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BIZZWHAM.

@LeeRoy: Fight's up. Heh, will be good to stretch Cee's fightin' muscles against new blood. Haven't been able to in quite some time.
Title in Effect: Pirate Queen
System Integrity: 100%
Entropic Order: 0% penalty
Combat Status: All Green

The Fire has Ignited. Commence combat operations in 5…4…3…


The android once known as Christina Lorentia Alvarez-Gonzalez Alexandria Lorraine Pennington-Huarez Valentina Maria Borgnine-Cruz Carmina Selena Escobar-Sanchez Silveria Stanley Matsumoto-Chinchilla Madonna Cher David Letterman-Bateman XVIII, who had managed to ditch that infuriating name via the convenient method of marriage in trade for the much smoother Cee Fatalis, was wandering the wreck of what she was guessing had once been a ship named the Glorious Venture, based on her guesslation of the faded, half-ruined markings on its side.

The vessel was over a kilometer long, nearly half of that thick through the midsection, and it would never fly again. It had fallen onto the world of Tarkarus II ages ago, built by a forgotten race of something-or-others as a generation ship, meant to slowboat its way to habitable worlds in the days before easy FTL flight or dimensional translocation. Whatever had happened to cause the enormous vessel to crash into the pitted, blasted surface of barely-habitable Tarkarus, Cee didn’t know or particularly care. By now the ancient colony ship was a corroded wreck, half-sunk into the rocky badlands it had impacted in. Great jagged gashes had been ripped in its hull, entire sections of ship torn away. Detritus from the wreck was strewn across the area for kilometers in all directions – broken-down bits of the ship itself, its one-time cargo, the occasional makeshift wreckage-structure that served as proof that for a time, at least, some of the crew had survived the crash and tried to make a go of it.

They hadn’t succeeded. The only things that lived in the Glorious Venture now were the small, hardy critters that were native to Tarkarus – pebbly metallic-skinned little lizard-things with gaping mouths and skittery legs, constantly hunting each other through the chewed-out ruins of the ship and its immediate environs. The brutal rust-stained wasteland surrounding the ship was all but silent, marked only by the occasional groan of overstressed structural supports trying to bear up the broken weight of the decaying vessel and the brief, agonized screams of native creatures which had lost the battle for survival.

And the furious squealing of one particular rat-sized lizard-thing, gnashing its jaws impotently as it swung through the air in the hand of one Cee Fatalis, Pirate Queen and treasure-seeker, who’d heard of the ancient, perilous wreck and decided to see if there was anything left worth salvaging in it. Probably not, but she’d been bored, and exploring an ancient, perilous wreck had sounded more fun than drifting through space scanning newsfeeds for something worth running down. Bounty work had been unusually light recently, and for someone who called herself a Pirate Queen, Cee spent remarkably little time raiding or hijacking other starships.

At the moment, Cee was contemplating what to do with the lizard-thing in her hand. The critter had earned her attention after trying to ambush Polly Vinyl Chloride, her V.I. captain’s parrot, who’d decided in a highly uncharacteristic fit of courage to accompany her through her interior sweep of the old generation ship. Either that or PVC hadn’t liked his chances hanging out in the badlands outside, without anything to protect him from little beasties looking to feed. Like this one.

“Raah! Flog him down the plank, raaah!” PVC snapped, still fluttering angrily around Cee’s head as the critter who’d tried to jump him chittered its outrage. Cee was ignoring both irritants for the moment; she’d found the ship’s residential quarters. She could feel a faint stirring of interest from the Eikona ghost in her head; while Alexiel hadn’t been nearly as chattery of late as she’d been on Vestusio, Cee knew the virtual girl had a keen interest in the tales of ancient peoples.

“Think we’ll find an Eikona body here, Alex?” Cee asked conversationally, idly tossing the lizard-thing up and down, catching it as if it were a rock or a ball instead of an exceedingly perturbed little bitey thing trying to get its fangs sunk into any bit of Cee it could reach. It wasn’t having much luck; the android always managed to catch it again just behind the fangs, or at an angle such that it couldn’t twist itself sufficiently to reach her. A fact which seemed to be driving the critter increasingly nuts as it scrambled ever more desperately to get away from Cee.

“Raah! Feed him to the fishes, raaaah!” PVC cawed, right about the same time a strong mental impression of a disgusted snort confirmed Alexiel’s continued opinion of Cee’s thus-far fruitless quest to find an inert Eikona body to stuff the engram-ghost into.

“Hey, can’t hurt to look. PVC, shut your stupid beak before I see how much of you I can fit in a rat-lizard thing.” Gawd, to think she’d actually spent money on that goddamn robird…

“Raah! No respect; no respect at all, raah!

Cee sighed, conjuring up a golden-glowing hamsterball around the rat-lizard thing at the apex of her next toss. Catching it again, she flicked the ball, razard and all, down the hall, watching it for a moment as the enraged beastie trapped inside the ball rolled madly, bouncing off walls and debris for a few dozen meters before Cee dispersed the hamsterball. Just like that, the razard found a hole in a bulkhead to disappear into, vanishing back into the derelict ship.

Freed of the burden of carting around a razard, Cee straightened up and glared at PVC. The android was an inch or so over six feet tall, just north of 1.8 meters in the more widespread metric measurement system, coming in at just under two hundred and seven kilograms. Most of that was density, not outright hugeness – while Cee was not a skinny little stick, she was also not a blimp, and in fact cut a rather lascivious figure of artificial femininity. Currently she was rocking the Indiana Y look, wearing a battered leather bomber jacket, off-white tank top, and a set of khaki short-shorts over thigh-high legs and low athletic boots. And a sweet wide-brimmed hat, of course, with her hair done up under it to keep it out of the muck. Less fashionable was her typical gunbelt across the waist, Gunsmoke-G holstered on her right hip. Sexy but serviceable, which was definitely a plus for tromping around a rusted-out hulk looking for swag and occasionally fucking with razards.

Not much luck so far…but some half-felt instinct itched at Cee. Somehow, she knew that her day was going to be much more interesting before too terribly long here. How, or why? That was yet to be determined…but that same instinct had Cee’s left hand resting on the grip of her revolver as she worked her way through the residential quarters, examining the wreckage of a dead civilization.
@Darth@LeeRoy
Nope. This can only be settled by the time-honored tradition of the Food Fight. You will both report to the southern cafeteria at 1700 sharp to resolve this crisis with weaponized lasagna. Last man rendered tasty wins.
@Darth

Yeah...yeah, I know. Heh, unfortunately this is one of those issues that gets me on a soapbox at the drop of a hat and I let my opinion-spewing get away from me. I've always held that it's up to the individual players involved to decide the best course for their own games. I may twitch when I see shit like "no guns because guns are cheese", and as it turns out I'll also apparently step in and divert discussion for five pages every now and then (sorry about that, really -_-)...but I'm not one to insist that somebody break their own game because I don't care for their prereqs. Especially if I'm not in that game - which I won't be.

I just wish people'd stop perpetuating the stereotypes, I suppose. Which I have not helped by being a ponce so BLAH.

Anyways. @LeeRoy: last night got weird so I didn't have a chance to write a thread. Sorry about that. Will be up before the end of the day today. Will probably be up long before the end of the day, actually; I am in the highly unusual position of generally having more opportunity to write at work than less, so a lot of my posting happens between calls. Huzzah.

EDIT: Damnit Darth stop giving Starfall ideas. Now the 'Punchslinger' is going to be inevitable...@_@
The 'Systemic Abuse' isn't in the last four pages so much as it is what gunslingers in general have been dealing with for the last however-many-years-we've-been-doing-this. And to be fair: people in here are mostly comparing it to a particularly squicky bedroom fetish: "Well, if you like that sort of thing, I guess that's okay...y'know, so long as you do it off somewhere me and the rest of civilized roleplaying can't see it. I mean, it's only polite."

is it really any wonder folks like LR and myself might get just a li'l tired of dealing with that sort of attitude?

Anyways. Doesn't really matter in the long run, as infuriating as it is to deal with in the short term. Discussion went all kinds of weird anyways, prolly not the thread for this. Apologies for the threadjack. I'm going to assume LR wants me to start a thread and get writing until/unless he says otherwise.
*Sigh*

Right. Nevamind. It's so lovely when "that might be okay if you're into that sort of thing" is the best that can be said after something like four pages of discussion.

Whelp, can't be helped, I suppose. Gunslingers wouldn't know what to do with themselves if everyone who wasn't a gunslinger didn't heap systemic abuse on them at every given opportunity.

ANYWAYS. @LeeRoy - am I starting a thread or what?!
The last line is what I've been saying the entire time. We're using different terminology, but it's essentially the same claim.


I think the issue you're hitting is that folks like LeeRoy and myself who're firearm enthusiasts, both in-game and out (or at least I'm assuming, in LR's case), have been told repeatedly, often, over the course of many years, and with enormous prejudice that the use of firearms in an RP context, at any power tier, for any reason, with any character, constitutes douchebaggery of the highest order and that we're both awful players and awful people for bringing a gun to an anything-else fight. It has left folks understandably bitter, when we're so frequently told that what we love to do and what we find fun an interesting, is Literally The Bane of All RP.

It's impossible to challenge someone to a low-powered gunfight because they all assume a pistols-at-ten-paces idiot duel where everybody dies on the first post. A paintball-style run-and-gun battle with athletic parkouring soldiers using their guns, their wits, and their moxie is...well, you never see it because literally everyone assumes that if you shoot, you hit, and if you hit, the other guy dies.

Which is absolutely ludicrous, and has ruined more than three perfectly good games/game ideas.

I've been a firearms-centric player and Official Gunslinger long enough, and generally successfully enough, that people have asked me to write them guidebooks on how to make guns work in RP. I know the rules of gunfighting in the game. I know that the most important one is that people will do ANYTHING to avoid being struck by gunfire. Folks who'll cheerfully let an opponent run them through with a halberd will break character and/or resort to metagaming or powergaming to get out of the way of a .22-equivalent round. That scorn and derision for firearms and firearm users, and that intense desire to avoid EVER taking a hit from firearms, is so universal that most of the more successful gunslingers I've met/fought count on those reactions and use them to steer their enemy's actions.

That doesn't make the scorn, derision, and cries of "CHEESE NUB" any less grating. Heh...nor does it really make it easier to hear when someone states that it's blind-obvious that of course firearms are OP cheese in low-tier/mild powers - who wouldn't agree?

I would argue that it's perfectly possible to have a really engaging and entertaining dispowered/mild-powers gunfight - so long as the characters were set up for it. Unfortunately, the overwhelming majority of low-tier guys are set up for melee street brawling - no eagle-eyed riflemen in body armor, because an eagle-eyed rifleman in body armor is instantly and universally decried as unfair cheese and banned from the board.

Is that really fair, though? Is it impossible to see where the gunslinger fans are coming from on this issue? yeah, I prefer mid to high tier where it's not a big problem, but maybe someone really, really wants to play that eagle-eyed rifleman. How's he supposed to do that when everyone tells him he's a cheating dickbag for even contemplating the profile?
...so that went places I didn't expect it to.

To make it clear: I wasn't taking grievance with the man disbarring firearms from his own fight. It's his thread, that's his decision to make. I simply have been fighting an uphill battle for most of my time as a player to get the majority of my opponents in combat scenarios to accept firearms as being so much as even just valid. Mostly because of the perpetuated pseudo-reasons already discussed - "they're cheap", "they're boring", "any noob can win with a gun", "nobody can dodge bullets".

Guns aren't any cheaper than anything else that can cause a great deal of damage if it hits.
Guns aren't any more or less boring than anything else - read/watch Trigun, get proof.
A noob with a gun is still a noob. If you can't deal with the weapon, it's probably not the noob's fault.
If you're trying to dodge the shot after it's fired, you've already made errors. Even then, yes - a lot of folks can indeed dodge bullets.

I get the argument against firearms in Street Fighter-level lowbie fights - there's a reason no serious military force makes use of non-firearm infantry weapons in a primary capacity anymore. A man with a rifle is going to be in a better spot to win a fight than a man with anything introduced before rifles existed. I totally understand wanting to avoid the headache of dealing with guns in a dispowered/low-power setting, and in fact generally agree with the logic as proper firearms use is a game-winner at those levels.

What I cannot accept is the tendency across most everywhere I've been to consider firearms cheap/dirty/"no-skill nub gear" at all levels of competition, without exception. Swordsmen? Awesome, everybody loves them. Punchers? Bring it on, everybody loves blood on their knuckles. Wizards? Fabulous, let's see some fireworks. Angels, demons, oni/youkai, vampires, werewolves, all that other supernatural-creature stuff? Do it up - nothing quite like fighting a monster to get the blood pumping.

Gunslingers? The nigh-universal response, no matter how competently executed the gunslinger or how interesting/colorful the character behind the sights, is "Get that cheesy bullshit outta here, nub. GTFO, come back with a real character."

...no. I like guns. I love bigass revolvers, the flexibility and sheer style of a giant six-shooter packed with selectable loads. I love rifles - nobody, nobody, nobody in this game realizes just how incredibly versatile and dangerous a bayonetted hunting-style long rifle is. It's a high-powered cannon, a spear, and a maul all in one! I can shoot you, stab you, or crush your skull - whatever suits the mood! I love gun mages - my main character Cee fights as a gun mage with nigh-limitless ability to tailor her loads to the situation. Take the best parts of being a wizard and combine it with the intuitive point-and-click interface and sweet stylin's of a badass gunslinger. I like snipers - the "oh, shit" reaction even experienced players often fall into when they realize there's a klick and a half of trapped, mined Gauntlet to run between them and their target is glorious.

I. Like. Guns. And I ain't gonna put up with any nonsense about how they're cheap, cheesy, or lacking in skill.

.
..
...
...anyways. Sorry - just wanted to get that off my chest, I suppose. Back to your regularly scheduled challenge-arranging.
@Divinity
Modern guns I don't like, just because I don't see fights being fun with them. Logically gunfights shouldn't last as long as they do in TV shows or any RP battle. It's a who-ever shoots first should win type of gig.

Magitech is fine, usually it has more requirements and whatnot, and usually takes more mind to work. The effects are more fantastic.

Guns are easy and cheap.


As a pretty dedicated gunslinger for the majority of my time in the game, I feel I should point out that everything can be 'easy and cheap', and conversely there are ways to make anything awesome and fun to work with. Guns are only as 'easy and cheap' as a given player lets them be.
Tournaments have a number of baked-in issues it takes a great deal of effort and no small amount of luck to avoid.

One thing I've tried myself in the past, and seen done (very) occasionally elsewhere, is less a "let's you and him fight" conventional tournament and more of an exhibition game (NOT THAT KIND OF EXHIBITION DX). Set a challenge, everyone gets one post to put forth their best effort at meeting the challenge, the judges grade the results, move on to the next challenge in the event. Whoever gets the best overall grading by the end of the event wins. The competition isn't quite so direct so players tend to be less assholish towards their opponents/fellow competitors, it plays much nicer with higher-powered characters, and you can do some fun stuff with the challenges, stretch playin' muscles most straight punch-ups don't really touch on. That and since it's a one-post-per-entrant dealie, it goes wildly off-schedule much less often.

I like those a lot, though they're in the definite minority compared to typical punch-ups. 'Course, recent experience shows that the punch-ups really are way too prone to issues to be reliable. Urgh.
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