Name: Marumasa Kaiser-Blake
Age: 18
Gender: Male
Appearance:
but with dark brown eyes and wears a black hoodie with a wide smile up the sides of the hood.
Personality: Energetic and a joker, he has no confidence in himself and he feels like he is always failing so to mask this feeling he tries to make others laugh in hopes he can amuse people. He is always first to start a conversation and sometimes the only one to speak during a conversation, he is a huge odd-ball. when fighting he becomes even more energetic, he becomes rather odd and speaks a lot turning fear into fun and danger into a game, he isn't entirely the most reliable in a team but he never fails at protecting others.
History: Marumasa and his father lived in the country side, his father trained him with a bow, hunting rifles and basic tracking skills. After a lot of hunting Marumasa had seen his fare share of Creatures of Grimm, and he noticed their ways of moving, and similar to the game he hunted, he could track them too. Marumasa's father earned enough money to push him into Signal Academy, where he built his own weapons and trained to become a famous Huntsman. After graduating from signal Marumasa moved onto Beacon, where he hopes to make friends and an amazing team.
Weapon: Marumasa has red dual swords, the hilt is a blood red colour, the blades of each sword is a dark red with silver tips and curves a little. the top of the hilt is covers in small metallic plating that create small hand guards. Both switch into two short tribarreled shotguns that shoot out powerful blows, usually using up dust but under some circumstances do not take up said resource.
Dual Swords formDual Shotgun form except everything is a variety of red colours similar to the swords and a few of the handles and parts of the sword replaces the handle of the shotgun, the roundammo drum of the shotgun has actually been adapted to strap onto Marumasa's shoulders and when transforming from swords to shotguns he slams the gun onto the shoulder guards to attach the drums onto the guns.
Semblance: Marumasa blood boils, well not literally, he becomes hyperactive increasing his movement speed as well as giving him the ability to fire his shotguns without the need of Dust. It's like extreme adrenaline making him uncanny and powerful but his downside is that his jokish attitude increases making him annoying and ruthless.