies. Let me know, give me a call.'


"Ay girl, you got any metahuman inside you?"
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As for incorpeality (if that's not a word guess what it is now), I could see two different approaches

1) He/she has a body, but can phase out of it. This is a power I've used before.

2) Is totally incorporeal. If you want to go that route (which I think is what you want) the biggest drawbacks are that he/she (we're gonna go with he just for brevity's sake) can't alter anything without, say, significant effort on his part. Depending on if you wanted to use a motif, maybe he can't be in direct sunlight either. If you wanted him to be able to interfere with stuff more readily, you'd need a drawback to balance that out. Perhaps he has something/somewhere that he draws energy from, and whenever he takes action, it depletes that source. If he exhausts himself, he has to return to that place/acquire more X before he's able to do so again. Since I think Lone wants to lean more towards the science side of thing than the paranormal side of things, perhaps he was a powerful psychic meta who died and his consciousness something something.

Just spitballing. If he's going to be a technopath, that's okay, but he'll need some pretty developed weaknesses, because even with minor technopathy you can wreak a LOT of havoc in a world that depends on smart phones and cell towers. One missed call to 911, one handgun trigger pull...

I'll be working on my other character. Maybe? Might stick to two. Or not. I dunno. Trying to figure this out.
Giving him the ability to take control of technology and fight people while only being able to be defeated by telepaths (which we currently have none of) seems slightly unbalanced to me.

Not trying to be dickish, but if your character is incorporeal, it should cut both ways. Being a technopath would be a very powerful ability (especially given the technologically oriented groups such as the Hands of Science, NEST, etc) without counting the fact that destroying the machine he's inhabating wouldn't destroy him.

Lot of potential for chaos there. He could inhabit a cop's gun and shoot someone innocent, set off bombs, etc, etc.
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