Name: Sophia Pax
Alias: The Red Witch
Age: 21
Appearance:
Sophia stands about 5 foot 5 inches tall. She has brown hair and matching brown eyes. Her brown hair falls down to the bottom of her shoulder blades. Depending on her mood, she will either let it just fall straight or she will pull it up into a tight military style bun. She is more inclined to wear it in the bun if she is headed into combat.
Class:
Seeker - To most she is just a talented archer and honestly she likes it that way. However, her power and skills are much more. She also has a great knowledge of herbology. She can identify plants for use in poisons or healing elixirs. She originally got the title the red witch because she crafts potions on her free time.
Alignment:
Lawful Neutral
Weapon(s):
A longbow
steel tipped arrows x40
Armor/Clothing: She wears primarily leather armor to maximize mobility on the battlefield but she does have a little plate mail covering her torso and down left side to give at least some protection to her. Her leather in her armor has been lightly dyed red in color to denote herself from others on the battlefield. When in armor she does not wear a skirt but pants like any man. When she is not in combat, she does however enjoy dresses. She primarily wears a bright, warm red dress, but she can occasionally be seen in cool earth tones.
Personal trinkets:
A small hooked blade- She uses this to harvest plants for potions or poisons when the total death of a plant is uncalled for.
A silver necklace with three blue crystals hanging on it - This is usually unseen unless you see her changing. She never removes it, not even to bath.
Short History:
Sophia was born to a tribal people in the north. Not as far north as the beast men, but almost. Before the unification of the beast tribes, Sophia's people and the beastmen shared a similar way of life. Her people were semi nomadic and moved with the seasons. During her early years, Sophia was raised to be among the leaders of her people. She learned archery, herbology, and general survival skills in preparation for her eventual rise to the role as a leader. However, the Fates are never kind. Living so close to the Beastman's native lands and not being beastman made her people among the first to be attacked. Her people had long had some trade ties with the beastmen and had skirmished only occasionally. They were completely caught off guard when the unified beastmen began to crusade down towards the south. Sophia was among the few remaining of her tribe. Refugees and exiles, they headed farther south than ever before trying to outrun the beastmen. Sophia having lost everyone she had cared for decided to abandon her remaining tribes men and left to explore what else was in the world. Perhaps, there was a better life than running in fear. Using her archery skills, she began her life as a mercenary.
Other:
Theme Song