Frizan said
Every damn time. I only recently signed up for a roleplay here on NewGuild, because I looked at each one that looked even sort of interesting(although even THAT was tough, as I had to sift through the legions of Naruto fanplays and "Highschool/Academy" roleplays)and immediately thought "will creating a detailed CS even be worth the time? What if this thing never gets off the ground?"It's awful, seriously. I wish I didn't have this thought lurk into my mind every time I looked at a roleplay.
Yeah, this is mostly why I havenāt RPād at all in NuGuild. I just signed up for a RP thatās had an interest check planned out for weeks, but most of the people from the IC havenāt shown up to the OOC, and that makes me really fucking nervous. Itās just started and already there are a few people who made characters and havenāt shown up... Sigh.
Drakel said
Or maybe Mahz could add a "Mixed" Forum section so where we have Casual, advanced and Free sections we can also have a place for those more grey areas like High Casual, Low Advanced, Low Casual, High Free and that such.
Iād like that. Itād give people a chance to Roleplay with individuals they wouldnāt have normally encountered in their own sections. My only issue is that it could turn into another free.
Elendra said
Actually, something I've felt with NuGuild's RPs (at least the ones I've been in) is that if they get rolling, they seem to have a longer life. I've been in a couple that are months old and still going. I never had that on old Guild. RP Death has seemed to decrease from my personal experience. I think it's less 'problems with standards' and more 'problems with players', because I've gotten in good with some good RPers, and games with them just stick around :D
Unfortunately, Iām extremely biased to my experiences on the Saints Row forums, only because I finished an RP there, but never here. :/
But I can agree that a major reason why that RP succeeded was because we had a good GM that planned the story out, and that we were a small, well knit group that liked writing with each other.
BrobyDDark said
Free is for people who don't have time to do something fun (and also where the huge Animu nerds hang out to Sue-fight.)
Casual is where originality is sacrificed for the sake of a story people have experience writing about.
Advanced is what happens when you clone Jorick and then tell all of them to collaborate in story-telling.
I stopped role-playing because it stopped being fun. All of the roleplays on this site are recycled and tired out ideas that have nothing new to add to the genre they represent. Actually, that's a lie. There are, like, two or three roleplays at the same time that does something worthwhile, besides the people who are done with all the used ideas.
Well, youāll always see RPās around Naruto and the like because people really dig those settings, and want to live out a shonen power fantasy. Iāve got a guilty pleasure with Dragonball Z and One Piece for example. Although, you can do things to spice up these settings, but like you said, we donāt see enough RPās doing so, because everybody wants to be the Super Saiyan, King of Pirates, Hokage.
Doivid said
No. The constraints can be unhelpful, but I never saw it separated until rpg and the rates of completion were no different than now. If anything, it brings much needed structure that probably encourages activity.Conpletion depends entirely on the interest, will, and motivation of the individuals involved. There's no catch-all solution, except if people were offered an incentive. Like a contest for best written rp thats completed or w.e
Meh, it was always in my thinking that while constraints provide structure, they limit creativity, but I see where youāre coming from and your opinion is as valid as mine, if not moreso.
Kaga said
This wouldn't be a problem if people don't look down on Free roleplay so often. For example, I used to be part of a Free RP on oldGuild that lasted for across a couple installments. Being in Free, you could post one-liners if you felt that's all that was needed. But you wanna post paragraphs? Nothing's stopping you. The GM ran the RP under the idea that "Free means post whatever length you want; there are no guidelines or restrictions", which is an idea I've carried with me since whenever I around Free RP's. There was great variation in post length and it seemed to result in everyone being as comfortable as possible. Even I remember posting occasional one-liners followed up with three-paragraph posts, depending on what each situation called for. Theoretically, there is no max post length for Free, so really any Free roleplay could turn out like this one.That said, I kind of have to disagree with the notion that this is what RP deaths. As someone who's been GMing for years and working out countless kinks in activity flow, I'd have to say that most holdups come from dropouts, confusion regarding who-should-post-when, not knowing where to take the plot after a certain point and, well, a number of things really - but hardly has it seemed like post length was responsible for any of it. Free RP's die too, you know. Even TJA, the Free RP I was talking about before, had its slow moments. Remember how I said it spanned "multiple installments"? Yeah, it died a few times, too, despite the staggered post lengths. Really the only thing that kept it going was the determination from the remaining members of the group each time to pick up the pieces, fix the damage, and keep going. And really, I think that's all that any RP needs. Almost every sudden RP death I see is caused by a minor problem causing a temporary holdup that no GM or anyone else in the group attempts to work around. A lot of RP holdups are easier to fix than many people seem to think.
The sections almost have a lower, middle, and upper class thing going on.
And yes, so many of the RPās Iāve been in died because people stopped posting, or someone waited too long for someone else to post.