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    1. maplety 10 yrs ago

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I'll post once more this week at least. But I'm not entirely sure what direction I want my character to go at the moment because there seem to be a lot of things at play here. I can just let Alice do her own thing and invest a bit more in development.
Bumpety bump bump.
Hey all, so finals week is coming up and will be beyond beat from Tues to Thurs, and who knows what will happen after because I'll be traveling for a bit. I'll have internet but may just be busy. Am wondering if I should post something in the next two days just in case?

EDIT: Also, don't mean to be nitpicky, but I'm just wondering what are everybody's weaknesses? Or do we all not have any? I'm afraid that we're going to all be supermen without the Kryptonite.
I'm looking to do some 1x1 RPs with anybody that is willing to uphold an advance writing style. This doesn't mean that posts have to be long especially since there will only be the two of us, but I ask for simple things: for the posts to make sense, physics to actually apply, understandable psychology of the characters, etc.

I am up for just about anything and open to ideas. I have a few myself. I tend to lean towards more action-packed romances, with fight scenes and complicated characters with painful backgrounds. Very interested to do a superhero/action themed 1x1.

Only really looking for 1 or 2 people at the moment, not wanting to overload myself with all these different RPs. So... :) Let me know.
Alice stood on the landing above, surveying the scene below her with a mixture of pity and exasperation. It seemed that someone had decided to use one of their warehouses for what seemed to be a trade-off gone wrong, and their workers had to pay for it.

She looked down at the grotesque mess below her: blood and body parts splayed over wood and metal. She had already searched the rooms before coming to this point, and had seen what happened to the shift supervisor. It wasn’t too difficult to piece together what happened, or what was going to happen. From this point of view she could see crates of defeated-looking, emancipated men and women clawing desperately at their cages while the sound of sirens increased with each passing second. Human traffickers. It wasn’t her place to decide what was right or wrong in the world, but she definitely was leaning more towards the ‘wrong’ side of the spectrum.

Alice made her way down to the main floor, the heels of her steel-toed boots not making whisper. She was careful to avoid leaving any sign that she was even there, her suit would ensure that no biological trace can be detected even by the best of trackers, and her years of discrete work enabled her to be observant, yet silent. She ignored the desperate cries of the captured men and women, she could do nothing for them that the authorities could not to better, so she left them be. It was almost deliberate mess left behind by the workers’ killer (or killers) that she wanted to study. Judging by the ballistics and trajectory of the shrapnel, Alice knew that this was the work of one person. Tall too, a few inches taller than Alice by the looks of things. She traced the steps of her mystery killer, wanting to understand the psychology behind this person. He or she had not hesitated, and the choice of weaponry felt almost personal, a flechette. Alice sighed inwardly, there is a certain sadistic tendency behind using a flechette. The way the steel projectiles tore through flesh made things a lot messier than bullets would, and this meant that her killer had no qualms in taking a life, and perhaps even enjoyed it. Those kinds of people are the most dangerous because they typically have no regard for anything, even themselves.

Taking out a tweezer, Alice picked up a stray shrapnel from the ground and placed it in an evidence bag, before pocketing it. Forensics would tell her a little more. She knew that this wasn’t the first warehouse to be hit like this, but this is the first for Lucracidy, and it was up to her to make sure it was the last.

The sirens were becoming precariously close now, it was time to leave. She looked down at the dead eyes of a young, blonde worker at her feet. He was handsome and tan, with blue eyes frozen in fear. He was one of the unlucky few that died knowing what was coming. Death was not something that remotely bothered her, but the taking of lives needlessly drew emotions of pity. Bending down Alice ran a hand down his face, closing his eyes with her gloved hand. Shouting started outside as the sirens came to a stop. It was her time to leave.

Alice made sure to give herself a few feet of distance between herself and the warehouse, but close enough to observe what was happening. Letting out a low whistle, a black shadow emerged from the wall behind her, so camouflaged that the creature appeared to melt from the shadows. She gave her best friend a little rub on the neck, before taking out an earpiece and putting it into her right ear.

“Gabriel.”

“Hey Angel, what did you learn?”

“Human traffickers.”

“Ah.”

“I’m sending Killer over with some evidence I want you to look over. See if you can find out if it’s from the same weapon that hit Aurora’s a week ago.”

“On it.”

Without saying goodbye, Alice removed the earpiece and took out the evidence bag she previously picked up. Crouching down so that she could look at Killer eye-to-eye, she handed him the bag, which he took gently in his mouth. “Hand this to Gabriel sweet, and come find me after.” Her German Shepard-wolf hybrid nudged her cheek with his wet nose, before disappearing into the shadows once again. As long as she stayed within the city, Killer will be able to find her no problem, their decades of teamwork ensured that.

Sighing, Alice stood back up, watching as the police storm her warehouse. She could no longer do any good here, it was time to see what else she could find out.
Question!

Can I make the warehouse that Charis is in a Lucracidy warehouse? That way my character can get involved pretty easily.
Second, who exactly does Charis work for? Kind of need some background info on the operation because I assume with the wealth and resources Alice has, she can find out something using intelligence.
Third, can I make Lucracidy a household name? So that most people actually know who they are? Like Lexcorp or Colgate. (Haha)
Should be able to post a relatively substantial post after.

I would probably need @Terminal to check out my post before I do it though, don't wanna crank up your style.
How does my CS look?
Essential Information

Name/Aliases:
Alice Lucreates aka. Angel


Sex:
Female

Age:
36

Appearance:

Alice stands at 5'7", with long dark brown hair that is most frequently put up in a high ponytail. She has intense dark brown eyes with bright white speckles (a side effect from the genetic modifications) that are framed by thick dark lashes. Although her eyes are not abnormally large, they dwarf her other facial features, simply due to her seemingly unwavering gaze and unique eye color. She has a small crooked nose, a result of having it broken one too many times and her lips p are lump but pale, only a few shades darker than the rest of her face. She has tanned skin from regularly being in the sun and a defined, muscular frame. Alice prides herself in her strength and agility from the decades spent training, and this can be witnessed by the shape of her body. There are also years worth of scars that decorate her skin: a large burnt mark on the right side of her lower back, a long thick scar akin to a sword wound from the side of her left breast and curving down to her left hip, as well as multiple knife and gun wounds littered throughout.

Alice is almost always (unless working out) in a custom made body suit. It covers her from collarbone to wrists to ankles. It is made of a single layer of graphene, and is virtually indestructible. This however, does not make her invulnerable whatsoever, because although the suit itself is 100x stronger than steel, it is also flexible, meaning that Alice can still be shot/stabbed/bruised and while the graphene itself will not break, the skin underneath it can. It fits her like a second skin and is very, very thin, allowing her the flexibility to move around without being hindered, and is also almost see-through.
Above this, Alice wears whatever she likes that is comfortable enough to move in, ranging from tank tops to jeggings. She does, however, have a pair of metallic cuffs around her forearms and shincovers that are made of graphene alloy that she never takes off, unless to polish.

As for accessories, Alice has a pair of sunglasses that she wears during the day and a small, discreet titanium ring around the forth finger of her left hand, with the initials C.H. engraved on the inside. She is also almost always in steel-toed combat boots.

Personality:
Alice is whoever you want her to be; she can go from seductive lover to sadistic assassin, she can play the homeless lady with bipolar disorder perfectly, and then the heiress to a Fortune 500 company with the snap of her fingers. She is loving daughter, playful sister, enthusiastic lover, depraved wife, grieving widow, heartless body guard, all at once, and more.
Who she really is though, it appears as though Alice herself doesn't even really know anymore. The one things she knows is for real? Are her abilities, her body, and her family. And that is all that matters.

History:
Lucracidy is one of the most influential and famous genetic modification companies in the world. They manufacture everything from hair color to metamorphisis. Throughout their history, they have definitely come under scrutiny more times than should be legal, rumours of unethical human and animal experiments, unrestraint genetic testing, etc., but because the governments of the world need their products for their army and protective forces, Lucracidy is more or less left alone to do what they want to. Although their methods may not be conventional, they are also the forefront pioneers in human modifications.

Alice is the second daughter of Steve Lucreates, great-grandson of the founder of Lucracidy. She is one of 7 children, and has 5 brothers and a sister. In every generation of Lucreates, a child is chosen to be the protector of the family, their roles are unnamed, but so flushed out that Alice fate was sealed the moment she was conceived. The best of her parents' genetic DNA were altered so that the characteristics they chose would be expressed. From the moment she hit 6 months old, Alice was swept up into a world of constant training, fighting, learning and missions that would have been virtually impossible for a person not groomed into the role from the beginning. The second she was out of her mother's womb, she was injected with a chemical to increase the speed of neurogenesis and synaptogenesis as well as slow down the inevitable pruning of a child's plastic brain. She learned to walk, talk and do arithmetic before children her age even mastered 5-word sentences. Furthermore, she has the added ability for muscle regeneration and her eyes have been altered to give her scope and night vision whenever needed. Both of which come with a price. Because of the stress and toll that these modifications deal on to her human body, Alice will not live pass the age of 45, and she will be completely blind by the end of it. In all intents and purposes, Alice was made to kill and serve.

However, that was not the way the Lucreates treated her. To them, she was still their daughter. To her siblings, she was not similar to them, but she was still one of them. Her father is an extremely intelligent, aware and stern man; and her mother was warm, loving, but also strict. She grew up in a loving household, and this only further fuelled her desired to train herself to perfection, because she knew it was up to her to protect her family in any event. She understood and embodied the importance of her role, and relished in it. She has saved the lives of her siblings and parents more than once throughout the two decades she practised being their protector, and this was reward enough.

Now, at 36 years old and with the next generation's protector already on the way, Alice is in the process of trying to figure out where she should go from here. Her years of experience has made her more formidable than ever, but she also knows that she has about 4 more years of this peak performance before she would have to completely retire. The side effects will come hard and fast and the moment it starts, she knows that she will be virtually useless.

Optional Information

Equipment:
Alice has an extremely large weapon-base of which to choose from. Depending on the mission type and her end goal, she is equally skilled at snipers as she is with nunchucks. She does however, have a few hidden silver throwing knives and a small Magnum on her body on all times, easily concealable.

Her weapon of choice, strangely enough, is knife extension that she can clip onto her forearm guards that slides in place with a push of a button when needed.

Marital Status:
Widowed.
Alice was married to a Christian Hills for a brief 5 years, but he was assassinated 4 years ago.

Skills:
Alice is a sharpshooter and is capable of using projectiles from self-fashioned wooden bows to bazookas. Her most preferred form of engagement is close-range combat, using her wrist-blade and daggers.
As mentioned above, she also has scope and night vision, as well as regenerative muscles.

Dog:

Killer is a German Shepard-Wolf Hybrid, bred in a very similar fashion as Alice. He was artificially conceived, and genetically altered for the properties that every intelligent, fierce and strong companion should have. Killer has the life span of about 35 years, meaning he too is approaching the end of his life. He was given to Alice when she was 10 years old, fresh out of his mothers' new batch of puppies. They have been together every day since then and their bond is stronger than any human-to-human bond could be. Alice and Killer are an intense pair. Killer is about 115 pounds and his head comes up to her hip when he is on all fours. Virtually a giant, Killer serves to intimidate as well as deliver killing blows (hence the name) when Alice is otherwise occupied.
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