• Last Seen: 7 yrs ago
  • Joined: 9 yrs ago
  • Posts: 742 (0.23 / day)
  • VMs: 2
  • Username history
    1. Natsucooldude 9 yrs ago

Status

Recent Statuses

8 yrs ago
Current 2 more days and I will return to full availability
1 like
8 yrs ago
I will be gone for a week.
8 yrs ago
Roleplaying involves a commitment to others. And if you cannot keep that commitment I'd ask you to be honest with youself and just say so. It's by far the least painful way of leaving an rp.
9 yrs ago
I'm back in business baby
9 yrs ago
I will be gone for the following week. Posts are possible, but one should not count on it.

Bio

User has no bio, yet

Most Recent Posts

Archetype: Badass normal
Name:Luke Nesmith
Alias: The judge
Age: 30
Powers:
° 5 solid years of SWAT experience along with a vested 'hobbyist' interest in a wide variety of firearms.
° The knowhow to acquire more firepower from 'questionable' sources
° Armed with military grade firepower, wit
Weaknesses: Despite his impressive ballistic skill, the Judge is still just a normal human.
Alignment: Walking the line. Merciless towards criminals, but actively tries to avoid harming bystanders.
Personality:
° Doubtless
° Determined
° Self-righteous
° Unflinching
° Ruthless
Appearance: The judge is a tall man with finely toned muscles and a fit body. He goes clothed in blue heavy body armor and covers his face with a customized military grade helmet. His stubbled black chin the only bit of exposed skin showing.
BRIEF Bio: Luke Nesmith, born in the Bronx, grew up dodging gang shootouts and digging bullets out of his front porch. Joined the police force to 'do his aprt cleaning the city'. made it into SWAT. Got dishonorably discharged after 'accidentally' shooting a perp he knew would go free otherwise. Decided to take the law into his own hands afterwards.
Storylines: Coming to terms with how his brand of justice has made him just as much of a criminal as the gangbangers he blasts into red mist.
Notes: nothing I can think of right now
@VKAllen actually, a level one druid gets two cantrips.
Hmm, how are we going to handle rolling for stuff? Screencap as necessary and share the results? Since I plan on testing the waters with a good old fashioned psyker power usage.


Yep, pretty much that.
Alright fresh meat, the grinder beckons... let's see how long you last.



the grey ramp on the extreme left is the chimera's ramp. The brown ground are the trenches, the rock are some fortifications to go along wih the trenches... I think you can see where the crater is where the orks were hiding. there look to be about four of them coming for your part of the trenches.
With a crackle, the vox connecting you to the driver's compartment springs to life. "Attention, we are arriving at the front in a few moments, prepare yourselves to run for the trenches as soon as the hatch opens. This transport is moving to drop you off and then moving out for another load."

The driver's weary voice indicated he had done this song and dance a lot of times before. And the faded stains on the hatch dark-red stains on the hatch seemed to indicate a lot of the preceding passengers didn't run fast enough. With the hiss of hydraulics, the chimera slowed down to a halt. The faint sound of a frontline could be heard from outside. The distant drumming of artillery batteries exchanging fire. The occasional salvo of gunfire, and other than that... the dead silence.

With a hiss, the hatch opens, and a wartorn battlefield comes into view. A vast network of trenches, tunnels and bunkers sprawls out on your side, and the jagged forms of the orks simplistic fortifications loom in the distance. Directly in front of you is a ramp heading down in the trenches. Your path is clear.

The arrival of your transport seems to have drawn some attention from a roving band of the xenos scum. You see a group of orks emerge from a nearby crater, chanting loud war cries and holding their crude blades aloft. You better get in position and assist in the crossfire. By the look of things, these trenches will turn into a meatgrinder if the greenskins get close.
whelp, I got the best roll ever

Get out, I'm under no obligation to tolerate your shit.
* carefully loads and prepares guns.*

Are we starting soon?
I was channeling dirty harry while I made this IC post.
Kenneth looked at the ranger's weak counteroffer. He cocked his head slightly to the side for a moment before bursting out in laugther. "Oh... that's rich. You think I'm passing up an oppurtunity to get the choice bits from a trader's inventory for some misguided PR stunt? Listen here missy, if the people of the wasteland wanted the brotherhood then we wouldn't be standing here being covert about what we're doing now would we?" Kenneth honestly wondered how this broad had survived the wasteland up until now, much less become an NCR ranger. "I'm taking the best stuff and the weaklings in the settlements can have the scraps I pass up. If you don't like it tell me with bullets, not hollow idealism." His stance had subtly shifted. His laser gun hovered between rebecca and the trader. His free hand had also stopped searching through the dolyak's pack and was held ready to pull his gun into a firing stance at a moment's notice.

"So tell me... are you gonna shut up or are we gonna have a problem?"
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