Username: Valk
Real Name: Marcus Walker
Gender: Male
Age: 26
Race: Human
Class: Guardian
Subclass: Holy Warrior
Level: 90
Appearance:
Background: IRL, Marcus worked at a small thrift store, making enough to keep the lights on and his Elder Tales subscription renewed. Occasionally, he even got to eat. Really, he didn't have much of a life outside his guild. His family had actually been considering an intervention before the Apocalpyse occurred.
In Game History: Gatecrashers had planned on getting together to celebrate the new expansion's launch, but either due to bad timing or miscommunication, only Valk was online when the Apocolypse occurred. Left without his guildmates in a once-familiar world, Valk has spent much of his time in the wilds. He'd return to town only to stock up on food or repair his gear, rarely speaking with other people outside craftsmen vital to his continued crusade against a system that had conspired against him. Despite his self-imposed isolation, he hasn't failed to notice the changing atmosphere during his resupply runs.
Guild/Position: Gatecrashers, Guildmaster.
Once a prominent raiding guild, Gatecrashers had completed every raid that existed prior to Homesteading the Noosphere. What seperated them from other raiding guilds was their distinctly unorthodox tactics. Where others followed tried and trusted methods, Gatecrashers preferred to experiment. Often, this resulted in wipes, but it wasn't unusual for them to uncover an undiscovered tactic that made previously challenging encounters trivial.
Personality: Once rather cheerful, Valk's been much more taciturn ever since the Apocalypse. His loyalty to his guild is one of his defining traits; he faithfully logged on every day at the same time even if it was only for an hour or two. Even without his guildmates at his side, Valk is a stand-up guy. He's never engaged in PvP against someone who couldn't fight back and has even jumped in to save others from similar fates.
Skills:
Holy Smite - Strike a target with a melee weapon. Deals holy damage proportional to the weapon's base damage. Additional damage against undead and demons. Generates hate.
Call of the Crusader - Buff allies in a large radius. Causes attacks to deal holy damage and heals 10% of each target's health over the duration. Lasts 3 minutes.
Healing Light - Heal a moderate amount of damage. May target self or others.
Divine Charge - Charge an enemy, generating hate on the target and nearby enemies.
Whirlwind Slash - Strike all targets in melee range with a 20% damage penalty.
Fend - Gain a defensive bonus and offensive penalty against enemies engaged in melee. Bonus and penalty increase as the number of targets attacking the user does. Ranges from +/-10% against a single target to +/-50% against 10. Lasts until cancelled.
Castle of Stone - Total invulnerabilty for 10 seconds. Ten minute cooldown.
Cross Slash - Strike twice with a melee weapon, dealing damage to enemies in front of the user.
Equipment:
Paladin's Vestments- 50% Resistance to Unholy Damage
- Immunity to Fear
- Immunity to Disease
- Heal for 2% of maximum health whenever you deal a killing blow.
Lance of the Valkyrie - 30% Damage bonus against Undead and Demons
- 10% bonus to hit chance
- Ignores 15% of Armor
Theme song: