Avatar of MatthiasAngel
  • Last Seen: 7 yrs ago
  • Old Guild Username: MattEmAngel
  • Joined: 11 yrs ago
  • Posts: 469 (0.12 / day)
  • VMs: 0
  • Username history
    1. MatthiasAngel 11 yrs ago

Status

Recent Statuses

9 yrs ago
Current REVIVED

Bio

Hi. I'm Matt. You could say I'm a Case of Identity...

1. The Important Stuff: Faith and salvation

I am a Christian. I believe the KJV Bible and that God is real, Jesus died for me, Jesus rose again and offered salvation to the world. Heaven is real, Hell is hot and the only escape is Christ. I accepted salvation the only way you can: by admitting I was a sinner (and I still am), believing that Jesus died for me and rose again, and calling on Him to save me. Anyone can do it anytime and be granted eternal life.

"Matt, why are you saying all of this?" you ask.

Because last time I was here, I did a crap job of establishing that and just tried to 'fit in.' I'm going to add a little more of this to my characters and to my signature, because it's the right thing to do and because there's freedom on these kinds of sites. Not to an extent that interrupts/derails the story, though. Your game, your rules.

2. The Actual Bio:

Hi guys. I'm Matthias Emmanuel Angel, I'm 24, and this is where I spend time when I'm not doing other things (church, homework, studying, video games).

///
What I like:
-Landscape Management (my major)
-Guitar (over a decade of experience and not much to show for it)
-PC Games (gave up on Xbox, no regrets)
-RPGs (I play them too often though)
-Water instead of soda (oooo look at how healthy I am)
-Google SketchUp (awesome 3D models, free download)
-The number 23 (it's the best number)
///
What I don't like:
-Profanity (especially when it's just filler in comedy)
-Lewd content and porn (and anyone bragging about it)
-Gory movies (how are they going to get butchered this time?)
-Jerks (you aren't a jerk, are you?)
-Insects (kill them all)
-Dying in video games (and forgetting to save)
///

I realize, of course, that this site doesn't have limits on profanity of lewd content. No worries. I'll work around it, and won't join up with RPs rated 18+. If you feel like it will be a problem, let me know BEFORE the RP starts.

3. Other Internet Presence:

You can find me in a couple other places.

Armor Games: MattEmAngel
Steam: club_blizzy
...and Comments here, of course.

See you in another world.
-Matt

Most Recent Posts

Need some specific help/ideas?
Sure. Get as much of the story down ahead of time as possible. Adjust it as necessary as the story progresses but always have a "foundation" to work with.
Prepare for weirdness, gentlemen!

"So...you're a girl." Pause for reaction. "How's that been working out?"

"Did it hurt...when you fell out of the Ugly Tree and hit every branch on the way down?"

"You look clean."

"Nice shoes. Can I have your phone number?"

"Want to hear a good Holocaust joke?"

"Are you a map? Because you look like you were crumpled up and shoved into a glove box for a few decades."
And, my favorite of all,

"If I bring you back to my apartment, will you do my laundry and make me a sandwich?"



:D
I'm submitting a few RPs, though, but none of them have started. If another one takes off and I can't participate, I'll let you know. Keep me on the roster for now.

I suggest avoiding card games. I did this in an RPG and it worked well, but it was one-on-one with NPCs. You'll have to send PMs to each person for what cards they have been dealt. It can be done, but you can easily make mistakes and it would slow everything down, since everyone would have to post in succession for the story to proceed.

A scavenger hunt sounds good, but draw a map on Paint or something ahead of time and post it so we know what the building looks like. You could set it up so that each player searches a specific location and you tell them if they found something or not, I guess.

"I search lockers 1A to 5A."
"You find (blank) in 3A!"

But you'd have to set terms for how many things a player can search at once.

Paintball would be pretty epic too, but we'd need a lot of players. Hmm. You could add CTF as a mode. Much easier to keep track of score. Make sure you look up a list of paintball rules of engagement on a website somewhere.
There's a good bit of work and research to be done here, it seems. I apologize for being the overly logical one but I put a lot of thought into anything like this ahead of time. "Make it up as you go" rarely lasts. Keep us informed! I haven't done a school-based RP in a while.
I'm in! I can play two people if you want a larger roster. They'll need to be on the same team, though. I assume you're going to set up a map and locations (if scavenger hunt) and a way to play cards fairly (if card game). Just as long as it doesn't become "Battle Royale" or anything.

As for team names, perhaps it would be best if the students formed their own team name? That would get more people involved, since I would be less excited about joining a team with a cheesy pre-picked name (if it was cheesy). Maybe serve up a list of potential names and let students vote on their favorite?
Where a picture is specified: post a picture appropriate to the setting that accurately depicts your character. Avoid stylised images where the style is not an element within the RP. For example, if the RP is not styled after anime, do not post an anime picture. In particular I resent anime pictures for non-stylised RPs because anime characters do not look like people. The artwork tends to detail superficial elements like clothes and backgrounds, with the actual appearance of the character being generally overlooked.


So much yes. Especially when it's a copy/paste from deviantART and no credit is given to the artist. Remember what OC stands for. Sometimes I think people see a cool picture and turn it into their character, rather than create one on their own and use a picture as a basic reference.

Proofread your sheet before posting. Lots of typos look lazy and messy at best, and a Grammar Nazi GM will hate your guts at worst. Spell-check will not do. The odd mistake is understandable, but passages littered with faults will likely be counted against you. Also, make sure you've formatted your sheet how the GM has requested, especially if they have explicitly stated a given format.


Even more yes. I haven't been on this site for very long but I have been running RPGs on other sites for a while (which take even more work, what with keeping up with tons of numbers and levels and whatnot), as well as participating in RPGs and RPs. I'm one of the Grammar Nazi guys who gives people a couple chances and that's it. Trust me, nothing is as frustrating for a GM as a person posting their sheet with format and spelling errors. Your first impression is extremely important. Make it good.
I have a good list of potential powers if you're interested! I'll post a few for people to peruse, or get an idea from.

Invisibility
Description: Identical to the "Active Camo" armor ability in the HALO series, this turned the OC and all clothing/inventory nearly invisible. You blend into the surroundings but are exposed if you move rapidly. It lasts 30 seconds and requires a brief cooldown.
Pros: Invisibility. Excellent for sneaking past guards, cameras and motion-activated alarms
Cons: Does not mask breathing or footsteps. Lasts 30 seconds and requires a short cooldown. Overuse can lead to exhaustion.

Strength Boost (needs a more original title)
Description: As the name suggests, this power multiplies your strength without changing the shape of your body. It can be used at will and is fueled by adrenaline\
Pros: Strength! Punch extra hard, lift more weight, force locks open, smash metal with your bare hands and whatever else comes to mind
Cons: Runs on adrenaline. Once you use it up, you become exhausted and nauseated. Use in moderation if you don't want to pass out.

Warp
Description: Transports you instantly from one location to another within your field of vision. Disappear in a portal, cloud of smoke, flash of light, etc (take your pick).
Pros: Fast travel. Instant access to vantage points, cover and vehicles. No cooldown.
Cons: The warp effect makes noise and is visible. When you exit warp, the same effect occurs, alerting anything nearby to your location. You are vulnerable once you reach your destination.

Ghost Clone
Description: Create a clone of yourself that looks identical to you and thinks the same. Excellent for two-man actions, a diversion or a person to ride "shotgun" if it comes down to it. Clone is vulnerable and has literally no health, hence the name "ghost"
Pros: Instant clone with an identical mind. You can pass information and commands through eye contact alone. Ghost clone has no cooldown and stays alive unless harmed.
Cons: Dissipates instantly if harmed. Spawns unarmed. If you want your clone to have a gun or key card, you must equip them. If the clone is harmed, the items they were carrying will drop to the ground wherever they are. You have no mental control over the clone and, if separated, will have no way to communicate with them.

Eye Dive
Description: Allows the OC to dive into the eyes of another human or species and see what they see. Does not affect the target mentally or physically in any way. The character must select a target (any form of digital camera is included), close their eyes and focus. Upon opening their eyes, they will see what the target sees.
Pros: Get all the information you need on nearby enemies and locations. Dive into the eyes of a guard and watch him enter a password or a security camera to see if it has infrared vision or not.
Cons: Player is essentially blind while diving. Intense concentration is required, so the player will have difficulty moving as well, although speaking is uninhibited. Can cause stress and temporary weak vision if overused.

Perception
Description: Player can become fully aware of everything around them, essentially "seeing" 360 degrees. They can point at and identify (and attack) anything within eyesight all the way around them.
Pros: Excellent coordination. Hidden traps and cameras are immediately visible. Identify nearby objects that may be of use or even otherwise hidden doors. No cooldown.
Cons: Does not increase stamina or speed. Cannot see through walls or solid objects. As it requires a significant amount of focus, the player may lose touch with reality and lose physical reaction speed. Paranoia is a potential side effect, especially if the ability is used constantly.

More to come if I think of any.
Did this die? o_0
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