Nations Name: Grand Fellswick
Flag:
Form of Government: Meritocracy
Describe the System:
Government appointments are made based on demonstrated talents and abilities.
Only a citizen born within Fellswick my attain a position.
The previous position holder selects the new holder out of a pool of candidates whom have already proven they have capabilities. If the previous holder dies then it falls to an anonymous vote by a group of military officials.
Location on Map Desired: A peninsula on the Northwest corner near Lance.
Capital:
Felldrow: Capital of Fellswick. Centrally located. A massive trade hub complete with a Grand Air Dock. Home to the Fellswick Aircorps.
Important Settlements:
Luxbourg: An industrial powerhouse this city's sky is constantly chocked with smog.
Numbourg: A Fortress town bordering [TBD] it is responsible for the defense of Fellswick and is known for its fine young recruits.
Fellbrig: An agricultural village not far from Felldrow. Responsible for feeding hundreds of thousands of people.
Description: Low clouds of smog hang above the industrial cities of Fellswick. Airships full of precious cargo come and go from the massive Air Docks. Trade and air travel are a central part of Fellswick's history.
Fellswick a nation of traders and Airmen was created when A wealth Lancinian, Lucas Vain was banished from their lands. Having challenged the belief in Gods he was exiled. With him came a stream of emigrants whom no longer believed in the gods of old instead adopting a belief that the Devine cannot be understood and should not try to be. With the invention of the Airship came the idea that only through it could Fellswick succeed. And so the small nation took to the Air expanding its trade to all nations. Airmen are viewed as Heros as they carry the previous cargo of Fellswick across the map.
Important Characters:
Lucas Vain - Original High Lord of Fellswick (Deceased)
Markus Finch - High Lord of Fellswick, 40
Hans Schultz - Grand Admiral, 35
Robert Ashfield - Lord General, 34
Traits:
Base +4
Small Army +2
Militias -1
Decentralized Army +/-0
Scared of Water +3
Rotting hulls +2
King of the Air -3
Dreadnoughts -2
New age ship construction +/-0
Trade hub -3
Strong Industry -2
Army:
Navy:
GDP:
Stability:
Population
Percentage of Population in:
- Industry:
- Farming:
- Mineral Production: