Morgan is a small individual. She stands at a height of 5'3", with a weight of 115lbs. Her typical attire is casual; jeans, converse shoes, and a simple t-shirt. Morgan's hair is long, and reddish-brown in colour.
Recent security camera images have shown a noticeable change in Morgan's appearance. She has lost weight since the initial incident in Valhalla City. Visual estimates say that she is now between 100 and 105 lbs. Her hair is now worn in a ponytail or a braid. At all times, she carries with her a black backpack, filled with her belongings. She is frequently seen wearing a black leather jacket, one that has been identified as belonging to an individual named Daniel Richards.
NAME: Payne, Morgan
AGE: 19, born September 12, 2013.
SEX: Female
PERSONALITY: Morgan Payne is fiercely introverted, and impossibly shy. Social interaction both terrifies her and drains her energy. Morgan also has a notable stutter, which, coupled with her social anxiety, makes conversation incredibly challenging. When she becomes anxious, her stutter is more pronounced. When her stutter worsens, she becomes more self-conscious and anxious about the impression she is making on people. When she is forced to talk to others, she has difficulties making eye contact, and habitually looks at either the ground, past the other person's shoulder, or at a point somewhere along the horizon. Her answers in conversation are brief.
When she is allowed to be alone, Morgan is a gifted and high-functioning individual. She excels at individual tasks, and is able to easily enter a state of hyperfocus when her mind is engaged and stimulated.
OCCUPATION: University Student, studying computer programming.
BACKGROUND: Morgan was born to Jordan and Elizabeth Payne. Jordan worked as an electrical technician in Fargo, North Dakota, and his wife worked as a secretary for the same company. When their daughter was six years old, they began receiving worrying notices from her school teachers. Morgan was shy. She wouldn't speak in class. When she did speak, her stutter became so pronounced that communication was nearly impossible. For a year, her parents tried speech therapy and other programs to help their daughter's shyness. Two weeks into second grade, they decided that homeschooling would be a better option.
While homeschooling did nothing to improve Morgan's social skills, it did allow her to excel academically. Her grades went from failing to flawless in a matter of weeks. She achieved grade level, and quickly surpassed. By middle school, she was completing her high school courses. Morgan Payne achieved her high school diploma shortly after turning 17, with all the necessary prerequisites to begin studying computer programming. Valhalla University had the most challenging computer science program. Morgan, despite having lived an incredibly sheltered life, wanted to leave her hometown and attend. Her application was accepted, but her parents took more convincing. Eventually, they agreed to let her attend the fall term.
Morgan Payne stayed in residency at Valhalla University. While many students would be distracted by the lively atmosphere in the building, she had minimal desire for any form of social life. Her anti-social work ethic paid off. By the end of first year, Morgan was in the top 7% of all her classes. She returned in 2032 for her second year. It was in September that she met Daniel Richards. Morgan had never had anyone she would call a friend, but Daniel, he came close. He was a second-year physics student, nearly as quiet as Morgan, but not half as shy.
She found herself latching onto him like a leech. Academically, Daniel and Morgan were equally gifted. They frequently studied together, bouncing ideas back and forth, building off of each others' thought processes. While Morgan could present her ideas on paper with flawless clarity, it was Daniel who could share them with other people. Several of their mathematics classes overlapped, and they were tied for top of the class by the end of the fall term.
Shortly after the winter term of school began, Valhalla City was placed under quarantine.
SKILLS: Puzzle-solving and Mental Math: From finding the quickest bus route to solving a Rubik's cube, Morgan excels at all displays of her mental abilities. She can solve a 1000 piece puzzle in a matter of hours, and a Rubik's cube in under a minute. Complex math problems, ones that most people would require a calculator for, she can perform in her head.
Spacial Skills and Direction: Morgan is able to accurately judge distances, and seems to have an internal compass. Her sense of direction is phenomenal. The girl rarely gets lost, even with minimal points of reference.
Computer Proficiency: Although her use for this particular gift is limited now, Morgan excels with the use of computers. Before the Valhalla incident, she was studying programming, and simultaneously trying to receive her certification in ethical hacking. She is gifted, there is no question about it.
LIKES:Puzzles. Computers. Small animals. Instrumental music. Mathematics.
DISLIKES: Social interaction. Confrontation. Loud noises. Being outside after dark. Risky situations.